-Okusari Posted March 6, 2020 Share Posted March 6, 2020 (edited) Add old staticor dmg it got too low dmg to the nerfs he got he got reduced dmg on aoe like 6-17 dmg and knockdowns on some maps is annoying like u knock yourself too easy and die from a sniper shot ._. image old staticor were bad at distances,new is bad if the enemy is in front at 10m and if he is at 60m Edited March 6, 2020 by -Okusari Link to comment Share on other sites More sharing options...
(NSW)Quarky Posted March 6, 2020 Share Posted March 6, 2020 Good! Crutches should be bad. 6 Link to comment Share on other sites More sharing options...
Tachmag Posted March 6, 2020 Share Posted March 6, 2020 Bruh 6 Link to comment Share on other sites More sharing options...
Sevek7 Posted March 7, 2020 Share Posted March 7, 2020 Let me get this straight, you want a weapon that 1) Doesn't require aiming 2) Has knockdown 3) Has huge AOE 4) Has good damage No thanks. 9 Link to comment Share on other sites More sharing options...
-Okusari Posted March 7, 2020 Author Share Posted March 7, 2020 1 hour ago, Sevek7 said: Let me get this straight, you want a weapon that 1) Doesn't require aiming 2) Has knockdown 3) Has huge AOE 4) Has good damage No thanks. Now i get knockdown from it,i deal 8 -17 dmg on globe ,,aoe" dmg and with staticor i can't use rolls ,i have to direct hit with it ao i can kill Link to comment Share on other sites More sharing options...
FatherAtlas Posted March 7, 2020 Share Posted March 7, 2020 Personally id have no issue with the knockdown if it weren't the fact that its knockdown zone/bubble wasn't so ungodly huge. The main issue i feel people are having is the weapon knocks then down from 10m away so its impossible to use in tighter maps. Yes we should have some sort of disadvantage but they really should dial it down a little bit or change the disadvantage all together. Personally i feel knockdown for it isnt a good idea but something like a smaller range or less aoe range. Knockdown only makes it clunky and hard to use, it already suffer from range anyways with its travel time being a little slow. Link to comment Share on other sites More sharing options...
-Okusari Posted March 7, 2020 Author Share Posted March 7, 2020 6 hours ago, FatherAtlas said: Personally id have no issue with the knockdown if it weren't the fact that its knockdown zone/bubble wasn't so ungodly huge. The main issue i feel people are having is the weapon knocks then down from 10m away so its impossible to use in tighter maps. Yes we should have some sort of disadvantage but they really should dial it down a little bit or change the disadvantage all together. Personally i feel knockdown for it isnt a good idea but something like a smaller range or less aoe range. Knockdown only makes it clunky and hard to use, it already suffer from range anyways with its travel time being a little slow. Neither to the wide map ,u have no chance to go on snipers with staticor and the only bonus to us (tight ) room were off cuz of dmg fall and knockdown also imo they should up the dmg or atleast to remove knockdown and range of bobble by 50% Link to comment Share on other sites More sharing options...
--Q--ualityContent Posted March 7, 2020 Share Posted March 7, 2020 The Staticor was a atrocity in Conclave and I think players who abused it should be ashamed of themselves, now honestly stop whining, you had your 5 minutes with it. 4 Link to comment Share on other sites More sharing options...
Tachmag Posted March 7, 2020 Share Posted March 7, 2020 The Staticor is still busted btw. 2 Link to comment Share on other sites More sharing options...
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