kwlingo Posted January 24, 2020 Share Posted January 24, 2020 (edited) I don't use Khora but I know she has some good CC and damage numbers. I saw this video and I know DE is moving to Line of Sight abilities. Seems like whip bypassing walls is defeating the purpose of LOS. Wasn't this why they took melee through wall out of the game about 2 years ago? Edited January 25, 2020 by kwlingo Link to comment Share on other sites More sharing options...
Echoes Posted January 24, 2020 Share Posted January 24, 2020 While they are at it, please twink Ember's 3, right is enough to have a box at knee level to avoid the effect of the skill... 2 Link to comment Share on other sites More sharing options...
Diavoros Posted January 24, 2020 Share Posted January 24, 2020 Hmm, you are possibly thinking as Khora's whipclaw as an actual melee weapon that shouldn't go past walls, while the ability works like several warframe abilities that ignore LoS. Yes, in the past melee weapons modded for range would go past structures but, again Whipclaw isn't an actual melee. 4 Link to comment Share on other sites More sharing options...
Talinthis Posted January 24, 2020 Share Posted January 24, 2020 (edited) damn, its starting to get attention now after almost a year. people are tryin to stop me from cool whippin' through floors and walls. the good news, if they nerf a 8 meter attack, i can always move on to saryn with 40+ meter range since i guess that is less op... *cough* Edited January 24, 2020 by Talinthis Link to comment Share on other sites More sharing options...
Venus-Venera Posted January 24, 2020 Share Posted January 24, 2020 ogris and staticor are doing the same. and there are a lot other aoe warframe abilities and weapons that ignore walls. i am against "nerf". i am for buffing single target rifles for example. most of them are garbage and public games need carriers with good damage. Link to comment Share on other sites More sharing options...
(XBOX)COA Altair Posted January 24, 2020 Share Posted January 24, 2020 It's a warframe ability, not a melee weapon. If every warframe ability was line of sight based everything would be substantially worse ability wise in comparison to now. Whether they nerf whipclaw going through walls is pretty irrelevant, as whipclaw is meant to be used on strangledome to destroy everyone in strangledome and strangledome goes through walls. 2 Link to comment Share on other sites More sharing options...
LoneWolveYoutube Posted January 24, 2020 Share Posted January 24, 2020 please don't nerf khora 😢 De I paid a lot for stat sticks 1 Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted January 24, 2020 Share Posted January 24, 2020 5 hours ago, Echoes said: While they are at it, please tweak Ember's 3, right is enough to have a box at knee level to avoid the effect of the skill... Why they didn’t update its line of sight for her rework is completely beyond me. Link to comment Share on other sites More sharing options...
NinjaZeku Posted January 25, 2020 Share Posted January 25, 2020 2 hours ago, (XB1)GearsMatrix301 said: Why they didn’t update its line of sight for her rework is completely beyond me. Does it even need a LOS restriction? I really miss Accelerant's non-LOS CC, and I don't remember it ever having been called OP, would it be so wrong for Fireblast to just take up that role in full now? Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted January 25, 2020 Share Posted January 25, 2020 3 minutes ago, NinjaZeku said: Does it even need a LOS restriction? I really miss Accelerant's non-LOS CC, and I don't remember it ever having been called OP, would it be so wrong for Fireblast to just take up that role in full now? I mean it’s 100% armor strip in an instant. I’d LOS that. But give it Baruuks Lull LOS where its effect basically just clings to the ground and crawls over obstacles. Link to comment Share on other sites More sharing options...
GPrime96 Posted January 25, 2020 Share Posted January 25, 2020 9 hours ago, Echoes said: While they are at it, please twink Ember's 3, right is enough to have a box at knee level to avoid the effect of the skill... ^^ Link to comment Share on other sites More sharing options...
SenorClipClop Posted January 25, 2020 Share Posted January 25, 2020 DE is often on the reactive side with nerfs. Things stay where they are unless something is so much better than all other things that a huge percentage of the playerbase uses it over anything else. (Kinda like how Wukong is being used now.) Unless people start flocking to Khora more than they currently do with Wukong or Saryn, Whipclaw is probably safe. 1 Link to comment Share on other sites More sharing options...
SilvaDreams Posted January 25, 2020 Share Posted January 25, 2020 But Whipclaw does respect LoS, if you directly hit something between you and the enemy it doesnt' hurt them but if you are aiming over it then it's AoE can hit enemies behind it, most of our melee weapons don't have an AoE though that can reach behind something before triggering. Link to comment Share on other sites More sharing options...
DatDarkOne Posted January 25, 2020 Share Posted January 25, 2020 2 hours ago, SenorClipClop said: DE is often on the reactive side with nerfs. Things stay where they are unless something is so much better than all other things that a huge percentage of the playerbase uses it over anything else. (Kinda like how Wukong is being used now.) Unless people start flocking to Khora more than they currently do with Wukong or Saryn, Whipclaw is probably safe. That doesn't mean she's safe. I remember Ivara getting a nerf to Navigator+Arca Plasmor before many could start using that combo. Granted they did the nerf right after someone posted a YT vid showing how crazy the combo was. 1 Link to comment Share on other sites More sharing options...
kwlingo Posted January 25, 2020 Author Share Posted January 25, 2020 22 hours ago, (XB1)COA Altair said: It's a warframe ability, not a melee weapon. If every warframe ability was line of sight based everything would be substantially worse ability wise in comparison to now. Whether they nerf whipclaw going through walls is pretty irrelevant, as whipclaw is meant to be used on strangledome to destroy everyone in strangledome and strangledome goes through walls. Therefore Titania and Wukong should have their exalted weapons bypass walls also? They are abilities. If primary, secondary or melee mods effect the ability than its part of the weapon category. 14 hours ago, SenorClipClop said: DE is often on the reactive side with nerfs. Things stay where they are unless something is so much better than all other things that a huge percentage of the playerbase uses it over anything else. (Kinda like how Wukong is being used now.) Unless people start flocking to Khora more than they currently do with Wukong or Saryn, Whipclaw is probably safe. I agree even myself use Wukong because the AI tweak for the celestial twin is great, 🙂 Warframe mentality the easier the grind the better. lol Link to comment Share on other sites More sharing options...
TARINunit9 Posted January 25, 2020 Share Posted January 25, 2020 On 2020-01-24 at 10:04 AM, kwlingo said: Seems like whip bypassing walls is defeating the purpose of LOS. Whip also has splash damage, and that part ignores LOS Link to comment Share on other sites More sharing options...
SilvaDreams Posted January 25, 2020 Share Posted January 25, 2020 (edited) 1 hour ago, kwlingo said: Therefore Titania and Wukong should have their exalted weapons bypass walls also? They are abilities. If primary, secondary or melee mods effect the ability than its part of the weapon category. I agree even myself use Wukong because the AI tweak for the celestial twin is great, 🙂 Warframe mentality the easier the grind the better. lol One of Titania's weapons can, just stick punch through on her guns. But neither Titania nor Wukong's exalted melee weapons have an AoE effect where it hits. Edited January 25, 2020 by SilvaDreams Link to comment Share on other sites More sharing options...
kwlingo Posted January 25, 2020 Author Share Posted January 25, 2020 4 hours ago, SilvaDreams said: One of Titania's weapons can, just stick punch through on her guns. But neither Titania nor Wukong's exalted melee weapons have an AoE effect where it hits. I love Wukong. The only thing that could make his kit better is a AoE ranged exalted melee preferable starting at 7-8m base. Link to comment Share on other sites More sharing options...
(PSN)Hiero_Glyph Posted January 26, 2020 Share Posted January 26, 2020 Ugh, it's a video game people, it's supposed to be fun! Why must players always try and tell DE to take the fun out of the game? I mean if we wanted to make an argument for realistic combat then explosions would need to be volumetric and increase in intensity if they were fired into a smaller area or hit a wall since the explosion would be forced away from it. So are you making the attack stronger when you remove a portion of its effective area? Link to comment Share on other sites More sharing options...
kwlingo Posted January 26, 2020 Author Share Posted January 26, 2020 (edited) 7 hours ago, (PS4)Hiero_Glyph said: Ugh, it's a video game people, it's supposed to be fun! Why must players always try and tell DE to take the fun out of the game? I mean if we wanted to make an argument for realistic combat then explosions would need to be volumetric and increase in intensity if they were fired into a smaller area or hit a wall since the explosion would be forced away from it. So are you making the attack stronger when you remove a portion of its effective area? You should tell DE this. I didn't even get to test range melee through walls. After seeing the youtube clips on them i wanted to so bad. My heart was in tears when I was too late because by the time i started getting the riven mods they had nerfed it all. Edited January 26, 2020 by kwlingo Link to comment Share on other sites More sharing options...
(XBOX)TehChubbyDugan Posted January 26, 2020 Share Posted January 26, 2020 How about you stop trying to get frames nerfed? Things requiring LOS in a game with pathfinding this buggy always end up functioning poorly. Whipclaw will go from a good ability to completely useless if they go screwing around with it. We've taken enough of a beating lately, jfc. Link to comment Share on other sites More sharing options...
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