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[DE]Helen

Open Call for Warframe Theme Ideas!

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I had an idea for an orokin clock Warframe a while back. The filigree designs and movement of all the orokin decorations and statues really lend themselves to a beautiful, ever moving Warframe, and ties in lore wise to Warframe origins. Also, it’s  a beautiful juxtaposition next to all the high tech weaponry to have almost perpetual motion/pendulum  style abilities. What with all the natural and high tech warframes, it would follow that something would be in between, analogue instead of digital. There are also plenty of time based names that would be suitable - Chronos, Horologius, etc.

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A sentient warframe. The wars were a messy thing and since sentients adapt... who is to say they didn't get their hands on a frame and decided to do some experimentation on their own?

I'd base the abilities around known sentient abilities but somewhat more tweaked for a PC gameplay. So that would be;

  • dmg reduction to a certain type (probably last dmg taken)
  • dmg increase (squad) against enemies that have been scanned (either as a battlescan or tying it to scanned global for the account)
  • Void based dmg
  • ability to summon the void at will (similar to limbo but with dmg instead of phase)
  • Madness, making enemies fight among themselves

 

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Since we're doing this during our seven year anniversary, I think a warframe with a luck theme would be interesting. Maybe it would have some type of luck gauge or counter. With every 7 levels the warframe would get some type of abillty like bullets riocheting off of them and through multiple enemies. It would also be neat if you could gamble your luck amount to get even higher levels of luck. 

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Chronos- the master of time

Chronos is able to age or renew those around him. 

    Passive.

    Enemies deteriorate when in close proximity of him such as shields or armor. While allies renew their health or energy if their health is full.

   Abilities. 

   1st. Pause- a clock face expands on the ground causing pause for a short duration.

   2nd. Fast forward- a clock face expands causing enemies and allies to speed up for a duration.

   3rd. Rewind- an hour glass appears and everything in its range rewind back to it's original state. Effects health and shields and so on, but effects enemies too so be careful where you use it.

  4th. Age- an hour glass appears and everything in its range starts to age, deteriorating armor, shielding, and health. Causing enemies to age also increases their level as they get older, but with aging they begin to cripple and weaken. So it can have a slight danger to this ability since while aging them does weaken them they do grow more deadly.

   Chronos' signature weapon are a pair of swords known as the hands of time.(blades that look like the hour and minute hands on a clock) the hands of time have a passive ability that increases the attack speed the higher the combo counter is. The energy trail off the swords resembles the face of a clock, in a similar manner that the dex dakras have.

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A Spartan themed warframe with shield abilities and phalanx defense style

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Millitary commander theme, with companion/Spectre centered abilitys. Passive: tagging an enemy with a way point calls down a railjack orbital strike 

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A Female Insect themed Warframe. A sort of Brood Mother or Hive Queen. I can imagine not only the amount of potential for her arthropod-like design, but her various abilities. Such abilities could range from spawning larvae in battle, web traps, pheromones to manipulate enemies, etc. She could definitely be used as a form of Battle manipulation warframe in the context of strategy.

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I've been sitting on this one for nearly a year now (04/28/2019 according to my discord logs), so this is the perfect time to flesh it fully out and see what folks think.

The Soldier - a Corpus Bursa inspired frame

-----

We all know the tech the Corpus use was once of Orokin design. When the empire fell their things were just left lying around for the takers to claim them. And Nef Anyo has claimed a lot of it.

But now one of those things has awoken.

The Soldier. The Spartan. The Protector. These are but a few of the many names it was called. Armed with powerful shield generators and the mighty Cannon-Lance the Soldier now returns to the battlefield to defend those who are in need in these dark times.

It was from the Soldier that the deadly Bursa was designed, the Corpus scientists peeling back the layers to salvage what learning they could. Now it is your turn Tenno, to repair, to rebuild, and to return the Soldier to it's rightful place in the battles of this new age.

-----

Passive: Increased block chance while shield or melee weapon is active.

Ability 1: Shield

  • Deploy the Soldier's shield. Increases defenses from all attacks from the front. Automatically switches to secondary or melee weapon while deployed. Drains energy while active. Any allied units standing within Xm behind the shield benefit from this as well. A percentage of the damage is absorbed into the shield; holding the button releases this damage in a shockwave that knocks enemies near the Soldier down/away.
  • Augment idea: Shield Charge: Activating the shockwave charges the Soldier forwards, dealing increased damage to those directly in front of them.
  • Inspired by: Isolator Bursa

Ability 2: Barricade

  • Deploys a temporary barrier in front of the Soldier. Hold button to throw barrier, allowing the Soldier to give an endangered ally over. This barrier acts like solid ground/cover, blocking all attacks that hit it. Enemies are unable to move through the barrier. Up to X barriers may be deployed at the same time.
  • Augment idea: Reflects enemy attacks that strikes the barrier.
  • Inspired by: Denial Bursa

Ability 3: Artillery Strike

  • Activates the Cannon-Lance in Artillery Mode. The Soldier locks down and charges a barrage of shells, granting a targeting ring that grows until full; releasing the button early fires fewer shells into a smaller area. Shells land randomly through the targeted area; dealing full damage to those hit directly with reduced damage the further away the target is from the point of impact. The Soldier takes reduced damage while charging the strike.
  • Augment idea: Shells are replaced with deployable mines
  • Augment idea: The Soldier charges a single supercharged shell, dealing full damage to all within the reduced targeting area before blowing them away from the location.
  • Inspired by: Drover Bursa

Ability 4: Exalted Weapon - Cannon-Lance

  • Arms the Cannon-Lance for combat. Deploying this Exalted weapon grants a combination of both gunblade and spear/polearm styles of attack moves and allows use of "Shield" for free while active.

-----

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A Warframe built from scraps and discarded tech.

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A Grineer themed Warframe! picture it that the queens captured and tried to build a prototype Lich by using kuva and Warframe parts. Much like Alad V's experiments except the will of the Tenno is not easily broken and the experiment turned on its creators. If there was a quest it could involve steel meridian or the famed favorite Clem. 

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A Corpus based warframe? I love their aesthetics and maybe this frame would follow suit to the nullifiers with other corpus abilities. His story could be something akin to the grineer turncoats. 

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Posted (edited)

Backstory: When it comes to the dark children are often scared of it, but you were different. You loved the dark, you thrived in it. You were often told that the light would always vanquish the darkness, and yet you ignored what they told you for you know something they didn't. Without light there can't be darkness, even in the darkest of nights a small light can still bring hope.

You used the natural fear of the dark to your advantage when the Grineer attacked the ship you called home. Using torn cloth to mask your skin and utilizing broken pieces of metal as daggers. You struck from the shadows with a deathly chill as you took your time picking them off. 

Some said you were a spirit of Hell, a ghost that protects those who are in the light while others simply called you a monster. But there were some that found hope with you as you saved them with a crimson red glow in your eyes, and they simply called you, Wraith.

Appearance- A knight armor with a hood attached to the helmet. The eyes glowing red with a demonic look to the armor.

Color- Dark grey with a mix of red and navy blue

Signature weapons:

Kunai- a set of throwing knives that look like they have been made out of the horns of a demon. Dealing mainly slash damage and a higher critical chance in Wraith's hands

Two handed battle axe- a single bladed war axe that requires two hands to wield it properly. Glowing with red runes on the face of the axe and boasting a demonic look. In Wraith's hands he can swing it faster.

Passive- upon entering missions with artificial light, he will disable all forms of light. Making it harder to be detected as enemies are restricted to flashlights.

Abilities:

Consume- Throws out a grapple hook the pulls in an enemy, killing the enemy and providing one of three buffs. The first being a small buff to damge, the second being a radial heal and lastly an armor buff.

Vanish- Warping the light around him to disappear without a trace. Can also be casted on allies.

Hell's whisper- similar to Valkyr's warcry but only buffs attack speed and combined with his four will launch him further with slide attacks.

Hell's Fury- conjures a dagger from the darkness, lunging from target to target. Dealing quick burst damage with a decently high crit chance.

 

Edited by (PS4)Alex_Hail-666
Baruk already has a sparring melee and a spelling error

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S O N O S - Sentient War Potential

By combining Tenno technology along with the body of a Corpus battlesuit that was found hidden deep within Uranus under the guise of Grineer soldiers turned slaves for profit, a Warframe that was seemingly sentient was created.

    When unleashed onto the battlefield Sonos is able to adjust his weapons to suit his situation, allowing maximum efficiency and instilling dread in his foes. By killing enemies Sonos increases or decreases stats of his weapons in order to do the most damage possible with the least amount of effort.

    Increasing the range, zoom and damage of beam weapons whilst reducing fire rate allows Sonos to save ammo while still dealing deathly blows to his enemies afar. When faced with hordes of enemies  and armed only with a sniper rifle Sonos intelligently increases punch through, fire rate and reload speed while decreasing damage and zoom.

    Sonos thrives in long battles allowing him to reach peak efficiency and casting away all negative effects utilizing his weapons to a catastrophic degree.






 

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So I'm going with the sentient theme with summoner/time casting abilities. 

First ability would be something like an aoe charge, or whatever, where you'd pull a percentage of health from enemies to convert into energy

Second would be that you would return whatever projectile damage you take to the attacker by a percentage. Combined with 1 it will increase how much energy is returned to you. 

3 would allow you to slow enemies in an aoe, or maybe a frontal cone attack, while also decreasing their defenses as though they were aging.

4 would let you transform into a sentient yourself, playing off the first two abilities to keep up the sentient form longer. Maybe even be able to mod the sentient form differently like an exalted weapon.

Plus a unique sentient form would be awesome. 

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Posted (edited)

(posted in wrong thread originally, copied over to here)
 

I was thinking something that "absorbs" the environment. Forests on Earth, water on Neptune, void in the Void, that kinda stuff.

Have a different effect on a corpus ship than on a grineer ship, or one taken over by infested.

I'm thinking like one of those decorator crabs, pick up pieces of the environment or enemy armor and graft them onto yourself.

the longer you spend on a level, the more you blend in, as you collect more material to decorate yourself.

 

Maybe an aquatic type infested takes over an empty frame?

Edited by (NSW)Zekkendo
added possible backstory
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I would love to see a dragon based warframe as dragons are one of the most known mythical beast throughout the world. Its part of every single country 

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I would really like to see a sort of succubus warframe that can make her enemies fight their allies and offer their vitality for her affection.

The souls of those who had died by her influence would still try to get her affection by empowering her or give her gifts. She would effectively absorb their souls for her and her allies benefit.    

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Haven't looked through all the things, but a spider frame would be pretty cool. Another invis frame? Maybe exalted twin dagger (charge attack with exodia contagion-like projectile) as abilities?

 

I think that would be neat.

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A demonous frame, that spreads fear even out of origin system, a frame that summons demons, and can transform in to a deadly monster, that would be cool and it deffinetly need 2 horns

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A Kitsune warframe. Powers related to mind or manipulation. A bestial but feminine physical aspect. Tails can kill or steal life.

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