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Plague Star should use more Infested Bosses


rockscl
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For starters, you could have a """"""difficult""""" mode in there.

In there you could also use a real scale juggernaut, not the minimized one that spawns in common missions.

Also, why not refurbishing the infested cephalon ship golem-j3 in cetus.

That and since Steve seems to be watching nausicaa these days, you could also come up with some nausicaa´s infested "god warrior" with death lazors ;D

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I was thinking yesterday that there should be more heads available (at least 6 unique heads with different attacks) and the game would randomly select from these heads.  

Moreover, heads could repeat (i.e. possible to have same three heads, 2 identical, or all different) so each boss would be a new fight.  When we are fighting the same 3 heads 4 times, it is repeatative.  At least if the heads see different always...

I also agree we should be able to drop more poison in for higher levels / increased awards.  We can carry 10 in gear box, why not drop all 10?

Edited by Educated_Beast
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Plague Star in itself is nice concept and we could have activities like this with weekly rotations in open worlds. But yeah, that needs good rewards (like forma in Plague Star). Variety is very very welcome but it needs developers time, it gives a lot of replayability and the grind is more fun. Mission modifiers was one of the things that make disruption the best game mode currently IMO in terms of fun.

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26 minutes ago, CyborgKombat said:

Plague Star in itself is nice concept and we could have activities like this with weekly rotations in open worlds. But yeah, that needs good rewards (like forma in Plague Star). Variety is very very welcome but it needs developers time, it gives a lot of replayability and the grind is more fun. Mission modifiers was one of the things that make disruption the best game mode currently IMO in terms of fun.

Honestly despite the fact it tends to be a `while` whenever it comes back and i basically frequented every time where this is like the 4th or 6th time since it first came out? Either way the only reason to do it again is for Forma since now we have things like the Domas taking up the `easy mode` resource farming on most ends. With maybe only Cetus wisp, if you had yet to get all the priority goods from Cetus yet.

Its ultimately another bore where i would not mind if they shorten the missions a tad like maybe only have one hemocyte spawn but it can be alot higher in level, since having 4 instances where the hemocyte can magically `stuck` itself on the meteor is never fun.

...Or that times where it will stay too close to the meteor, only open its face towards the meteor...

...Ooooor when you get those magical moments, when heads do not want to open up at all, despite someone standing directly in front of the face, a titania directly in front of it and maybe even a good few others in a line behind them. Literally just ASKING the hemocyte to swing its scythe to get a quadruple kill but it just keeps doing butt slams instead.

So really its just me wanting it to have some polish and maybe a little tweaking done to it to reduce the boring burn out it currently is. Heck they might as well downsize the vials used to gain standing to half the maximum but keep the same amount of standing as if you put 8 in. Just small touches to improve the quality...If instead of us just facing the boring bunch of same invul state bosses, we could instead maybe have like 30 to 50 of those new infested units spawn from it and then want to freaking over-run us while we run for our freaking lives, shooting at them because D.E. has the big-brain to prevent regular C.C. (slow would work) on them so you have to keep moving to not get YEET`d by them or run your archwing or titania or some kind of measure to keep out of mauling distance.

 

Yanno, fun ways to make it feel more exciting then being forced to wait for a recolor boss to open its head so we can actually harm it, Course might be nice if lephnatis and in turn, hemocyte, could be updated to have ways to FORCE the heads to become wide open by doing something like shooting them in the stomach so they all fall over with thar mouths wide open as they are stunned from that blast in thar gut.

Edited by Avienas
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