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COMING SOON: Devstream #139: Review, Revise, Refresh.


[DE]Rebecca

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Would like to no if there will be a update for railjack for a npc crew coming because alot of people are getting tired of a crew member jumpimg on the controls and just firing everything they can in a public group dont get me wrong not everyone is doing this the ones that are doing it are just intent on ruining the gameor there could be a update to lock crew members from accessing things on other peoples railjacks

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So, what happened to the bugfixes/hotfixes in general? You guys started off the year so promising. Do you really feel like everything has now been adressed? Especially in regards to Railjack and Lich (I know no one is really playing Railjack at the moment, which might not make it a focus - ironic like a dumbed down "chicken and the egg" thing).

 

Can we ever expect a statement owning up to prior mistakes? A lot of people I have spoken to in the cummunity are more annoyed about you guys just moving along like nothing have been done wrong. You fix stuff here and there, sure. But you do it like the state of it was to be expected. All the goodwill you did build up in the past is not going to last forever. Tell us you know some things were done wrong, so we can keep having your back and move on together. Right now it seems we are on completely different paths, or all of us are just along for the right and can only hope for the best. Right now it feels like the "Everything's fine" meme.

 

One HUGE difference for me spending money now is not really the amount, it's the feeling afterwards. Before it felt fine, you really deserved it. But now it leaves a bad taste in my mouth like I did something wrong, like with most other games. So you still get paid, yes, but it's not really something that's viable.

 

Also, a really dumb thing I thought about. If you have players grinding for a specific Lich Weapon, there should NEVER be the possibility of anyone having to redo the same mission for 5hrs+ for that wea pon. When that happens and you finally get it, the first thing you do is feel relieved, very annoyed and close the game. Within 40 (whatever) runs ALL the possible weapons should have been shown once, depending on luck ("luck" meaning if you don't already make the most popular weapons drop less). This translates to EVERYTHING else similar in the game.

 

What is the status on modular primaries?

 

I know you are working hard, and I appreciate that. Sure we all do. Just make sure to put that hard work into the right stuff as much as possible.

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About Liches:
- What are the next changes you see?
- Can we get ephemera/weapon elemental dmg bonus displayed on Larvlings
- Can we get Liches sporn at our location?
- Is there a chance to get Thralls sporne in all mission and some specific missions for Lich hunting with a higher Thralls sporn rate?
- Will there be more lich weapons, and what are you thinking about the larvling system in terms of good scaling with them?
- Will we see the liches sporn more often, specialy when all mods are unvaild?
-foundry:
-- Can we get Valence Fusing out of the foundry?
-- Can we get a del in foundry when we only want the ephemera?

In terms of rng:

What you think about the relic system, atm i feel like it's overloaded.

What you think about the riven system?

Other things:

With the new rooms for the simulacrum, can we get a change to have no timer for archgun luncher in there/archgun ammo pad in there?

 

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Is there any possibility for a future update/Dev idea to enhance the in mission minimap?  At the moment the minimap does show Ayatan stars, Cephalon fragments and Somachord fragments.  it would be really, really useful to also have a seperate icon on the minimap for Ayatan treasures as well (this will not only allow avid treasure hunters like myself the ability to complete missions a little quicker by not having to investigate every square icon on the minimap for that bit of goodly treasure! but will allow those of the community that like to speed run to be able to do so without having major league FOMO and wondering if they missed a chance at a treasure or not!). many thanks in advance!

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Sort of a request question.

1. When will we have a toggle for prime vfx for Warframe abilities? I for one love Hydroid's water tentacles compared to the primed tentacles.

2. When will we have a visibility toggle for Arch-weapons?

3. When will we have custom holster position primaries and secondaries?

 

Cheers!

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17 hours ago, (NSW)Finlaena said:

1) Currently, only 5 of the principal Syndicates have quests dedicated to them (New Loka, Perrin Sequence, Red Veil, Ceph. Suda), leaving Arbiters of Hexis and Steel Meridian without. (SM had events, but not a stand-alone side quest) As the Syndicate quests tie into obtaining new Warframes, would any potential stand-alone side quests for AoH and SM tie into future new Warframes past Protea? 

2) Quills and Vox Solaris are currently lacking real content (and thus lacking true incentive to build rep with them outside of Amps) and are just kind of... there. Is there a possibility we may get more Lore drops on the Quills and/or Vox Solaris, and how they seem to know the truth behind the Tenno and/or Warframes?

3) As the Deadlock Protocol focuses heavily on the Corpus (thank you for that, by the way), is there any possibility we'll see some focus on Corpus whose names are not Alad V and Nef Anyo for a change? Don't get me wrong, I like Alad and Nef, but IMHO they need to be put on the backburner for a while (especially Alad) and let other Corpus characters have a chance in the limelight. (Preferably Frohd Bek and/or his errant son, haha) 

4) Will the Corpus and/or Infested have their own version of the Kuva Lich system?

5) Could we get more Darvo lore drops and/or have him as a mission operator at some point in Deadlock Protocol (like how Little Duck does Disruptions outside of Jupiter, or like Ordis in the Jupiter sabotage node), please please pleeeeeeease?? I don't mind doing the weekly Clem mission/replaying 'A Man of Few Words' to get my Darvo fix, but I would like to see him utilized more and I missed out on 'The Ties That Bind' b/c I'm a Johnny Latecomer Switch player.. >:

6) ... Will Darvo finally get a Noggle? 

Thank you! 💙

I didn't realize this was about reworks, so I'll rephrase a couple of my questions to be more on-point with the theme:

 

1) Is there going to be a rework of the existing Syndicate system and/or reworking some get-a-Warframe quests to tie into the remaining Syndicates who have none?

Example: Possibly redoing the way to get Grendel so it's a full-on sidequest with the Arbiters of Hexis (for those of us who've maxed out negative standing with them, like me, Grendel is p. much unobtainable unless I buy him in the Market)? I have negative standing with Red Veil and had neg. standing with Cephalon Suda, but that has not prevented me from completing the quests to get Harrow and Octavia, respectively.

2) Will there be a rework of the Quills and/or Vox Solaris, so the incentive to upgrade Amps is greater? Because as it is right now, the way to get standing with the Quills is pretty vague and thus not really enticing to work on at this point IMHO.

3) n/a

4) n/a

5) Is there a possibility that some mission types on certain planets could be reworked to have different mission operators if the player has finished 'The Sacrifice' and anything beyond that? (To say why is venturing into spoiler territory) Little Duck handles Disruptions outside of Jupiter and Ordis does one Sabotage mission and a Disruption on Jupiter; it'd be neat to have Darvo be the mission operator for a Disruption node with the remastered Corpus tilesets (and he is a hacker, so there's that lore bit that's been overlooked), if not maybe Sabotage and/or Interception on missions using the remastered Corpus Ship tileset on Corpus-dominant worlds. Or better yet, have him be a MO in the Deadlock Protocol. :V

(On that note, maybe Baro Ki'Teer could guest star as a mission operator for some missions in the Void, like an Excavation or something)

6) Will there be a rework of the Noggle system so Darvo finally gets a Noggle? 😜

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Just 1 thing from me:

ARCHWING REBALANCING AND WEAPON REWORK please. Seriously you have 3 different archwing functionality. AW in archwing missions, archwing in POE and archwing in Railjack mission. Why not balance them all and make the status changes and values very clear for all 3 types of missions. The least you guys can do is making the system in archwing mission is the same as the one in Railjack mission.

So please Arch Wing talk about that. Arch Melee PLEASE MAKE THIS WORK AND USABLE AGAIN. ArchGun balance it please!!!

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Buff Rubico again, nerfed too much, almost unusable on eidolon hunt.

Zanuka or Hyena reprogramed as pet with weapons (modular).

New weapons asap. 

Stalker quest, history. Maybe he was the first, the original Excalibur... Maybe - Excalibur α

Up the 15 of respect of Nightwave at reach level 30 to 30 or 45. Is very low reward, resulting players dont make more new missions.

Gara and Revenant quest fighting the original sentients, Chroma gaining his sentient skin. Or clip on New War showing that.

 

 

 

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hace 2 minutos, Descent-of-Damocles dijo:

Melee is currently in an awkward position of some weapons being too strong, and some being too weak. Most of them now perform better than exalted weapons without being locked into a warframe ability and energy drain. Will this be looked at?

For that we need they buff Primary & Secundary weapons to put at same level Melee.

Exhalted need a power up asap.

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Can you make it so Nekros, can pick and choose who he resurrects. Like if you prefer nullifiers or heavy gunners, it can add a more tactical aspect to that ability. And even like enemy combination synergies, like when cirtain amounts of a cirtain faction/enemy type are reserected they provide cirtain buffs, for either the enemies you brought back, or even surrounding players. With different combos broviding different buffs, or even apply debuffs to other evemies.

And what if the soul punch augment not only resurrected allies but also resurrected enemie corpses to fight for you, to add more choice to who you bring back. It could even work when they are alive, like how in doctor strange, steven strange is forced into an out of body experience.

I feel that should be right up the allie of Nekros, master of souls. ^^

 

(Throughs pokeball shaped soul punch, "NULLIFIER, I CHOOSE YOU!!!")

Gotta catch em all!

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19 hours ago, xRufus7x said:

1. Are we ever going to get custom primary and secondary weapon positioning like Melee currently has?

2. Can we get the option to add sugatras to primary and secondary weapons?

3. Any update on the Proto weapon skins that we saw a long time ago?

 

I too am curious about these things.

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Can we get a significant reduction in Kubrow/Kavat mod costs? They have 10 slots and every build involves at least 4 R10 mods. And no aura slots.

In addition, can we change Drahk mod drop chances to make it so it’s feasible to acquire basic Kubrow mods?

Removing stasis is the first step of Pets 2.0 but changing the investment cost of Kubrows and Kavats would be better than some breeding stat meta-game.

Also glad we’re getting news on excavator scaling after three months of waiting.

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When i get button to choose "Host" in public\solo que without waiting 10sec\finding squad.
When i get "host" settings like f****n anti-afk timer. with settings 5-10-20-off- default (2).  (i want to ppl can comfort play with me and can go away to do coffee and dont miss bounty, if ppls afk special like railkek in frontal or another mission i can leave , thats not big problem)
When i stop connecting to ppls with 300-500-1000 ping ,  with my 250 ping limit in settings. 
When i see scale rewards from 20-40+ mins.
When i can buy for plat\money alternative visual animation effects .
When i can buy for plat\money alternative sound effects.
 

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3 minutes ago, Dargadon said:

When "Hushed" weapons will actually sound supressed and when Ranged Stealth kills will be fixed?

Are you talking sbout an actual  pitch change or would a visual indicater work. I use Loki w an augment which does that. However it can be a slippery slope to forfit the sound your gun makes. If you turn off your sound you may be amazed at how useful the sound of your gunfire actually is, especially while you are moving fast. When I was a noob I often wondered if Hush mods were actualky working properly on several occassions. I think spy missions are unFun w out hushed or silent weapons and that was the best place to test them out til I was satisfied.

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