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Multishot projectile collision (especially bad on Kuva Brama)

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Ok, so apparently extra projectiles spawned with multishot mods can collide with each other. The bigger projectile, the worse it is. This is why bow shots can sometimes can feel a bit inconsistent - arrows collide and deflect each other.

For most weapons it's only a minor annoyance (and potential waste of cpu cycles), but Bramma has particularly large projectiles, and the problem there can be very noticeable, effectively having a big impact on the weapon spread (and can randomly kill you).

Edited by pittax

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