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Rail Jack Player Gap


(XBOX)ERICK001BC
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So I have avoided Rail Jacks for a bit, I know most people are going to say that is the problem right there. But I was doing Rail Jack when it came out, had everything built almost second day, (Clan of 1) and all my upgrades are researched. But because of how broken Rail Jack was I decided to stop playing it until they fixred the massive amount of bugs that left it unplayable for me. If it wasn't crashing, it was never letting me finish it, sometime I was so into them that after 1-2hrs trying to finish the mission it was just pointless to see me lose all my resources and etc. So I waited, I saw people doing the instricts exploit, and I don't play my games like that. There is a full thread discussion on that topic and if you are interested you can read it.

But on top of all the bugs, the exploit, they had the Rush Repair Drones. Now this clearly was a p2w concept and I am glad they removed it, but at the same time, I kind of regret not buying at least 2, even when I had my coupons. The reason I feel this, Is after running every mission node from Earth to Saturn, and doing multiple Veil missions (Proxima) I still do not have close to enough resources to craft my first mk 3 weapons. Now I haven't even built mk 2 because the amount to Build MK 1-2-3 are all relatively close that it's better to just wait and build the mk 3. My problem is also that even with the helpfulness of Voide Hole, Mk1 weapons do almost nothing to the enemies in Veil. Thank God for my archwing setup and the slingshot, but The amount of effort put in to successfully do these compared to those who already have their ships up to date is a bit of a big Gap. So Big that at the current Rate, I really don't see how catching up is going to work if DE doesn't step in and try to balance this out. 

Even now I don't see how like for example Titanium, Asterite, or Telemores need to be that much when running missions usually gains about 1k. This is also if you stay a little longer in the mission to collect. It is already a chore considering there is no vacuum in space to help with the pickup unless you are running Limbo, Itzal, or greedy mag. Usually the Grind Ratio is not THIS bad, though it has been in the past (looking at first time they had to fix how much resources where required like 2 years ago for that update you know the one.)  But I was starting too think, If my ship was going to compete with the big leagues that maybe I should invest even though I never like the idea of the Rush droids, just to build the front and side cannons. I have been running Veil missions but it just is not enough even with Nekros and a booster. I Know DE has stated the rush droids will be coming in veil rewards, have yet to get one with that .25% drop and I feel like the community had to pay for the removal of the caches because of the exploit. But regardless there really is no Full solution until they re balance some of these crafts because Even spending 50pla on something you might not use later or salvage is a bit ridiculous but understandable. So much that it almost felt necessary. I avoided doing the Kuva Lich, and now it is better than it has ever been. The grind for the payout is pretty equal now. But I do feel bad for newer players who have to deal with the Gap, at least I am not that far behind but still feels pretty hurtful to the rail jack content. 

I want to like it, but there is still a lot of work to be done. Hopefully some of these issues are addressed eventually, and maybe some common ground is reached. I know with Warframe it is either wait till it gets better, or you should have done it before it got worse. Hopefully this is the ladder. 

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Railjack content is fun for 30 min, then its a boring grind. I wish they didnt remove Rush Repair Drones, atlest you could skip it for money. I never understand how players are against "choice". Today nobody even plays this crap so GL with progression as new player. If they atleast made it possible to have a "real" NPC crew so you can play by yourself. Forcing people to co-op is not they way to go imo.

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I agree some farm of RJ is bad, like titanium. But sigma series mk3 weapons does not need veil components. You are clearly skipping too much progress when you don't even consider mk2 weapons or components (unless you can leech off your clanmates or randos in veil). having void hole while equipping the basic missile is useless

 

The biggest issue right now is nobody plays RJ at higher levels, groups takes time to find, game mode is repetitive and too grindy

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il y a 44 minutes, XkillsQQNinja a dit :

Railjack content is fun for 30 min, then its a boring grind. I wish they didnt remove Rush Repair Drones, atlest you could skip it for money. I never understand how players are against "choice". Today nobody even plays this crap so GL with progression as new player. If they atleast made it possible to have a "real" NPC crew so you can play by yourself. Forcing people to co-op is not they way to go imo.

Lol, today YOU don't play RJ buddy, people are not following you around like dogs, way to generalize

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You're going about this the wrong way. Quite a bit of your power comes from avionics, and avionics don't all come from Veil Proxima. You're going to need to farm avionics from Earth and Saturn anyway, where something like Particle Ram will get you through (and allow easy farming of resources, just sweep around all the asteroids) without needing to use your guns much until maybe later Saturn missions.

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@Fallen77

What the HELL are you talking about? 

Is it too much to ask for the devs to give they player choice? I want to be able to progress in the gamemode on my own with npc's because apperently MORE PEOPLE THEN ME THINK ITS SUCKS! If the lack of players doing missions dont give you a clue I dont know what does.

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Railjack is still a work-in-progress, a Beta if you will. the version we have now is pretty basic,but will be gradually improved over time, and hopefully the resource grind will be eased up somewhat. the first load of fixes we got weren't too bad, but there's still a lot of room for improvement. we'll just have to see what changes when the Corpus Railjack update comes out.

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Il y a 4 heures, XkillsQQNinja a dit :

@Fallen77

What the HELL are you talking about? 

Is it too much to ask for the devs to give they player choice? I want to be able to progress in the gamemode on my own with npc's because apperently MORE PEOPLE THEN ME THINK ITS SUCKS! If the lack of players doing missions dont give you a clue I dont know what does.

Did I say a word about npc crew or stuff like that ?

So what ? Can I say the regular gameplay of warframe is deserted and sucks because no one is doing mercure interception ? You don't see people on every node in RJ because most are done unlocking the nodes and only launch specific veil nodes. A kid could figure this out.

And have you ever heard about the concept of "loud minority" ? While some may be crying their lungs out because the game *gasp* makes you play with other people, those that are enjoying themselves are not gonna rant on the forum.

So it's not "it's a boring grind and nobody plays this anymore", it's rather " YOU think it's a boring grind (welcome to warframe, neverending grind is the point of the game) and YOU don't play it anymore".

THAT's what I'm pointing out.

 

For the record, I would really like to have npc crew from time to time, can be relaxing, but I'm sure everyone is over their head in terms of expectation. I mean have you seen your kavat's AI ? It's a miracle if we can get an npc to just craft glue.

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12 hours ago, (XB1)ERICK001BC said:

Even now I don't see how like for example Titanium, Asterite, or Telemores need to be that much when running missions usually gains about 1k. This is also if you stay a little longer in the mission to collect.

If I recall correctly, DE acknowledged in a previous devstream that the resource cost was excessive and they'd look into tuning it some. Sadly, that was a while ago and I've not heard anything new since.

12 hours ago, (XB1)ERICK001BC said:

It is already a chore considering there is no vacuum in space to help with the pickup unless you are running Limbo, Itzal, or greedy mag.

Unless I'm wrong, the Railjack itself does have a vacuum built in. With Archwings yes you have to run straight into each resource to pick it up, but whenever I fly my Railjack in the general area it picks things up.

Suggestions for how to approach Railjack. If you're dead-set on playing solo just ignore this part.

Spoiler

The whole idea seems to be that each Proxima is designed around it's respective series of gear. You can do Earth with the starter Sigma gear, but Sigma or house Mk 1s makes it easier. So you're intended to stay on Earth until you have all (or most) components upgraded to Mk 1. Then you take that Mk 1 gear to Saturn and farm for Mk 2 gear, slowing replacing your older Mk 1 stuff. Repeat again in Veil for Mk 3 gear. Some things can be done early to get a boost though: I built a Mk 3 Sigma reactor as soon as I could for the increased Avionics capacity. It's made things much less stressful for me. This is of course a very long, drawn-out grind but that was kind of the point: Empyrean was rushed out unfinished so they had to do something to make sure the content was stretched out as long as possible.

I argue that Mk 1 gear should be skipped entirely. First thing you build should be a Sigma Mk 3 reactor just for the increased avionics capacity. Solo or host parties on Earth Proxima to get experience doing different things (piloting, gunning, forging, etc) and for farming Avionics. Then, PUG (matchmake, don't host) your way around Saturn for MK 2 wreckage and materials. Mk 2 gear will make Earth nodes easier for when you just want to farm avionics and dirac, and Mk 2 is the appropriate gear level for Saturn so you're not going in under-gunned. Once you've gotten mostly kitted with Mk 2 gear you can spend time farming Saturn instead of Earth, while making forays into Veil. You can take Mk 2 into Veil if you have to; just be judicious about it.

This is a longer process than a lot of people want to put up with, I acknowledge. But the way I see it, DE takes forever to release content so there's no reason to rush through everything: you just get burnt out.

Other than a Sigma Mk 3 reactor I have nothing but basic gear on my boat. However, 2 tactical avionics and a full suite of passive avionics has made Earth a rather enjoyable experience for me, with almost no fear of getting blown up. I dip into Saturn now and then to build resources for the Mk 2 wreckage I've accumulated, but always on someone else's boat: why take mine when I can be reasonably sure someone else has a better one?

Generally speaking I'm against any kind of pay-to-win in games. I don't engage in it myself, but it can destroy people with terrible impulse control and I don't think companies are particularly ethical when they engage in the practice. DE, for the most part, has been good about this because almost anything you can buy with real money can otherwise be obtained by gameplay, either by reward or by trading with other players for plat. That said, their removal of the pay-to-skip repair drones seems more like a tacit admission (one they have also made overtly, as I stated above) that the resource cost is too much. If I were cynical, I'd say they never intended to reduce the resource cost of wreckage repair, which is why they 'acknowledge' that the community felt the drone was mandatory. By removing the drone, they removed the 'mandatory' pay-to-win bypass. In other words, instead of leaving the drone for the people that wanted it and reducing the resource cost for those willing to grind and wait, they instead removed the drone so everyone has to suffer together. "We all lift together" or something, right?

As for an NPC crew (likely with the coming Command intrinsic) I'm not at all convinced it'll be a good thing. Look at the AI across the game right now: you can't pinpoint command specters to stand in a specific spot; you have to wait for them to stand near it and then tell them to hold position, nor can you remotely tell them to 'follow', instead having to go back to their position and hit the button. Defection bots get stuck on pebbles and corners and you have no way of bodily pushing them back onto their proper pathing. Defense people (not cryopods) cant be directed to stay in one position and always seem to run straight at the the thing most likely to kill them. The AI in the game is just pitiful and leaves little hope for a proper NPC Railjack crew.

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The nail in the coffin for me was the intrinsics when I saw how many I needed to max a tree, I just stopped taking it seriously and pushed me to take a break from the game. There's not enough going on in that mode to make me invest that much time in it and you would have been better off using the exploit when it was around. 

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i started 2weeks after ps4 launch and had all my mk3s in a few days. i just kept rerunning the very 1st earth mission over n over. its fast and the amount of titanium is the same. use the ram n just fly ur ship into everything. n this was b4 the changes. i just kept building every mk3 in the dojo list then i progressed. im 8+ intrinsics n havnt played any content in a while. in my case its just....boring, now that ive got a sweet ship n maxed avionics/grid. im anxious for new REPEATABLE content, wish i still had my pc account as u guys will be playin it very soon...

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I usually run Saturn if I am running instinct farm, and earth for titanium fast, but even so it is a heavy grind.

I just trying to finish all the nodes in Veil mostly why I play it, but I already have all the rare mods, and been taking apart my mk 1 and 2 items for direct as well as those dup avionics. 

But When trying to do proxima it is very hard to get a good group going, and last time I played I was disgusted with the player who's rail jack I was in. It was one of those toxic veterans who thinks they know everything and are trying to take what little fun there is in the game out. Don't get me wrong I am a veteran too but I don't go around dissing on people, (we had 2 people who had never done it before) and he had us party up. I stayed because I needed the resources and was already deep in to back out, considering that would also hurt the other players success. 

So it just comes down to being able to do it by yourself. Even with my mk 1 weapons I am able to do the veil missions, but it does require a lot more engaging gameplay, with little room for errors. 

You know, I have thought about the mk 2 weapons with how desperate I was, but the titanium drain is 3000, which is half of 6000. There is no increase with missions and the end result it just does not equal up, rather save and build something I wont be changing often.

A crew system is a little much right now, I would be happy with just the ability to remote control or ask a order while in a ship or asteroid to get support from my ship, ie hack, misssle, ability, etc. Hell, I would be happy if they fixed the ui for the battle avionics when accessing an ability on your ship. It should just be like using your warframe abilities not all this extra button pressing to go back to fireing after using your ability. 

Again it is a working progress, but until DE recognizes that it needs to fix the issues and not just bandage it up. It's fine if we ALL have to suffer together, but it's a little late for that. It is almost as bad as those loot crates on battle front 2. Because everyone who did the exploits and bought the rush drones are way ahead of the game. I keep doing veil because it is the best chance and only atm for getting a rush drone as a reward. 

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Rail jack seems better when its two players when it comes to connections and lag, let alone just a lot of the shenanigans go out the window....Hopefully De provides a smaller interior for solo players and two man teams..because we're seven years in and solo is the eventual outcome for everything released in Warframe..or it just sits there unused...

Edited by (PS4)FriendSharkey
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