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Respawning, end of mission timer and enemy spawns bugged after Host-Migration in the Index


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After having a longer than usual host migration while playing Index, I loaded onto the map to find myself alone and with a single enemy who didn't respawn after being killed.

After testing what happened if I throw myself off a cliff, the respawn timer reached 0 and instead of stopping, counted far into the negatives.


When the timer for the Index ran out (I waited to maybe not lose my 50k credits), the respawn timer disappeared and the mission didn't end, but aborting worked fine, though of course with the usual credit loss if you do so.


Edited by SuiEXE
fixed typo in title
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