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Quatz Alt Fire Feels Broken


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I just recently built the Quatz and noticed in the simulcrum that the alt fire is super buggy.
There's no animation to swap between the fire modes, it's really laggy plus sometimes it changes between the two fire rates over and over for a few seconds after the gun catches up with how many times you press the altfire button.

Maybe this is working as intended, but the Fulmin has a very similar altfire mechanic, feels smooth when activated and has a visual cue to show that it has been engaged. It really feels like the game is lagging on specifically the input for Quatz's alt fire activation.

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