PalmerEldritch3s Posted February 20, 2020 Share Posted February 20, 2020 On 2020-02-11 at 1:58 PM, [DE]Megan said: Fixed Kuva Bramma explosion and projectile sounds being too loud for non local players Well, it's better. But as soon as I hear (or see) that #*!%ing thing... I just abort the mission and go solo the rest of the night. I think it still needs a bit of work. Link to comment Share on other sites More sharing options...
Ham_Grenabe Posted February 20, 2020 Share Posted February 20, 2020 2 minutes ago, PalmerEldritch3s said: Well, it's better. But as soon as I hear (or see) that #*!%ing thing... I just abort the mission and go solo the rest of the night. I think it still needs a bit of work. Yeah, there's definitely a contingent of players who have been DYING for the next Synoid Simulor to come along, and I believe they've found it. Link to comment Share on other sites More sharing options...
PalmerEldritch3s Posted February 20, 2020 Share Posted February 20, 2020 2 minutes ago, Ham_Grenabe said: Yeah, there's definitely a contingent of players who have been DYING for the next Synoid Simulor to come along, and I believe they've found it. Right. That's the thing too... I just played a round with a guy using Ogris. It's even worse that bramma if you pay close attention, but ... the difference was the guy wasn't shooting it at my head the whole time. Link to comment Share on other sites More sharing options...
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