Horaciozhao Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game DESCRIPTION: Titania's Tribute is not leaving any buff VISUAL: [This is where you would add your screenshot or video] REPRODUCTION: Just use her tribute and you'll see EXPECTED RESULT: It should leave a holo version of the enemy for player to pick up the buff OBSERVED RESULT: It only pushes enemies away without leaving any buff REPRODUCTION RATE: All the time Link to comment Share on other sites More sharing options...
ElshOwO Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game DESCRIPTION: Garuda's 1 not applying slash procs to enemies marked with her 4. VISUAL: [Link to demonstration video] REPRODUCTION: Tap 1 on an enemy, use 4 on a group of them and then charge and throw 1. EXPECTED RESULT: Enemies get affected by slash procs originated by the combination of her 4 and 1. OBSERVED RESULT: Enemies get affected only by impact procs originated by her 1. REPRODUCTION RATE: Every time you land the combo. Link to comment Share on other sites More sharing options...
L0G1N Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game DESCRIPTION: I was playing the Quest 'The War Within', I got eaten by the golden maw and the new dead/revive screen (where you now have to press and hold x) came up, only it was completely white and black. VISUAL: REPRODUCTION: Get eaten by a golden maw during The War Within quest on earth, mountain pass. EXPECTED RESULT: Besides the revive screen being black and white, I think it is inapropriate in this place, I guess the operator should have just respawned. OBSERVED RESULT: I couldn't do anything but kill the game, upon restart I instantly find myself in that cave again where the bug repeats, so the player is stuck unless he tackles the challenge. REPRODUCTION RATE: Everytime Link to comment Share on other sites More sharing options...
Nigolasy Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game Orbiter DESCRIPTION: After distilling an Arcane, the order Rank and Owned are switched. VISUAL: https://imgur.com/a/loFhzX9 REPRODUCTION: Sort by Rank, distill an arcane and the order should break. EXPECTED RESULT: Order should not break OBSERVED RESULT: Order does break REPRODUCTION RATE: 100% of the time as of now. Link to comment Share on other sites More sharing options...
Vasala Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In Game DESCRIPTION: I was helping a friend with his radiation lich and she used radial disarm while I was in operator mode reviving him. Later in the mission when I went back into operator form and attempted to fire my amp neither normal nor alt fire would work. So apparently the radial disarm made the amp unusable for the rest of the mission. VISUAL: [This is where you would add your screenshot or video] REPRODUCTION: Since the lich was killed on that mission have not had the opportunity to try to repeat it so I do not know if the bug happened due to returning to my warframe before the disarm wore off the operator or not. EXPECTED RESULT: I should have been able to use my amp after the disarm wore off OBSERVED RESULT: Amp was unusable for the rest of the mission REPRODUCTION RATE: Unknown since do not currently have another radiation lich around to test it with. Link to comment Share on other sites More sharing options...
Gelos.Prime Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game, in Railjack on mission DESCRIPTION: Right Button & Left D-Pad on XBox One controller when running Warframe on a Windows machine does not bring up Tactical Window when you are in either the Pilot or Gunner seats. The old bug was using RB & Left D-Pad when using an XBox One or PS4 controller on a Windows machine did not bring up the Tactical Window at all. Now, if you are on a mission and simply standing somewhere in the Railjack, the Tactical Window appears if you hit RB & Left D-Pad (just like hitting the "L" key on the keyboard). However, if you go enter either the Pilot or the Gunner seats, the RB & Left D-Pad combination does not bring up the Tactical Window. Note, however, that if you are in either seat you can still hit the "L" key on the keyboard and the Tactical Windows appears (as it should). VISUAL: None REPRODUCTION: Running Warframe on a Windows PC but using an XBox One controller, go on a mission and enter either the Pilot or Gunner Seats. Hit Right Button & Left D-Pad on the controller. EXPECTED RESULT: That combination should bring up the Tactical Window but it does not. OBSERVED RESULT: The Tactical Menu never appeared. The only way to get it to appear is to hit the "L" key on the keyboard, which you CAN do while in either the Pilot or Gunner seats REPRODUCTION RATE: Every time Link to comment Share on other sites More sharing options...
Vasala Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In game DESCRIPTION: If a client player fails a requiem attempt they become unable to pick objects up unless they go into operator form and they lose the ability to use the mercy attack on downed thralls for the remainder of the mission. VISUAL: [This is where you would add your screenshot or video] REPRODUCTION: As a client player stab your lich with the wrong mod combination. EXPECTED RESULT: Should still be able to pick things up and interact with thralls after a failed lich attempt OBSERVED RESULT: Client player loses ability to pick items up unless they go into operator and can no longer use the mercy kill on downed thralls. REPRODUCTION RATE: During our lich missions last night it was a 100% bug for my two friends who were the clients in our missions. As the host I did not experience this effect so it appears to be a client related bug. Link to comment Share on other sites More sharing options...
DrivaMain Posted March 6, 2020 Share Posted March 6, 2020 TYPE: IN-GAME DESCRIPTION: Kuva Thralls visuals host and client side is different VISUAL: TBA REPRODUCTION: Compared a kuva thrall appearance by looking at host and client PoV EXPECTED RESULT: The Kuva Thrall should have mimic the lich's texture/colors both host and client side OBSERVED RESULT: Kuva Thralls on the host side have no custom/unique texture, but the client does. REPRODUCTION RATE: 100%, very consistent. Link to comment Share on other sites More sharing options...
Roatze Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game DESCRIPTION: It happened while i was testing the new status and shotgun mechanics. VISUAL: [This is where you would add your screenshot or video] REPRODUCTION: To recreate the bug simply equip any continuous beam weapon with multishot regardless of if it is innate(phantasma) or not(atomos w/ barrel diffusion) EXPECTED RESULT: w/ unmodded phantasma: The expected result is a single combined damage tick that has 5 individual 7,4% chances of proc'ing a status effect OBSERVED RESULT: w/ modded phantasma, 11 multishot & 20% status chance/projectile: I only ever observed 1 status proc per damage tic which occured roughly 20% of the time. REPRODUCTION RATE: Seems to happen every single time with any continuous beam weapon with multishot regardless of if it is innate or not. I personally suspect this is due to the fact that beam weapon multishot is combined into a single damage tick and the new formula considers that to be a single projectile instead of the 11 my modded phantasma has. Link to comment Share on other sites More sharing options...
ToonBaer Posted March 6, 2020 Share Posted March 6, 2020 TYPE: [In-Game] DESCRIPTION: [Some players' reactors have lost their bonus effect.] VISUAL: [https://cdn.discordapp.com/attachments/493294502056951828/685424326417055819/unknown.png] REPRODUCTION: [Disappeared upon release of mainline non-reproducable.] EXPECTED RESULT: [No changes to reactor stats & bonuses.] OBSERVED RESULT: [Bonus effects disappear, stats remain unchanged.] REPRODUCTION RATE: [Uncommon] Link to comment Share on other sites More sharing options...
wolfwind12345 Posted March 6, 2020 Share Posted March 6, 2020 TYPE: ingame DESCRIPTION: the zarr status and dmg is wrong VISUAL: REPRODUCTION: EXPECTED RESULT: able to kill level 120 enemies in two shots in the simulacrum OBSERVED RESULT: takes upwards of 20 after change REPRODUCTION RATE 100% Link to comment Share on other sites More sharing options...
ToonBaer Posted March 6, 2020 Share Posted March 6, 2020 TYPE: [Weapon] DESCRIPTION: [Kohm's status chance/pellet is displayed pre-windup as well as it's base multishot so while it's technically accurate it's very misleading.] VISUAL: [N/A] REPRODUCTION: [Hold trigger on Kohm.] EXPECTED RESULT: [100% status chance means every pellet inflicts status.] OBSERVED RESULT: [100% status means 100% on first shot, second shot & after the status chance is split between the added multishot from Kohm's windup leading to almost no status procs at 100%] REPRODUCTION RATE: [100%] Link to comment Share on other sites More sharing options...
Aadi880 Posted March 6, 2020 Share Posted March 6, 2020 TYPE:Ingame DESCRIPTION: Titania's Tribute are non functional. Non of the buffs spawn. VISUAL: REPRODUCTION: Hold 2 EXPECTED RESULT: Buff should have spawned OBSERVED RESULT: No buff spawned REPRODUCTION RATE: Will occur 100% of the time. Link to comment Share on other sites More sharing options...
DreadLord369 Posted March 6, 2020 Share Posted March 6, 2020 2 minutes ago, Aadi880 said: TYPE:Ingame DESCRIPTION: Titania's Tribute are non functional. Non of the buffs spawn. VISUAL: REPRODUCTION: Hold 2 EXPECTED RESULT: Buff should have spawned OBSERVED RESULT: No buff spawned REPRODUCTION RATE: Will occur 100% of the time. Adding to this. It occurs regardless which of the 4 tributes are selected, and regardless of whether you are in razorwing or not. Link to comment Share on other sites More sharing options...
Ophorra Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game, During The War Within DESCRIPTION: While passing through the mountain cave segments, dying would render me unable to revive. Possibly due to a glitched interface. VISUAL: REPRODUCTION: Play the War Within as normal. When you reach the snowy mountain's caves and the burrowing enemies, try dying. EXPECTED RESULT: The expected result was that I would be greeted with a normal death screen and have the ability to revive. OBSERVED RESULT: The observed result was that I was greeted with a glitched death screen and the inability to revive. REPRODUCTION RATE: The glitch occurs 100% after every death, even after a hard reset. Link to comment Share on other sites More sharing options...
yuzhuQ Posted March 6, 2020 Share Posted March 6, 2020 TYPE: [ In-Game,orbiter] DESCRIPTION: [status chance increase when a Sentinel weapon equipps fire rate mods ] VISUAL: REPRODUCTION: [equip any fire rate mod to a sentinel weapon ] EXPECTED RESULT: [status chance should not change since fire rate doest not effect it] OBSERVED RESULT: it actually increased. REPRODUCTION RATE: constant Link to comment Share on other sites More sharing options...
S0b3rt00th Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game DESCRIPTION: playing kuva siphons/floods, the siphon objective will occasionally stop progressing when attacking the cloud. VISUAL: [This is where you would add your screenshot or video] REPRODUCTION: wasn't able to find a repro. Was tried with both Zenurik ans Vazarin focus schools and a 227 amp. EXPECTED RESULT: attacking the cloud with the amp, void dash or void blast should make the kuva siphon objective progress by 1 out of the 4 needed until completion of the objective and collection of the kuva. OBSERVED RESULT: the cloud will disappear as usual but the objective counter will not register, effectively stalling the siphon objective indefinitely. Sometimes, the kuva siphon will be locked in it's vacuum animation when this bug triggers although there is no cloud left, but not all the time. REPRODUCTION RATE: about 20-30% of any siphon/flood played resulted in said bug occurring, all solo plays. edit: using exclusively the amp's scaffold to pop clouds didn't trigger the bug on the 6 attempts where this was tested, whereas using the prism or void blast would occasionally bug the kuva objective. edit 2: bug still happens even when ignoring everything but the scaffold, but still seems much less likely, happened on the 12th attempt after a string of successes. Link to comment Share on other sites More sharing options...
kyori Posted March 6, 2020 Share Posted March 6, 2020 Kuva Flood is spoilt now. Done one with 3/4 braids but the last one doesn't register. Another one always 0/4 no matter how many kuva cloud I destroyed. Link to comment Share on other sites More sharing options...
C.bullet Posted March 6, 2020 Share Posted March 6, 2020 Type: Dry Dock Interface Description: after the update, some components lost stats, particularly, my Mk3 Vidar Reactor now only displays avionic and flux energy bonuses, while the third additional stat, doubled invulnerability time upon repairing a major breach, has vanished. Visual: Reproduction: None, post update result Expected Result: seeing all three stats of the component Observed Result: only two of three stats are visible Reproduction Rate: 100% (always there, as if the component permanently lost the stat) Link to comment Share on other sites More sharing options...
skipPeRTh3Reaper Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game DESCRIPTION: Shattering Justice mod for Sobek no longer gives correct amount of Status Chance VISUAL: / REPRODUCTION: Equip the mod on Sobek EXPECTED RESULT: Status goes up by a flat 20% (from 16.2% => 36.2%) OBSERVED RESULT: Status goes u by 4% (from 16.2% => 20.2%) REPRODUCTION RATE: 100% Link to comment Share on other sites More sharing options...
Hellknight1988 Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game, Railjack missions DESCRIPTION: (Marker on the left side of the screen, below the Kavat marker!) After reviving my downed Kavat on several different missions it always shows the marker for the Kavat beeing down despide the fact it is on its feet again. I doesnt change during the whole session. When turning to the Kavat the marker disappears and reappears when turning away again. The Kavat was downed by a Grineer boarding party. VISUAL: REPRODUCTION: Just having my Kavat downed and revived on a mission, happened like 3 times yesterday on any Railjack mission I participated in. So I was NOT the host. EXPECTED RESULT: The marker should just disappear because the Kavat is up again. OBSERVED RESULT: Marker remained for the rest of the session. REPRODUCTION RATE: everytime my Kavat is downed by a Grineer boarding party. Link to comment Share on other sites More sharing options...
Hellknight1988 Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game, Railjack missions DESCRIPTION: When fighting with the Archwing during Railjack missions I often have the bug that the used Archwing weapon stays while boarding the Railjack and other ships/stations. The visual just wont disappear and stays as long as the session exists. Changing weapons doesnt change the fact. I am NOT the host of the session. It doesnt matter what Warframe, but until now I only used this setting: Archwing Elytron, Melee Veritux Prisma, Range Larkspur) VISUAL: VISUAL3: REPRODUCTION: Fighting with Archwing Weapons and then boarding any ship/station has a 50/50 chance of bugging out with the weapon not disappearing beeing stuck there till the end of the session. EXPECTED RESULT: Weapon should just disappear because of not beeing in space anymore and not being able to use it. OBSERVED RESULT: Beeing stuck with the visual of the Archwing weapon beeing in the way while hacking, shooting etc. In VISUAL3 you can see that someone else in another session has the same problem as me with the same Archwing weapon! Perhaps it's a bug with the Veritux. REPRODUCTION RATE: Almost every second to third session has this bug for me. I did not change the weapon setup until now, so it can be happening with these two weapons and the specific Archwing only. Didnt change loadout. Link to comment Share on other sites More sharing options...
Hellknight1988 Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game, Railjack missions DESCRIPTION: When mounting side turrets or the forward artillery the screen is often bugging out with my screen being black where ship details should be visable (or not with the 360° upgrade), reappearing surroundings like the ship window (at the turrets) but only black, sometimes blocking the whole vision. Re-mounting the turret sometimes helps, but not everytime leaving the turret for me not being able to use. Same problem with the forward artillery. It is bugging out more often then the turrets, leaving me trying for 4 or 5 times 'till I can sit normally in the chair beeing able to shoot properly. Sometimes I suddenly sit behind the pilot, sometimes I am sitting inside the ship's interior (as shown below). VISUAL: VISUAL2: REPRODUCTION: Not beeing the host in session trying to mount turrets and forward artillery. No specific Warframe or ship or turret. But it often happens during fights and maneuvers of the pilot, like boosting, steering etc. EXPECTED RESULT: Just being able to normally sit in the turret seat without visual glitches/bugs hindering vision. OBSERVED RESULT: You can still shoot and kill, but just cant see where you shoot because of black parts inside your vision area what normally would be parts of the ship and visable without the 360° upgrade. REPRODUCTION RATE: Happens in almost every session as a crew member, NOT a host (not tested), no matter which Warframe or weapon setup. Its sometime like russian roulette if I can help my team with turrets or if I cant see s*** while shooting. Link to comment Share on other sites More sharing options...
TeneKay Posted March 6, 2020 Share Posted March 6, 2020 4 hours ago, Horaciozhao said: TYPE: In-Game DESCRIPTION: Titania's Tribute is not leaving any buff VISUAL: [This is where you would add your screenshot or video] REPRODUCTION: Just use her tribute and you'll see EXPECTED RESULT: It should leave a holo version of the enemy for player to pick up the buff OBSERVED RESULT: It only pushes enemies away without leaving any buff REPRODUCTION RATE: All the time This. Very much this! Link to comment Share on other sites More sharing options...
Schelias Posted March 6, 2020 Share Posted March 6, 2020 TYPE: In-Game, In-Mission DESCRIPTION: Can`t get Bleed Procs from Garudas 4rth Ability VISUAL: Spoiler https://www.dropbox.com/s/6c2dn3b70a3g9uc/garuda_glitch.mp4?dl=0 REPRODUCTION: Use Garudas 4rth Ability, let the initial bleed run out. Try to apply new bleed with non-slash weapon. EXPECTED RESULT: A bleed effect should occur. OBSERVED RESULT: Bleed effect did not occur. REPRODUCTION RATE: Everytime (tested with Zarr, Arca Plasmor, Sobek and a few non-slash melee weapons) Link to comment Share on other sites More sharing options...
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