Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

If Loki has Fallen... (Loki Rework)


(PSN)TertulSee
 Share

Recommended Posts

Then the game has gotten out of hand. Loki has always been the dominant Warframe over all other Warframes. He used to be the OP of the old days but now he’s only but a memory. However, I have a plan. A Loki Rework. I used th laugh at the idea that Loki would ever need a rework and that he will never be reworked. Here I am seeing Loki being near useless and sitting on a shelf.

 

Passive: Trickery

Whenever Loki grapples to a wall, hacks a console, bullet jump or wall jump, he becomes briefly invisible for the duration of the action. He also gains 10 times the duration for Wall Latching.

This is so that when sneaking around, Loki won’t be caught as often. It also allows him to travel and be invisible forever without having to cast invisibility. Overall, a change that Loki needs to be better.

 

Decoy

Deploy a holographic decoy of Loki. Bullets will pass through the decoy but will force enemies to shoot at it over Loki. Holding this ability will make him switch place with his decoy and triggers Trickery for 1 second.

Lasts 7/15/20/25 seconds. Scales with Power Duration.

Costs 25 Energy. Costs no additional energy to switch with the Decoy.

Combines the only really useful use of Switch Teleport with Decoy. Also makes the Decoy Invincible. This is nothing compared to Octavia’s Mallet or Wukong’s Celestial Twin but it’s better than having a worse version of those abilities.

 

Invisibility

Loki camouflages himself and speeds himself up briefly. While he’s invisible, switching with his decoy will increase the invisibility duration by 1 second.

Grants a burst of speed (like Saryn’s Molt) by 30/40/50/60%. Scales with Power Strength.

Speed lasts 3 seconds. Invisibility lasts 5/7/9/12 seconds. Scales with Power Duration.

Costs 50 Energy.

With many of his other abilities granting some form of invisibility, this removes the need to constantly cast Invisibility to survive. Adding more duration to Invisibility makes him out of invisibility a lot less which helps him survive a lot better.


Displacement

Teleports an enemy in front of Loki. The enemy will become confused and attack other enemies.  Using this ability will make Loki invisible or add additional time to his existing Invisibility.

Deals 100/150/200/250 Radiation Damage plus 15/20/25/30% of the enemies Max HP. Scales with Power Strength.

Gives 3/4/5/6 seconds of invisibility. Scales with Power Duration.

Confusion lasts 10/15/20/25 seconds.

Costs 75 Energy.

Kinda meant to be a temporary replacement to Loki’s Switch Teleport and make him much more tricky. Not entirely sure about this ability but it definitely feels like it can belong to Loki’s kit. Also, this ability should add more invisibility to Loki’s kit along with give him some form of damage to pick off enemies. Really adds just more to Loki overall.

 

Radial Disarm

Let out a powerful wave that will displace all projectile weapons to some where enemies can not reach. It will also prevent enemies from being able to use certain abilities (such as preventing downed Nullifier bubbles from reactivating or Ancients from using their auras. Enemies also take more damage from all invisible sources.

Inflicts 1000/1150/1300/1450 Impact Damage. Also makes enemies take 100/120/140/175% more damage from invisible sources. Scales with Power Strength and based on enemy level.

Has a 10/13/17/20m range. Scales with Power Range.

Costs 100 Energy.

This ability just needs a massive update. This will now disable just about everything and deals massive damage. It also makes enemies’ stealth multiplier more vulnerable. This can be very helpful to other frames that can turn invisible like Octavia. Huge and massive buffs are going to be required if this ability is gonna stand the test of time (again).

Conclusion: I want Loki to catch up on what he’s been missing for the past few years. Eidolons then now Railjack. Context is constantly shifting away from Loki’s original intentions and it just goes to show how far Warframe has changed since 2-4 years ago.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...