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Open Call for Warframe Theme Ideas!


[DE]Helen

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Posted this in the Warframe subreddit but lemme just post the idea here 

 

Warframe Idea: Tepes, the Vampire Frame

 

 

Stats:

Above Average Health

Average Shields

Above Average Energy

Average Armor

Below Average Sprint Speed

 

Passive(s):

-All slash procs done to enemies partially restores player health by 10%

-When downed, has a 30% chance to automatically rise from the “grave” and proc Fear on enemies.

 

 

Ability 1: Red Mist

By sacrificing Tepes’s health, Tepes can envelop himself in a mist that can reduce incoming damage by 20%

 

Augment: Lord of Night

Red Mist while active in a dark area or when crouching, can become cloaked when not firing any weapons.

 

Ability 2: Bloodied Hand

Tepes, upon punching an enemy, can gather damage strength. Immediately can be released when using an ability or firing a weapon. Can stack up to 10 times

 

Ability 3: Vicious Swarm

Tepes summons a group of bats that swarm enemies. Upon swarming enemies, they are capable of draining the health from enemies, stripping armor or crowd controlling enemies.

 

Augment: Explosive Swarm

Charging Vicious Swarm can release a massive swarm of bats that can detonate upon latching onto enemies. Each swarm of bats that detonates can release more bat swarms to spread amongst enemies. 

 

Ability 4: Vicious Stake

Tepes summons a large stake that functions like an exalted polearm. Vicious Stake has the ability to drain enemy health with each hit.

 

Augment: Vile Impaling

Violent Stake upon performing a finisher, impales an enemy. Based on the enemy impaled, it creates a buff for players. Buffs are based on Power Strength.

Grineer: Boost in Damage/Power Strength and Armor

Corpus: Reduces casting speed of abilities and increases shields

Infested: Boosts Health and grants life steal on all weapons.

 

Signature Weapon(s):

Dagger

Pistol

 

Dagger: Nightingale

Design, an ornate ceremonial double edged dagger with a forked tip and a serrated.

Weapon Perk: When performing a finisher, Nightingale gets a Blood Vial stack.

-Used without Tepes, Vials stack up to 3

-Used with Tepes, Vials stack up to 8.

-Blood Vials: When used, can cause enemies to frenzy due to “tainted” blood

-Stats:

- BST: 242

- Slash 137

- Puncture 160

- Impact 69

 

CC: 35%

CD: x2.8

SC: 15%

 

Pistol: Nocturne

Design, an ornate flintlock style pistol, though it retains all the base functions as a regular pistol

Warframe Perk: When used with Tepes, allows for Infrared Vision.

Stats:

- BST 266

- Puncture 78

- Slash 60

- Impact 40

- Blast  88

 

CC: 60%

CD: x3.0

SC: 20%

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A sculptor frame that utilizes materials found on the battleground such as gunpowder, laser energy, spores, and metal bits to create weapons. Picking up gunpowder makes a bomb, laser energy can be focused into a single beam, and metal bits can be used to make living sculptures that can carry out a variety of helpful tasks. Materials could be gained either by absorbing hits for a moment or "scavenging" an area where a battle has occurred. The weapon made could then be stored and used for destruction.

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I'd love to see a ranged attack warframe. It would use remote weapons, similar to funnels within the Gundam universe. We already have abilities like Razorwing and Fighter Escort, so implementing it into the game isn't far off.

Here's an example of an ability for the warframe.

Initial cast would deploy an escort of remote weaponry that hunt down targets randomly. Recasting the ability will focus the attacks on a single target. Holding the cast button will switch the remote weapons from ranged to melee.

Thanks for reading my idea!

 

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Daema (dēma) the Philosopher

There have been prior suggestions to create an Alchemist Warframe. This is certainly interesting, however I would suggest we take it one step further. While Tenno may be warriors of blade and gun, masters of the Warframe armor, to the Orokin the Warframe were just tools. What greater tool could there be than the legendary Philosopher's Stone?

This theme is all about those fabled abilities of the Philosopher's Stone. Fueled by the Orokin's own 'Elixir of Life', Kuva, Daema would be a more supportive Warframe, designed to change the tide of battle for any allies who may be... less prepared. Through her abilities Daema would be capable of altering the very elements themselves! For example, she could have an ability where she throws a vial that leaves behind an AOE buff for a portion of time. Allies who touch the AOE or stand within it would have a portion of their damage converted to an adaptive element based on the target they hit.

Other examples of Daema's abilities turned gameplay could include an ability where she affects Health Orbs and Energy Orbs picked up by Allies in range to have an effect similar to the Equilibrium mod. I would also be remiss if I did not suggest she have an ability based off the Philosopher's Stone's own role as the 'Elixir of Life'. Charged through defeating enemies, this could be used to restore Health to Allies or perhaps even temporarily prevent an Ally from going down when they reach 0 HP.

Lastly, the most important and integral idea to this theme. I would heavily vouch for Daema having a passive related to turning base metals to gold or silver. Enemies that have been killed by either Daema or Allies currently buffed by Daema should have a percent chance of dropping more credits. I would not call this particularly useful, but it is certainly fun.

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Wyzel the star spawn

The idea.

A far more eldritch and alien warframe that features a hover run animation and an actual face with eyes and a mouth. The theme being a creature from the void that has simply allowed itself to be subject to transference. With the operator acting as its Ego while it is the Id. With a void theme kit featureing the ability to create miniature stars that it can throw and detonate to create black holes or supernovas and alter the gravity to allow him and his allies increased agility in a lower gravity environment. 

 

Embrace the spawn of the stars and shape the heavens.

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The Shapeshifter.

This frame hides in plain sight: wall, a console, the floor. It steals the likeness of both friend and foe; to move through enemy ranks unseen until it turns their weapons against them, to relieve allies in peril, or to double up a squadmate's firepower. It calls upon the knowledge of past adversaries from the Codex, to wield their powers for itself, for a time.

"To defeat the enemy, you must become the enemy. But take care, Tenno, not to lose yourself."

Obviously inspired by the liquid metal shapeshifting menace of the T-1000 Terminator. And maybe a little of Odo from DS9.

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"Be it a never ending hail of bullets, an immovable mountain, a particularly swift enemy, or the Orokin wishing to alter the orbit of a moon,
[name], master/mistress of gravity would answer the call."

The frame would use gravity to manipulate its surroundings (including the curvature of space-time).
Abilities could focus on deflecting incoming enemy damage, or capturing and redirecting it back at them (amplified of course); and place a burden on their shoulders (sometimes quite literally by increasing their mass). 
Potentially to the point where we'd be dishing out localized miniature black holes. 🙂


I know you are not looking for abilities currently, but I'll type two down anyway (skip if not interested) ^^'

Spoiler

Defensive:
The frame could use gravity to alter the fabric of space-time in its immediate vicinity. Result: incoming projectiles and even beams curve around the frame and pass by it on an altered path, leaving the frame unharmed. Taking it one step further, this field could capture the incoming projectiles. Effectively the frame would build up a field close-range AoE damage around itself over the duration of the ability. Incoming beams would also be captured and add heat damage (or cold for example, if it happens to be a glaxion). Attempts to melee the frame would leave the attacker disarmed, the gravity field yanking the weapon from their hands, or result in a short-range ragdoll (both possible with Grineer and Corpus; Infested are more melee focused, they would mostly get ragdolls). Captured damage could be released in a direction (focused), or all at once (radial).

Offensive / Utility:
The frame would generate an anomaly, multiplying gravity within the ability's radius. Enemies would suffer accuracy and movement speed penalites due to their increased mass, or they'd get pinned to the ground outright. The crushing gravity could deal damage over time.

 

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Maybe something demonic? Dark colors (maybe black/red/purple) for default color scheme. Can use health as energy, or use it as a resource for buffs, etc. Maybe some heat or gas AOE, nuke ult. You could name it after Beelzebub or Asmodeus, or some other demon!

Lots of maybes here, sorry lmao

(Repost from the other thread, my bad!!)

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Time-space Warframe, able to make portals that are for movement and attacking purposes. Seeing a lot of building towards a fight in the Void and thought a Time-space frame would be a good explanation for why we haven't seen any action yet from them.

Passive ability to blink a small distance by rolling, possibly to build up time-space energy for other abilities.

Portals would have different aspects, making a main portal them using other abilities to effectively manipulate the battlefield. 

An option for limited ammo drops or buffs by going through certain portals for instance. Like a reloading portal or a speed/damage buff.

Ultimate ability to stop time for as much time-space energy was charged before use.

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Whereas Khora has a living companion, perhaps a warframe that has a robotic companion?

Whilst the primary (first) ability would provide and repair the companion, the other abilities grant the companion temporary upgrades such as a turret for long-ranged firepower, a shield for damage absorption and an overdrive booster.

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Exploit 

Imagine a hacker warframe that didn’t hack technology but the laws of nature.  Some example abilities would be adjusting gravity in a local area for a slow, adjusting probability to dodge bullets, or adjusting enemies molecular structure to make them more susceptible to status.

 

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Our enemies greatest weapon thought lost to time has been with us all along...

Buried miles deep beneath the earth’s surface in a dark frigid and broken down Sentient facility a signal awakens. It’s calling out. To whom and why? 

During the Old War the Sentients accumulated mass amounts of data. The enemies data OUR data. Before the war ended and all but a handful of Sentients were wiped out they used this compiled data to forge a weapon of great power...but it was never used. What is this power and why? Surely history might’ve been different if it was unleashed but they never had the chance. 

Now it’s calls. The past reawakens. All we know is we’re not the only ones who know of the Sentients and are seeing this signal. We must not let this fall into enemy hands...Tenno we need to get there first

 

-The idea of this is to create a sentient frame. The player quests and eventually finds the frame in an “infant” state. It has awoken but has never seen it’s creators never known another life. The player has the opportunity to claim the frame for good rather than its intended creation. Perhaps it has the first ever customizable ability loadout. Players can chose from a few different abilities in each slot to tailor a unique build of their own. All offense? All defense? A mix? With the Sentient possibilities are endless

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So people have already gone for a beast/werewolf frame and a Metal using frame and a knight frame. So I can't submit those ideas.....

So how about combining all of those ideas into one? A knight Frame that has metal manipulation power and for his ult he uses that power to transform himself into a metal like wolf beast. Sword into fangs, shield into claws.

A frame of indomitable power and ferocious wrath.

I made an earlier post (I think) I didn't get to finish it, I'm not sure if I actually posted it. I tried to find it and edit it, but I'm using my phone and the Mobile website is wonky.

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A frame that transforms. Maybe a jet form with missiles that's way fun to play in open world, a tank form that shoots explosive shells.

I have the most fun in open world maps while I'm in archwing holding down shift and doing strafing runs with the kuva bramma, so I think this could be a fun addition to the game. Additionally, I think a tank frame that's an actual tank with rocket boosters sounds super cool. Perhaps the tank turret could be the current primary or secondary weapon.

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