Totterson Posted March 6, 2020 Share Posted March 6, 2020 Yeah hi hello If you're gonna nerf Chromatic Blade like that and still leave it as a borderline required mod, you should at least buff his crit too. k bye Link to comment Share on other sites More sharing options...
Gailus Posted March 6, 2020 Share Posted March 6, 2020 Good to see that there are still balance changes coming through. Hopefully everything will be sorted out and feeling good to use sometime soon. Are there any plans or additional balance passes being looked into for the Gas and Impact status effects? Gas is still non-functional as a damage type, and the Impact Status is an active hindrance to a gun that has a non-zero value for Impact damage. Link to comment Share on other sites More sharing options...
Snaccine Posted March 6, 2020 Share Posted March 6, 2020 Please fix Garuda and Mag! Link to comment Share on other sites More sharing options...
Elbecoaster118 Posted March 6, 2020 Share Posted March 6, 2020 Fixed Titania and Hildryn gaining 100% Damage reduction while in their airborne forms (Razorwing, Aegis Storm) when equipped with Aviator, Aerodynamic, and Agility Drift. NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO WHY😭 Link to comment Share on other sites More sharing options...
Plagha Posted March 6, 2020 Share Posted March 6, 2020 hace 16 minutos, [DE]Rebecca dijo: Warframe Revised: Hotfix 27.2.2 Corinth and Kuva Bramma remain unchanged. wtf... Link to comment Share on other sites More sharing options...
fabi-fly Posted March 6, 2020 Share Posted March 6, 2020 6 minutes ago, Ordo_Solarus said: Or weapons not registering mods when boarding a crewship or platform and not having access to those mods for the rest of the mission? I think this have been fixed already, in the Update Note 27.2.0 Link to comment Share on other sites More sharing options...
SupremeLeaderKylo Posted March 6, 2020 Share Posted March 6, 2020 20 minutes ago, Pegasy said: Havent crashed this much in warframe in a long time 😕 i havent crashed at all with the recent updates maybe try tweaking some settings Link to comment Share on other sites More sharing options...
Sdric Posted March 6, 2020 Share Posted March 6, 2020 Frankly, the whole damage reduction for AoE is stupid. I get that some people have Tonkor PTSD and name the Bramma as an horror scenarios but frankly, the Bramma deserves a nerf - others don't. If anything a 15% nerf in order to put them on the power level were they were before with Cautious Shot. Most explosive weapons were severely underpowered and needed a buff. I am absolutely baffled DE decided to NERF them instead. Here's a comparison with Punch Through. Note that the Riven for the Secura Penta is far better than the Karak Riven. The odds are stacked IN FAVOR of the explosive weapon here. EDIT: I'm an idiot. This time I forgot to show the Karak build. I won't upload a third video so here's a screenshot. Link to comment Share on other sites More sharing options...
Sylonus Posted March 6, 2020 Share Posted March 6, 2020 1 minute ago, Drachnyn said: So alt fire is still absolutely useless. The only point of it was to have good AoE, uncharged shots are better than it otherwise. Ogris, Lenz and Bramma: What's the point of even having it as an AoE weapon if they do no damage apart from direct hits. Remove the damage fall off entirely, Guns already had trouble keeping up with both melee damage output and AoE. Bramma was one of the few guns that could compete, now it's just mediocre like 99% of all guns. It was not broken as we saw with revenants running around with it (strong sure, but that's what i bloody expect from a kuva weapon). Again: 90% damage falloff means there is only 17% of the AoE volume that gives more than half the damage. The changes made most self damage weapons even less worth it than they already were with self damage still existing and that's saying something. Even worse it also nerfed a load of non self damage weapons that were in no way oppresive and are now just turbo trash like staticor. Let those weapons feel good, they are outclassed by warframe abilities anyway. Wish I could upvote this twice. Link to comment Share on other sites More sharing options...
Midarc Posted March 6, 2020 Share Posted March 6, 2020 Corinth Airburst aoe affected by this in any way? felt a bit weedy when i used it yesterday. Link to comment Share on other sites More sharing options...
GentlePuppet Posted March 6, 2020 Share Posted March 6, 2020 Can ya'll please fix the railjack still being visible when you enter the gunner seat. This is a really infuriating bug that makes you leave and re-enter the seat over and over until it goes away. Link to comment Share on other sites More sharing options...
Olteonz Posted March 6, 2020 Share Posted March 6, 2020 redeemer still didnt get the 3x status treatment that shotguns got. Link to comment Share on other sites More sharing options...
Shad0wReaper133 Posted March 6, 2020 Share Posted March 6, 2020 3 minutes ago, Kajin_Style said: what you mean? It looks like it got a buff I thought the same, until I actually looked at the stats in game and saw my status chance sawed in half from yesterday. Link to comment Share on other sites More sharing options...
Listentome42 Posted March 6, 2020 Share Posted March 6, 2020 4 minutes ago, FlatDevice said: Yes please. Operator stagger is BAD, kills the game for me. That and being Staggered while clearly outside of weapons VFX kills any aoe Weapon in general for me (including as Operator) Link to comment Share on other sites More sharing options...
aspeedninja Posted March 6, 2020 Share Posted March 6, 2020 good changes DE Link to comment Share on other sites More sharing options...
AskForMercy Posted March 6, 2020 Share Posted March 6, 2020 DAMN! Relentless Combination!!! I wrote about that after update! I did it again after 1 hotfix! CAN YOU FINALLY FIX MY "Relentless Combination" MOD?! IT STOPED WORKING! My build is ruined for no reason! Link to comment Share on other sites More sharing options...
Amontadillo Posted March 6, 2020 Share Posted March 6, 2020 6 minutes ago, Kajin_Style said: what you mean? It looks like it got a buff no. chromatic blade is much worse now. Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted March 6, 2020 Share Posted March 6, 2020 1 minute ago, Olteonz said: redeemer still didnt get the 3x status treatment that shotguns got. Redeemer also didn't seem to get the massive nerf that was the re-calculation of shotgun status. As far as I can tell, it now has the listed status chance for each pellet. However, I do think DE needs to list the shot separate from the melee attack in the stats, so we can know for sure. Link to comment Share on other sites More sharing options...
masterring Posted March 6, 2020 Share Posted March 6, 2020 Can you please remove Stagger from AMPs? And Stagger from weapons that didn't do self dmg. And please please change Impact for something not annoying. We avoided blast before, now you cant do anything if the impact procs. Some weapons are barely usable with impact, You hit head on first shot and that's about it. Link to comment Share on other sites More sharing options...
Khynthary Posted March 6, 2020 Share Posted March 6, 2020 hace 28 minutos, [DE]Rebecca dijo: Fixed Titania’s Tribute ability not extracting an offering from an enemy in the form of an Ability Buff. Thx DE ❤️ Link to comment Share on other sites More sharing options...
Redlove108 Posted March 6, 2020 Share Posted March 6, 2020 1 minute ago, Amontadillo said: no. chromatic blade is much worse now. I'll have to hop in and look once this cache is optimized but it all looks like an increase. What they break!! 😧 Link to comment Share on other sites More sharing options...
Morasain Posted March 6, 2020 Share Posted March 6, 2020 Glaives are still unable to crit on the explosion. This has been the case for about 3 months now. Link to comment Share on other sites More sharing options...
hazZzard Posted March 6, 2020 Share Posted March 6, 2020 3 minutes ago, Plagha said: wtf... That's what happens with stars in warframe 😉 remember rubico? scoliac? catchmoon? haven't seen them for a while 😉 Link to comment Share on other sites More sharing options...
A.yatan Posted March 6, 2020 Share Posted March 6, 2020 vor 25 Minuten schrieb Afterburner_X: Hey, with so many things coming back recently (Plague Star, Acolytes and Primed Chamber) can we also get Raids back in the future? It has been over 2 years since their removal. They were listed at the Roadmap of 2019, but no real informations about them yet. It would make me happy if Raids could have a comeback in 2020. Some more challenging content that I could play at a daily basis. I do agree that raids coming back would be nice and I personally would also like the old raids coming back, but if I remember right Steve mentioned that when raids would be coming back they would only use the squad link system instead of 8 players, which while probably pretty cool is in my opinion not good enough. So I doubt that we will get anything of the likes back this year, sadly. Link to comment Share on other sites More sharing options...
DSAUSAGE Posted March 6, 2020 Share Posted March 6, 2020 NO! NOT ANY FALL OFF!! you can stagger me 30sec or blow me off 300 miles away, but dont take dmg away! you know what "AOE WEAPON" is?? Link to comment Share on other sites More sharing options...
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