thurmack Posted February 16, 2020 Posted February 16, 2020 (edited) Please consider adding a consumable that rerolls the numbers within the mod(s) of a randomly generated item. Primarily I'm thinking rivens, but theoretically this could work for other RNG systems like RJ guns and Kuva weapons. E.g. a riven with 67% fire rate and 96% combo efficiency could reroll to anything in its normal range (say 72% fire rate and 89% combo efficiency). No guarantee of getting better rolls, so some effort would still be required to try for better results. Edited February 16, 2020 by thurmack
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now