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Regarding the upcoming Proctoberfest


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I am enthused about the upcoming changes, but would like to make a couple suggestions.

Firstly, the proposed magnetic and corrosive status effects will have enemy types against whom they do not do anything. I suggest that when an additional serving of corrosion or magnetic status effect would do nothing (either when the target has no armour or shield to remove or when it is full of the given proc type) that a different effect be applied. Perhaps an excess of corrosive damage should apply a bleed effect. My first thought for magnetic was bullet attractor bubbles that might cause allies of the afflicted unit to accidentally shoot them, but this would be rather pointless for the infested.

So instead I suggest that magnetic overflow procs should drag enemies together. That would inconvenience both greneer and infested enemies, as well as being hilarious to watch.

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