8faiNt Posted March 10, 2020 Share Posted March 10, 2020 It takes longer for survival doors to open for the first time after you hack the panel. It has got nothing to do with lag/ping. Even when I'm the host, it is opening delayed. Link to comment Share on other sites More sharing options...
Foo_Prime Posted March 10, 2020 Share Posted March 10, 2020 (edited) To clarify, OP talks only about the first door after hacking the starting console. /Foo Edited March 11, 2020 by Foo_Prime Link to comment Share on other sites More sharing options...
8faiNt Posted March 10, 2020 Author Share Posted March 10, 2020 1 hour ago, Foo_Prime said: Played many survivals today both as a host and client. No problem with the doors. DE will NOT look into this if it's not wide-spread and only happens to you. I suggest you restart your router to get a new IP from you ISP. /Foo I already said it has got nothing to do with connection /foo Link to comment Share on other sites More sharing options...
Foo_Prime Posted March 10, 2020 Share Posted March 10, 2020 (edited) Edit: Irrelevant Edited March 11, 2020 by Foo_Prime Link to comment Share on other sites More sharing options...
8faiNt Posted March 10, 2020 Author Share Posted March 10, 2020 (edited) 16 minutes ago, Foo_Prime said: Since you don't control your ISP's stack firewall, you don't know if it's not a conn issue. Getting a new IP usually solves ISP firewall issues with clients. And if it happens only to you.... I mean... /Foo just because you havent experienced it, it doesnt mean it's only happening to me. After the mainline update, a lot of things got really messy and game breaking. Just because you havent experienced those bugs it doesnt mean that they dont exist. Your point is... pointless. I agree about one thing though, for them to speed up bugfixing, there has to be a crowd of people talking about the same thing. /foo You also need to understand that Im not the only one with delayed doors. Its the whole squad regardless, its client or host. /foo Edited March 10, 2020 by 8faiNt Link to comment Share on other sites More sharing options...
Foo_Prime Posted March 10, 2020 Share Posted March 10, 2020 (edited) Edit: Irrelevant /Foo Edited March 11, 2020 by Foo_Prime Link to comment Share on other sites More sharing options...
8faiNt Posted March 10, 2020 Author Share Posted March 10, 2020 (edited) 19 minutes ago, Foo_Prime said: You probably can imagine how many times I had problems with doors in my 2100+ hours in WF and it was always a connection issue (usually host lived in the woods :P). If my point was pointless you would see at least one more post about survival doors. It's been 3h since your first post. Did you get a new IP? Did you try a survival after? Do you still have slow survival doors after new IP? /Foo Its really annoying that you keep pushing the same thing and repeating yourself even though, I already said in the thread that its not because of the connection even before you came here talking about the same thing. Like, what's your problem? Its not it. move on pal. /foo Are you also unaware that they ve changed stuff with the mainline update? On 2020-03-05 at 6:32 PM, [DE]Megan said: Heavily optimized Survival missions. Replaced the old script used in Survival missions with a new one that can perform up to 90% faster! It's clear that something has changed and delayed door opening is the conclusion of that. Quote You probably can imagine how many times I had problems with doors in my 2100+ hours in WF and it was always a connection issue (usually host lived in the woods :P). 3 hours ago, 8faiNt said: It has got nothing to do with lag/ping. Even when I'm the host, it is opening delayed. You either have reading comprehension problem or you are just messing with me at this point. /foo Quote Edit: Also verify and optimize cache before next survival. 29 minutes ago, 8faiNt said: You also need to understand that Im not the only one with delayed doors. Its the whole squad regardless, its client or host. /foo Edited March 10, 2020 by 8faiNt Link to comment Share on other sites More sharing options...
Foo_Prime Posted March 10, 2020 Share Posted March 10, 2020 (edited) Edit: Irrelevant /Foo Edited March 11, 2020 by Foo_Prime Link to comment Share on other sites More sharing options...
8faiNt Posted March 10, 2020 Author Share Posted March 10, 2020 (edited) 3 minutes ago, Foo_Prime said: Edit: Also verify and optimize cache before next survival. Oh yeah, it cant be the new changed script for survival, it must be because we, as the whole squad, gotto optimize cache. got it. do you even understand what I am saying at this point? like, do you understand how funny you sound like right now? Edited March 10, 2020 by 8faiNt Link to comment Share on other sites More sharing options...
Kalidar Posted March 10, 2020 Share Posted March 10, 2020 The door delay happens to me every time as well, it never did that before the patch. Link to comment Share on other sites More sharing options...
Foo_Prime Posted March 11, 2020 Share Posted March 11, 2020 (edited) Edit: Irrelevant /Foo Edited March 11, 2020 by Foo_Prime Link to comment Share on other sites More sharing options...
-AoN-CanoLathra- Posted March 11, 2020 Share Posted March 11, 2020 (edited) Same issue here. The 'lockdown' notification lingers for 1-2 seconds after someone hacks the panel, then it opens. No correlation to internet connectivity or host/client. Even happens when solo. If it were lag, the door would show as unlocked, but not open when next to it. That's not what's happening here. And I noticed this since the update first dropped, just didn't think to post until I saw this thread. Edited March 11, 2020 by -AoN-CanoLathra- Link to comment Share on other sites More sharing options...
8faiNt Posted March 11, 2020 Author Share Posted March 11, 2020 13 minutes ago, Foo_Prime said: Now we are getting somewhere... no. you are not. but we are for sure. Link to comment Share on other sites More sharing options...
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