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Grenade indication.


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  Currently enemy grenades are near invisible in WF and usually are enough to bring down most frames in one go. The bipping that grenades make is easily drowned by all the other stuff that's going on, can't be heard from far enough away to avoid the grenade in time and does absolutely nothing for people who can't rely on sound (music playing, no dynamics / headphones, impared hearing). 

So, we either need a HUD indicator or some other graphic way to actually learn that grenade is around.

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