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particle animation for invisbility indicator


Sys.Exe
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The update turned the particles indicating invisibility e.g. when mid air with wisp (especially when bullet jumping), to droplets that look clunky and increase in length when in motion. That makes them blindingly bright and literally block my view on the frame. Before they looked like tiny stardust particles and I cannot stress enough how perfect they were. Also the 2nd energy color is barely visible on the outside of said droplets now. 

 

 

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