Skaleek Posted March 5, 2020 Share Posted March 5, 2020 52 minutes ago, [DE]Megan said: Upon review, the falloff range for a few Arch-Guns were not consistent with what the Arsenal was displaying. The changes below fixes these issues: Increased the speed of Corvas and Fluctus projectiles to fix them dying before reaching their intended falloff ranges. Increased the Grattler projectile lifetime so it can reach its intended falloff range. Pretty weak revisit to archguns that are in dire need of love. Link to comment Share on other sites More sharing options...
Kapcak Posted March 5, 2020 Share Posted March 5, 2020 Still can't play shawzin with controller. Link to comment Share on other sites More sharing options...
Eragon_98 Posted March 5, 2020 Share Posted March 5, 2020 Is there a plan to review Hildryn's passive then because if all Warframe have the shield gating then her passive is now useless... 1 Link to comment Share on other sites More sharing options...
Pyrrha_Nikos Posted March 5, 2020 Share Posted March 5, 2020 Can someone tell me if they traded in damage from sonicor to no damage+knockback now? if so can we revert this id rather take damage. Link to comment Share on other sites More sharing options...
lol_exekutor Posted March 5, 2020 Share Posted March 5, 2020 Zakti is now useless. Before the patch it has no self damage and staggered the enemy to kill it with a Finisher. Now it staggers yourself... -.- 1 Link to comment Share on other sites More sharing options...
Kboy2608 Posted March 5, 2020 Share Posted March 5, 2020 Thanks DE for the update, especially for the 90% dmg fall off for aoe weapons, now i have good reason to put them down and keep them forever in my memory. And also thanks for the shotgun change DE, together with the change of status, now my strun wraith (and boar prime and tigris prime and bla bla...) take more time to kill the weakened enemies than the original tougher one, which means i can spend MUCH more time shooting stuffs, which is supper welcomed. Not to mentions thank to the change of imp proc, which ultimately knock enemies down, this change help me to realize the importance of my negative imp riven and appreciate them, which helps me limit my weapon of choice list by a really long shot, now i can spend way less time choosing my load out, in the end, there are only a few of them feel satisfied to use. Thank you for everything DE! I love you! Link to comment Share on other sites More sharing options...
AlienFreak73 Posted March 5, 2020 Share Posted March 5, 2020 PoE/OV falling through the map is still a major issue especially when connected to a host with high latency. Would be nice if /unstuck actually worked there. All it would need to do is teleport the player straight up, back above ground. 2 Link to comment Share on other sites More sharing options...
maddragonmaster Posted March 5, 2020 Share Posted March 5, 2020 congrats about removing ragdoll. now if you excuse me i am going to exclusively play solo because of how extremely annoyed i am with people because of the fact they removed ragdoll just so they can have their dang headshots. 1 Link to comment Share on other sites More sharing options...
Luigi007 Posted March 5, 2020 Share Posted March 5, 2020 So now I just need to wait 10hrs for that 6 hours build to finish since I can't use the repair drone they gave... Link to comment Share on other sites More sharing options...
DracoSlayr57 Posted March 5, 2020 Share Posted March 5, 2020 10 minutes ago, Cellbound said: Why only nidus didn't armor buff? Even inaros got armor increased, but nidus... As a nidus fan, this is unacceptable 😧 Nidus is only armour, he didnt need an armour change since it was already pretty big to outweigh not having shields. I think it's around 450 at max without mods, and also inaros was pretty "squishy" with his 200 armour but now he can match up a little bit better with nidus. 1 Link to comment Share on other sites More sharing options...
Nu_caa_mas Posted March 5, 2020 Share Posted March 5, 2020 1 hour ago, [DE]Megan said: Heavily optimized Survival missions. Replaced the old script used in Survival missions with a new one that can perform up to 90% faster! OMG i need try some endurance runs noooow 1 Link to comment Share on other sites More sharing options...
Deshiel Posted March 5, 2020 Share Posted March 5, 2020 no new skin or weapon? Link to comment Share on other sites More sharing options...
Onokosha Posted March 5, 2020 Share Posted March 5, 2020 44 minutes ago, [DE]Megan said: In addition to Self Damage being removed, some of the more powerful AOE weapons without Self Damage presently will have the Stagger added, but it should only be noticeable in cases of extreme inaccuracy on the player’s part. The Weapons include: Astilla Why is Astilla here? It's a shotgun, which has damage fall off. I can consider all of the other weapon changes to to be fair since they don't have fall off attached but this is one is not logical. You're basically telling us that if we want full damage we should constantly stagger ourselves to efficiently use this weapon. Aside from this decision that i hope you revert, I would like to thank you for the rest of the changes in this patch. Many of these changes have long been desired by the community and I thank you for all of your hard work. Link to comment Share on other sites More sharing options...
Little6rim Posted March 5, 2020 Share Posted March 5, 2020 Like the update. Just one problem => Room of Honor in my clan got all the decorations moved and some are outside the walls and I don't know of any way to get them back or remove them. #SadClem Link to comment Share on other sites More sharing options...
chrookee Posted March 5, 2020 Share Posted March 5, 2020 (edited) Thanks for a ttk nerf again! Edited March 5, 2020 by chrookee Link to comment Share on other sites More sharing options...
DarkSkysz Posted March 5, 2020 Share Posted March 5, 2020 First mission after the update started with a crash. Nice job DE. Link to comment Share on other sites More sharing options...
Orojin Posted March 5, 2020 Share Posted March 5, 2020 Delete inaros and arca plasmor already ! Link to comment Share on other sites More sharing options...
Derethevil Posted March 5, 2020 Share Posted March 5, 2020 3 minutes ago, DracoSlayr57 said: Nidus is only armour, he didnt need an armour change since it was already pretty big to outweigh not having shields. I think it's around 450 at max without mods, and also inaros was pretty "squishy" with his 200 armour but now he can match up a little bit better with nidus. Chroma didn't get a armor buff either and he is squishy as hell compared to effective EHP god Inaros. Either give every Warframe a armor buff or only actual glasscannon frames. Link to comment Share on other sites More sharing options...
ValinorAtani Posted March 5, 2020 Share Posted March 5, 2020 vor 10 Minuten schrieb THE_ZEEK: WHY!!!?? WHY didnt you max rank the arcanes that were already max rank!????? total disillusion i wish i could have an indecent word here.. without it being moderated.. just so you know.. You know the reason. Just to boost the player participation of their new ingame event. I guess they hope players want their former strength back and are going to play it. Its just the new carrot out there to chase. 3 Link to comment Share on other sites More sharing options...
Hexeract Posted March 5, 2020 Share Posted March 5, 2020 Relentless Combination doesn't seem to be working at the moment. Link to comment Share on other sites More sharing options...
Phailberry Posted March 5, 2020 Share Posted March 5, 2020 Finally! the Aklex gets the conclave skin it deserves! It's first very own skin, too ^__^ Link to comment Share on other sites More sharing options...
Fullmetal Posted March 5, 2020 Share Posted March 5, 2020 Please fix the Loki statue rooms in Dojos. Kaythanks Link to comment Share on other sites More sharing options...
K1NS1D3 Posted March 5, 2020 Share Posted March 5, 2020 nice changes... tnk! Link to comment Share on other sites More sharing options...
Alpacko Posted March 5, 2020 Share Posted March 5, 2020 vor einer Stunde schrieb [DE]Megan: Tactics will be deadly - aim true, Tenno. no u Link to comment Share on other sites More sharing options...
GunStrikerX Posted March 5, 2020 Share Posted March 5, 2020 (edited) First, thank you for the new update. Just got this bug for my Venari can't see the damage total on my Venari, I hope you can fix this issue. (Note: it's happened when in Simulacrum and Orbiter, also it happened with the type beast companion). Thanks in advance! Edited March 5, 2020 by GunStrikerX Link to comment Share on other sites More sharing options...
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