ZealousStalker 8 Posted January 25, 2020 Share Posted January 25, 2020 I like rending strike and where it does fit in with melee weapons it really makes them shine in its own unique way but as far as I know its the only 60/80 mod like that. would be super cool to see something like [slash & smash] : 60 slash 80 impact or [impact rupture] 60 impact 80 puncture with it. Thoughts? Link to post Share on other sites
(XBOX)Erudite Prime 1,929 Posted January 25, 2020 Share Posted January 25, 2020 Yeah I always found it odd how they only chose those two damage types to be paired. On the other hand, Impact is completely and hilariously useless so I don't see why you'd want to upgrade it. Link to post Share on other sites
Miser_able 12,128 Posted January 25, 2020 Share Posted January 25, 2020 1 hour ago, (XB1)Erudite Prime said: Yeah I always found it odd how they only chose those two damage types to be paired. On the other hand, Impact is completely and hilariously useless so I don't see why you'd want to upgrade it. Perhaps because people have different playstyles, not everyone cares about what the "best" thing is, and more options are always good. Link to post Share on other sites
(XBOX)Erudite Prime 1,929 Posted January 25, 2020 Share Posted January 25, 2020 10 hours ago, Miser_able said: Perhaps because people have different playstyles, not everyone cares about what the "best" thing is, and more options are always good. What kind of playstyle prefers inferior damage types? Even on impact-based weapons, upgrading Impact damage is a bad move. Link to post Share on other sites
Miser_able 12,128 Posted January 25, 2020 Share Posted January 25, 2020 17 minutes ago, (XB1)Erudite Prime said: What kind of playstyle prefers inferior damage types? Even on impact-based weapons, upgrading Impact damage is a bad move. On weapons with mainly impact, like say the war, upgrading impact gives the most extra damage. And impact does more damage against shields. Link to post Share on other sites
warmastercain 272 Posted January 25, 2020 Share Posted January 25, 2020 I'm still waiting for primed crit chance and crit damage mods for rifle and shotgun crit chance Because a shotguns have garbage crit chance mods only 1 is good but it has a catch you need headshots we need primed point strike primed vital sense and primed blunderbuss Link to post Share on other sites
(NSW)Belaptir 641 Posted January 25, 2020 Share Posted January 25, 2020 2 hours ago, (XB1)Erudite Prime said: What kind of playstyle prefers inferior damage types? There's a lot of people that play the game for fun. The "META" is not something that has to be forced to every player. Link to post Share on other sites
(XBOX)Erudite Prime 1,929 Posted January 25, 2020 Share Posted January 25, 2020 There's a difference between off-meta and useless. Link to post Share on other sites
(NSW)Belaptir 641 Posted January 25, 2020 Share Posted January 25, 2020 4 minutes ago, (XB1)Erudite Prime said: There's a difference between off-meta and useless. I repeat, there's a lot of people who play the game for fun. I know it's a difficult concept to grasp for some players, but there's people who like to use some weapons despite their (according to your opinion) "useless" stats. Link to post Share on other sites
SenorClipClop 5,635 Posted January 26, 2020 Share Posted January 26, 2020 10 hours ago, (XB1)Erudite Prime said: What kind of playstyle prefers inferior damage types? Even on impact-based weapons, upgrading Impact damage is a bad move. The damage isn't great, but the proc is underrated. It's niche but can be useful. A high percentage of Impact on a decently fast Status weapon (most sparring weapons for instance) allows to stagger-lock enemies. Link to post Share on other sites
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