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Clan Dojo Room Re-Orginiser Tool


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I see a lot of people saying their dojo is annoying to move around, or that planned re-organisation didn't go as planned as they can't delete their clan hall.  To solve this, I thought of something pretty simple, and I can't imagine causing many problems with how things are set up.

Hello guys.

Long Version (with explanations and reasoning's)

When constructing the dojo of a clan, much thought is required in the positioning of rooms, in order to keep the dojo tidy when it is fully built.  When I started building, I did not consider the side rooms given by the 'grandest' and 'grand' clan halls.  These halls ended up being built far away from most of the other rooms (labs, duelling arena, parkour course and the gardens).  I am now in the process of destroying these rooms, and building them with the grand and grandest halls as the 'hub'.  I am also sceptical whether the lab research will transfer between labs (as I am moving those as well, but don't want to lose our fully developed research) and will be annoyed if the labs stay where they are (away from everything else) or if we have to start researching again.

Bit off topic so far, but there is a point to it.  I think it would be far easier if DE implement a tool for the Warlord (and Warlord only, despite building privileges being giving to others) to be able to move all rooms onto a fresh template, order them how they want (as long as requirements are met still (power and capacity) and having the dojo reset to the setup chosen.  This would reduce time spent destroying and rebuilding, allow all resources from decorations to be kept, and for dojos to be more streamlined, tidy and efficient.  Having to plan for future rooms being released won't be needed, and I think it would be easy enough to implement. 

Basic bullet points.

-Only warlord can re-design.

-Resources are all kept from decorations.

-Moving instead of re-building reduces time dojo is inactive in certain regards.

-In-depth planning for future dojo releases is removed.

-'C**k-ups' are easily fixed.

Extra notes

-The same program could be modified to allow decorations to be moved once built, and a decoration setup won't look weird after rooms have been moved, as you can just move the decorations.

-I know DE have other focuses (armour 2.0, fixing bugs, balancing weapons and frames and creating more interesting lore and end-game gameplay) but this would be a really nice addition. 


I don't actually know why DE hasn't thought of this already (and if they have, why have they not told us) as it solves pretty much every problem people are having with organising their dojo.  Please up vote, and if anyone is in design council, please put this forward.

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This would be ideal, but if it can not be done, at least fix it so I can destroy a room as long as there is a route to the other side some how. Currently I am unable to do this, so when the DE get's around to updated the remaining original dojo rooms, I have a feeling I'm going to have to destroy the majority of the dojo again. Such a pain.

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