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Mod malfunction


(PSN)CptDeadpool0913
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16 minutes ago, (PS4)CptDeadpool0913 said:

Latron, bursting, vulkar all three. It wasn't there.

Check the Wiki to see what weapons it affects: https://warframe.fandom.com/wiki/Terminal_Velocity

Briefly, it should only affect rifles that have a projectile, like bows the Boltor or the grenade or rocket launchers and I'm pretty sure that all three of the weapons you listed are hitscan. It wouldn't make any difference on them.

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12 hours ago, (PS4)ShadowJuice69 said:

[video]

First off, make your own topic, this one is about Exilus Mods.

Second, I assume (which I have to do since you didn't actually use words, grr)
that the issue you're having is that the Arsenal doesn't show Aura Mod effects?

Alas, that is just how it works, Auras only become active while in missions, no bug.

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11 hours ago, (PS4)ShadowJuice69 said:

you cant check aura mods in missions

Menu -> look under the players' names, it lists their Loadout.

11 hours ago, (PS4)ShadowJuice69 said:

Other aura mods worked

Not in the Arsenal.

Maybe you were in the Simulacrum, that's technically a mission.

11 hours ago, (PS4)ShadowJuice69 said:

Is not what I showed a mod  malfunction?

Nope.

And even if it was, this is not a topic to be flooded with ALL Mod issues, that'd just make it a mess to go through.

Edited by NinjaZeku
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