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Interrupt Weapon Reload With Fire


xsc2
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This may belong to the general gameplay feedback, but I thought it about weapons so this is a better place for it.

 

So the idea: When I still have ammo in the current magazine, and I fire while the weapon is still reloading, interrupt the reloading process and fire the remaining bullets.

 

Why? I often find myself in a situation when I think it's safe to reload, than suddenly a wild enemy appears and I have to fire, and I think this would be a nice addition. 

 

I know it's not 'realistic', but the game isn't using magazines like in the real world (not losing bullets when reloading a half-empty magazine) and using a melee attack does interrupt the reload and leaves the half-empty magazine in place. So I don't think this would be out of the world of warframe in terms of gameplay mechanic. 

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Don't want it. 

 

It defeats the whole point of the reload mechanic if you can just cancel at any time.

 

You have two options: 

 

a) just be concious of your reloads and don't down 3 enemies then reload while running forward to more. 

 

or 

 

b) If you roll you'll cancel the reload and can fire almost instantly. 

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This is precisely why I have block bound to my side mouse button.

It lets me cancel reloads whenever I need to, whether that be if I need to resume shooting NOW or if I just want to shave off a fraction of a second from the reloading time.

Edited by Haif
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This is precisely why I have block bound to my side mouse button.

It lets me cancel reloads whenever I need to, whether that be if I need to resume shooting NOW or if I just want to shave off a fraction of a second from the reloading time.

Oh, there we go. Block is even faster than rolling. 

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