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Echo, mistriss of mimicry (yet another frame idea)


(NSW)Mystc
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Not the first mimic frame out there, but this is how I see one working, though she might be too powerful.

Stats are for max rank.

Health: 300

Sheild: 550

Armor: 150

Energy: 450

Sprint speed: 1.1

Passive: double barrel - when a teammate has the same weapon as echo in their loadout, +100% multishot on that weapon for each version of the weapon for echo and the teamates that have the weapon. Does not need to be in use to receive bonus, just be in the loadout to trigger the passive. Does not stack with itself.

Bit of clarity on it: if echo has braton equipped and another player joins with braton equipped, both bratons gain 100% multishot. If a third player with braton equipped, all 3 bratons now gain 200% multishot. However if a 4th player with braton prime joins, it does not receive the multishot and the others stay at +200% multishot.

1st ability: echoimage - echo creates an illusion of herself, an ally, or, at max rank, a defense objective or excavator to draw enemy attention.. Tap for self, aim at ally and tap for that ally, and hold while theres a defense objective or excavator for those things.

Energy: 25 (efficiency)

Duration: 15s (duration)

Range:  20m (range)

 

2nd ability: double agent - echo transforms herself into an enemy, allowwing her to move around unnoticed. Breaks if she slides, bullet jumps, or attacks, and will gradually fade if an enemy is too close.

Energy: 25 (efficience)

Energy/second: 3 (duration, efficience)

Cast range: 30m (range)

Dispell range: 5m (-range)

Dispell time: 3s (duration)

 

3rd ability: clone vitals (better name needed) - echo increases an ally's health, sheild, and armor, then applies those amount to herself. Can not stack with itself.

Energy: 50 (efficiency)

Health, sheild, and armor increase: 45% (strength)

Duration: 20s (duration)

Cast range: 25m (range)

 

4th ability: doppleganger - echo transforms into an ally's warframe for a short time, copying abilities, loadout, and mod setup, and increasing the effect of mods. Tap to cycle through allies, hold to cast. Modifiers of this ability are affected by the mods echo has equipped, the doppleganged allies mods affect the copied abilities.

Energy: 100 (efficiency)

Mod effect increase: 30% (strength)

Duration: 30s (duration)

Cast range: 25m (range)

 

Think I might've given her a lot of power, but it could be argued that since she relies on her teamates for a lot of that power. What are you guys' thoughts?

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The execution of theme is good and the warframe is usefull but your desing has a fatal flaw. Half of the kit is useless if you don't have allies. The player might be able to work around this using specter but a kit rellies on consubles to work is not a good idea. Warframes can be designed to work better in groups but havimg useless skills if solo is a and idea. Even trinity can put up a fight if alone because even if she has no allies to support she can still use link , blessing and ev to keep herself alive agaist overwhelming fire power.

8 hours ago, (NSW)Mystc said:

Passive: double barrel - when a teammate has the same weapon as echo in their loadout, +100% multishot on that weapon for each version of the weapon for echo and the teamates that have the weapon. Does not need to be in use to receive bonus, just be in the loadout to trigger the passive. Does not stack with itself.

In theme and quite powerfull but it falls on the whole requirew allies to work at all.

8 hours ago, (NSW)Mystc said:

1st ability: echoimage - echo creates an illusion of herself, an ally, or, at max rank, a defense objective or excavator to draw enemy attention.. Tap for self, aim at ally and tap for that ally, and hold while theres a defense objective or excavator for those things

Neat

8 hours ago, (NSW)Mystc said:

2nd ability: double agent - echo transforms herself into an enemy, allowwing her to move around unnoticed. Breaks if she slides, bullet jumps, or attacks, and will gradually fade if an enemy is too close.

Compares quite badly to invisibility , it need to get somekind of buff after tranforming back otherwise is to situational.

8 hours ago, (NSW)Mystc said:

3rd ability: clone vitals (better name needed) - echo increases an ally's health, sheild, and armor, then applies those amount to herself. Can not stack with itself.

I would scrap this skill in favor of buff on her 2.

8 hours ago, (NSW)Mystc said:

4th ability: doppleganger - echo transforms into an ally's warframe for a short time, copying abilities, loadout, and mod setup, and increasing the effect of mods. Tap to cycle through allies, hold to cast. Modifiers of this ability are affected by the mods echo has equipped, the doppleganged allies mods affect the copied abilities.

This skill can stay as long as it can self target for a self buff or wuclone.

I dabled with a similar Idea but using a shaddow theme. I skirted around the issue of having dead skills on solo play by loading the ability to copy allies or enemies on her passive. If you press x to interact with an ally , enemy or object you will become a copy of it.

The rest of the kit was a damage 1 , a cc 3 and a tool box 4. The only skill worthy of mention on this context is shaddow clone. Shadow clone is a copy od the warframe that performs any action performaded by the warframe with a delay of 0.5 . If the clone cast a skill the warframe has to pay the cost again. Meaning if you performed a ground slam , 0.5 seconds later your clone will perform a ground slam. If you fire an ogris shot , 0.5 seconds later the clone also fire an ogris. If you cast you 1 , the clone also cast your 1 0.5 secinds later and so on.

What made the cloning skill interesting is if you copied an allied warframe you would copy his load out , stats and skill casts ( not skill , I really mean skill cast , if your ally cast a skill you are forced to cast it too 0.5 seconds later ). The clone Also became a copy of the targeted warframe so you could be better copy of a warframe at the cost of double of their energy upkeep and no control over skill casts. 

If you want to have a look at it , here it is. It is not finished yet because I wanted her to be shiled based warframe but I had to wait the devstream to know the future of shields.

 

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