CheaseDragon Posted February 13, 2020 Share Posted February 13, 2020 I'm lucky enough to have a Paracesis riven that gives 171.5% crit chance x2 on heavy attack. combined with 275% crit chance x2 on heavy attack from sacrificial steel I perma-red crit on heavy attack for a LOT of damage. However, in the process I have noticed something odd. When my smeta gives me a crit buff I start doing orange crits. It would appear the Smeta is giving me negative cit on my mele but works normally for my guns (which i have rivens for but i obviously can't heavy attack with them :v ) I would guess its either a bug with heavy attack or a result of just having TOO MUCH crit. Link to comment Share on other sites More sharing options...
HunterDigi Posted February 13, 2020 Share Posted February 13, 2020 Charm sets crit to 200% so depending on your weapon crit it can be a buff or a debuff... I don't understand why it's like this, but it's bad indeed xD Link to comment Share on other sites More sharing options...
CheaseDragon Posted February 13, 2020 Author Share Posted February 13, 2020 aaah that makes sense. Thanks. I guess its so smeta isn't a be-all end all. Might have to consider using another companion with this specific sword build. Link to comment Share on other sites More sharing options...
Lizux Posted February 13, 2020 Share Posted February 13, 2020 yeah , for melee crit focused weapon speeta just nerf them , but it does pretty well still on primary/secondary weapon , especially on status focused ones Link to comment Share on other sites More sharing options...
standardheadache Posted February 14, 2020 Share Posted February 14, 2020 Adarza Kavats give a base 60% additive crit chance, so that may be a better pick. Link to comment Share on other sites More sharing options...
CheaseDragon Posted February 14, 2020 Author Share Posted February 14, 2020 1 hour ago, standardheadache said: Adarza Kavats give a base 60% additive crit chance, so that may be a better pick. I considered that but if I'm red critting permanently I need crit damage or some other buff, not crit chance. I think I'd go for something situational or just not worry about it too much. Might be a chance to more seriously consider some of the companions i originally just level foddered and sat on. Link to comment Share on other sites More sharing options...
standardheadache Posted February 14, 2020 Share Posted February 14, 2020 32 minutes ago, CheaseDragon said: I considered that but if I'm red critting permanently I need crit damage or some other buff, not crit chance. I think I'd go for something situational or just not worry about it too much. Might be a chance to more seriously consider some of the companions i originally just level foddered and sat on. [Prisma] Shade's special Simaris augment gives additional weapon damage upon uncloaking, and contrary to bug reports I've seen here, Ghost triggers infrequently but still enough where you see it. And with melee, it's not like you need Carrier. Link to comment Share on other sites More sharing options...
OmegaVoid Posted February 14, 2020 Share Posted February 14, 2020 25 minutes ago, CheaseDragon said: I considered that but if I'm red critting permanently I need crit damage or some other buff, not crit chance. There's still tiers to red crits. According to the wiki, Cat's Eye adds 60 percentage points to a weapon's critical chance after other bonuses. So with an Adarza, your red crits would get upgraded and do even moar damage. For example... if you have 310% crit chance, you're dealing tier 3 crits minimum, with a 10% chance to deal a tier 4 crit. Add Cat's Eye, that's now a 70% chance to deal a tier 4 crit. if you have 390% crit chance, you're dealing tier 3 crits minimum, with a 90% chance to deal a tier 4 crit. Add Cat's Eye, you're dealing tier 4 crits minimum, with a 50% chance to deal a tier 5 crit. Adarza wouldn't be wasted. Link to comment Share on other sites More sharing options...
ResidentOrb21 Posted February 15, 2020 Share Posted February 15, 2020 (edited) Seems like hes just trying to brag about his riven that gives him 171.5% crit chance x2 on heavy attack. Which does A LOT of damage Edited February 15, 2020 by ResidentOrb21 Link to comment Share on other sites More sharing options...
CheaseDragon Posted February 15, 2020 Author Share Posted February 15, 2020 (edited) 9 hours ago, ResidentOrb21 said: Seems like hes just trying to brag about his riven that gives him 171.5% crit chance x2 on heavy attack. Which does A LOT of damage At first I was just confused about the smeta debuffing me. If I was bragging I would've included the riven's full stats, not just the portion relevant to the 'issue' I was having. :v I guess this is just a discussion thread now rather than a bug one. I'd move it if I knew how lol. But, since the full stats might give some context, I'll list them anyway; The melee rework made one of the stats kind of redundant (110.9% crit on slide) and another just great (171.5% crit x2 on heavy attack). But its also got 141.1% melee dmg and -76.1 status duration. I'd roll the slide crit off it but I'm unlikely to get the other stats the same. Got it from a sortie ages ago. Prob going to get nerfed in the next riven balance patch (I'd bet more people are using it bc of empyrean sentient ship) . 12 hours ago, OmegaVoid said: if you have 390% crit chance, you're dealing tier 3 crits minimum, with a 90% chance to deal a tier 4 crit. Add Cat's Eye, you're dealing tier 4 crits minimum, with a 50% chance to deal a tier 5 crit. Adarza wouldn't be wasted. Omega void seems adamant that extra crit chance from Adarza wouldn't be wasted but I wonder if mathematically one extra teir of red cit would give me more than just improving the crit multiplier or whether a companion with more utility might round out the build more. In absence of a better idea they make a good argument though. TLDR; So I guess the question for this thread is now really 'what companion would you run with this and why?' Edited February 15, 2020 by CheaseDragon Snipped riven for proof I guess Link to comment Share on other sites More sharing options...
CheaseDragon Posted February 15, 2020 Author Share Posted February 15, 2020 11 hours ago, standardheadache said: [Prisma] Shade's special Simaris augment gives additional weapon damage upon uncloaking, and contrary to bug reports I've seen here, Ghost triggers infrequently but still enough where you see it. And with melee, it's not like you need Carrier. You know what, that might work since it gives a bit of utility (invis) as well as some extra damage. I'll have to try it and see how well it works in practice. Link to comment Share on other sites More sharing options...
ResidentOrb21 Posted February 17, 2020 Share Posted February 17, 2020 (edited) On 2020-02-15 at 4:52 AM, CheaseDragon said: Prob going to get nerfed in the next riven balance patch (I'd bet more people are using it bc of empyrean sentient ship) . I dont think they would make it so you need a certain weapon for something, and then be like oh no too many people are using it lets nerf it. I think they know alot of people are using it for the sentient ship right now. So them nerfing it seems stupid since they want you to be using it. Edited February 17, 2020 by ResidentOrb21 Link to comment Share on other sites More sharing options...
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