Ghostdragonv Posted February 14, 2020 Share Posted February 14, 2020 With the stalker/hunter mode that was played at the end of last year and this week during prime time. Ts there any chance this game mode can be tweaked so the community could play as stalkers? It could be a really good take on the pvp of warframe. Playing as the stalker of course would need balance and, maybe make use of stalker mods kinda like pvp mods? Just a few ideas but there is a lot of potentia for a game mode like this. Rewards could be anywhere from ephemera's to skins! Link to comment Share on other sites More sharing options...
AnhurShu Posted February 14, 2020 Share Posted February 14, 2020 I apologize that this isn't a sound related question but I do hope it is discussed and I hope it has higher visibility here. Exalted Weapons (specifically the melee weapons) need a buff. They don't feel special compared to regular melee (in many ways they are inferior) and they certainly don't feel worth draining your energy to use them. What I would suggest: 1. A general stat increase - given the nature of these weapons (these are their frames' ultimate abilities) they should be the top of their classes and they aren't at present. I would also suggest buffing their Augments. 2. For parity with other melee weapons - remove mod restrictions (e.g. Acolyte mods) and have Exalted Weapon stances increase Mod Capacity. 3. Make it easier to use - have them share a combo counter with regular melee so you can go in and out of using your Exalted Weapon without losing your combo. 4. To make them special - give them special/exceptional stats or secondary abilities. Special/exceptional stats would mean one or two stats on each weapon that totally outclass other weapons without going too crazy. An example of this would be doubling, or more, the range of Wukong's Iron Staff (which makes sense given the real world lore of the weapon). Secondary abilities would mean giving them all something akin to the invulnerability in Valkyr's Hysteria. They don't have to be invulnerability, just something extra that makes using the Exalted Weapons more useful and viable. Thank you Link to comment Share on other sites More sharing options...
(XBOX)Lantazan Posted February 14, 2020 Share Posted February 14, 2020 Extremely happy to hear that the sound guys are returning to regale us with their latest adventures! It's taken many years, but I find myself intrinsically drawn to the art and I'm eager to learn more about the field of work, the equipment, the market, and the training necessary to become successful. Looking forward to a very informative and entertaining stream! @Rajclaw I would be very interested in where you're studying and how it's going. It's been difficult for me to find anyone offering courses, and I welcome any dialog you might be willing to have with me. I'm SERIOUS about getting into this and don't want to waste time or money, so feel free to contact me at Lantazan@gmail.com. I really hope we can help each other. Thank you! Link to comment Share on other sites More sharing options...
QueenofYandxre Posted February 14, 2020 Share Posted February 14, 2020 Gara Deluxe, when? I need to know, when it will be released. Cause I NEED it now. I loved the concept art teaser for it last DevStream. It's so gorgeous~. My beby Gara needs more love and cosmetics. Link to comment Share on other sites More sharing options...
Ikusias Posted February 14, 2020 Share Posted February 14, 2020 1 hour ago, AnhurShu said: I apologize that this isn't a sound related question but I do hope it is discussed and I hope it has higher visibility here. Exalted Weapons (specifically the melee weapons) need a buff. They don't feel special compared to regular melee (in many ways they are inferior) and they certainly don't feel worth draining your energy to use them. What I would suggest: 1. A general stat increase - given the nature of these weapons (these are their frames' ultimate abilities) they should be the top of their classes and they aren't at present. I would also suggest buffing their Augments. 2. For parity with other melee weapons - remove mod restrictions (e.g. Acolyte mods) and have Exalted Weapon stances increase Mod Capacity. 3. Make it easier to use - have them share a combo counter with regular melee so you can go in and out of using your Exalted Weapon without losing your combo. 4. To make them special - give them special/exceptional stats or secondary abilities. Special/exceptional stats would mean one or two stats on each weapon that totally outclass other weapons without going too crazy. An example of this would be doubling, or more, the range of Wukong's Iron Staff (which makes sense given the real world lore of the weapon). Secondary abilities would mean giving them all something akin to the invulnerability in Valkyr's Hysteria. They don't have to be invulnerability, just something extra that makes using the Exalted Weapons more useful and viable. Thank you Considering that both Paracesis and the Kuva weapons family get to rank 40, thus giving up to 80 modding power, it would be very much apreciated if this was given to exalted weapons as well - without the need of adding 5 formas. Exalted weapons, due to mod restrictions, absence of bonus mod power from stances and absence of exilus slot (even with its absurd limits) feel strictly inferior, modding wise, than regular weapons, due also to zaws and kitguns - worse, some of them ended needing bandaid mods to reach full potential (see excalibur's Chromatic blade, or the new augment for baruuk fists) Link to comment Share on other sites More sharing options...
yakjubean Posted February 14, 2020 Share Posted February 14, 2020 When will Octavia Prime be announced and what are the idea designs you have in mind for Octavia Prime? Link to comment Share on other sites More sharing options...
Refertu Posted February 14, 2020 Share Posted February 14, 2020 Hello. First of all thank you for that amazing game Do you guys test some voice lines and sound effects on repeatability? coz some of them had some troubles with that imho. like vent kid BOON line during the start of PHASE 3 profit taker or Kuva Bramma fx on impact seems it multiplies itself, intentionally or not it sounds kinda annoying, especially you've got full party with that bow Please revert back good old Stalker death sentence aka "htaed - htaed - htaed" line coz it was scary like for real )) May be you can add that line before he explain his intentions? btw. Seems strange, that shadow incarnate proclaims what hes about to do. arnt we playin 17+ game with gore?))) Did you guys have plans to portray liches more Grim less cartoony in voice lines or in modulation? Coz for now it feels like pg-era. Can we hope that one day, Warframe gets more ruthless sounding villains with more consistent and low voice lines? I hope to hear from you guys). Thank you! Link to comment Share on other sites More sharing options...
H3xtic Posted February 14, 2020 Share Posted February 14, 2020 I've noticed that many of the sounds in game area little less prominent in the lower frequency ranges, enough so that those lower frequencies are often lost when all the sounds happening in game are layered together making the environment seem less full. Was this a creative decision to help define the atmosphere of Warframe, or was it something that happened early in development and simply never got addressed in the endless sea of updates? Also, would adding an in-game equalizer be out of the question? Link to comment Share on other sites More sharing options...
WanderingRei Posted February 14, 2020 Share Posted February 14, 2020 When Wisp Prime? I just want to know how her be ln prime, I image her like Golden Spirit Link to comment Share on other sites More sharing options...
AlphaPHENIX Posted February 14, 2020 Share Posted February 14, 2020 On 2020-02-12 at 9:29 PM, [DE]Rebecca said: Ask your SOUND RELATED questions here – you have until 10 a.m Friday! cough Also, Zephyr Deluxe when? Link to comment Share on other sites More sharing options...
AlphaPHENIX Posted February 14, 2020 Share Posted February 14, 2020 46 minutes ago, Zer0.Hatsu said: When Wisp Prime? I just want to know how her be ln prime, I image her like Golden Spirit There's an order to these things (Broken once with Nova). Last prime was Ivara, between her and Wisp we have. Nezha Inaros Titania Nidus Octavia Harrow Gara Khora Excalibur Umbra Revenant Garuda Baruuk Hildryn Get comfy, you will be waiting a while. Link to comment Share on other sites More sharing options...
_Abyss_Messorem_ Posted February 14, 2020 Share Posted February 14, 2020 Deluxe for Gara) Link to comment Share on other sites More sharing options...
(PSN)ComandanteJ50 Posted February 14, 2020 Share Posted February 14, 2020 In that pic probably shows the new melee weapon that comes with the weird corpus rifle from the last DV, Is it a shade in your own arm? Why Octavia? Will you show more of the new corpus ships? Will you fix my parazon because I cannot equip requiem mods and there is no slots for them (like a normal weapon) ??? Will you change to any color the orange of the doors in the remaster corpus for no copy the game city? use purple pleasee, when will change the logo for new war? And keep being the best video game ever. Good luck Tenno... Link to comment Share on other sites More sharing options...
8faiNt Posted February 14, 2020 Share Posted February 14, 2020 Did you guys use a vacuum cleaner for grendal's 1? Link to comment Share on other sites More sharing options...
BreadIsMyGod Posted February 14, 2020 Share Posted February 14, 2020 Titania Prime when? Link to comment Share on other sites More sharing options...
(XBOX)xxEvil107xx Posted February 14, 2020 Share Posted February 14, 2020 Are there any plans to increase the number of songs Octavia can have stored? I ran out of room a long time ago. Link to comment Share on other sites More sharing options...
(PSN)ExaggeratedLemon Posted February 14, 2020 Share Posted February 14, 2020 How did you guys make the whale sounds turn into the eidolon sounds? What was the process and what equipment did you use(if any)? Link to comment Share on other sites More sharing options...
Meta-Seru Posted February 14, 2020 Share Posted February 14, 2020 I like that you added baruuk mods but please release a new skin and fix the animation for elude cause it really is S#&$. Link to comment Share on other sites More sharing options...
Chikatomba Posted February 14, 2020 Share Posted February 14, 2020 Some sound/voice related questions from Chikatomba: - are there gonna be an update to general voice transmissions so that it logically follows the plot? why is Ordis still talking to me simulating Lotus during missions? why does my operator say "for the Lotus" while charging into battle? I am pretty sure we are not friends with Lotus anymore.. - will the option to skip dialogue be made more universal? akin pre-profit taker briefing? Listening to Simaris before and after each hunt or accidently clicking on wrong line in 'dialoge' window at Konzu's can get very annoying. Tell me about that infested ship on Eris orbit again, buddy.. - will more voice options/personalities be added to kuva lich system? u guys did an amazing job already, esp male lich personality, but it seems like there is room for so much more. Otherwise, thank you guys very much for all the orgasmic feels in my ears 🙂 Link to comment Share on other sites More sharing options...
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