Jump to content
Update 39: Isleweaver: Share Bug Reports and Feedback Here! ×

Recommended Posts

Posted
42 minutes ago, Nehra96 said:

Exactly, this is what my initial post was about, it's not a priority now, and very likely ain't gonna be anytime soon either. But you love making false assumptions so you can have it. I never said it will never be done. I have zero interest in conversing with someone who likes to manufacture what others really think about

Then why did you start arguing against it?

On 2020-03-11 at 8:47 AM, Nehra96 said:

Are you serious? You can sell other corrupted mods you get or even trade them for the one you want. Should DE use valuable time and energy over such a small issue? And that too at a time like this where so much stuff is dying to get their attention and efforts. 

Nobody was saying DE should do this with the utmost importance, yet you did the same thing with others, You have "manufactured what others really think about".
I'm sorry if I've upset you, but you really need get a grip on things, this argument wouldn't have been necessary if you just took the diplomatic stance, of understanding their point of view and coming up with suggestions, but still pointing out that this is by no means important enough to neglect other things.

You instead made the choice to criticise the person for not having the foresight to participate in trading for said mods in order to have multiple versions of it to use rather than complain on the forums, and proceed to invalidate their agreement that this would be a nice addition to the game, that is what your stance is on it from that first post you made, it is exactly what comes out of it, it tells me that you're against such an addition with no other information to add.

Other people do not share the same thought process as you, with so little information your post comes off as I described, I apologize for replying to you, have a nice day.

 

Posted
1 minute ago, SocialFox said:

Other people do not share the same thought process as you, with so little information your post comes off as I described, I apologize for replying to you, have a nice day.

Thank you, have a nice day as well. My points all stand. You got your feathers ruffled, for which I, offer you a comb. 🙂

Posted

This is something I have been wanting for a while. A way to basically "throttle down" a mod I am equipping. Why this hasn't been implemented in some form was once explained by database requirements. Now I don't know how they envisioned the system to work, but I really don't see a system where you can choose if you want the mod to be equipped at any level between 0 and whatever you have it unlocked at being more database taxing then a portion of the playerbase having multiple mods on tap, majority of them unused but still at some different level. 

As for this issue being "fixable" with forma, I don't agree to that. I have a problem with this through over-specialization. Meaning to try different builds I'd need to spend forma constantly to go from one polarity to another or to have duplicate frames with differing polarities. I am also not a fan of "universal forma/polarity" as I believe it diminishes the value of the choice being made of what polarity to choose. Maybe if they were limited in how many a frame can take (two at the most) they wouldn't be so much of a "must have" but I still think a universal polarity would be a wrong step to take in reigning in power creep. 

Posted
On 2020-03-11 at 9:22 AM, Reaper76OTP said:

Also, mods like amalgam serration work well for some frames, but gets to be too fast on frames with higher base move speed, rendering me unable to aim precisely whilst sprinting.

This part seems like a way too specific you problem.

Posted (edited)
1 hour ago, Nehra96 said:

Thank you, have a nice day as well. My points all stand. You got your feathers ruffled, for which I, offer you a comb. 🙂

I see, so you're giving me pointy things now, to prove your point(s), touche, I accept, but hey, at least my feathers look better now

 

1 hour ago, (XB1)Muttz v2 said:

Erm if you need a lower ranked primed fury or primed vigor have you considered using fury or vigor?

Try doing that with umbral/sacrificial mods, I wasn't referring specifically to the primed version of those mods, but rather the unobtainable more than once version. it is literally impossible to have more than one Prime Fury/Vigor on your account due to the way those mods are rewarded, and no the regular ones are too low in mod level/stats when trying to use up mod capacity on a frame, which is where mod level adjustment comes in.

And yes, the Umbral variants have their own non-umbral versions, but having more than one of the set equipped boosts them, and adds extra stats.

Edited by SocialFox
Posted
53 minutes ago, SocialFox said:

I see, so you're giving me pointy things now, to prove your point(s), touche, I accept, but hey, at least my feathers look better now

 

Try doing that with umbral/sacrificial mods, I wasn't referring specifically to the primed version of those mods, but rather the unobtainable more than once version. it is literally impossible to have more than one Prime Fury/Vigor on your account due to the way those mods are rewarded, and no the regular ones are too low in mod level/stats when trying to use up mod capacity on a frame, which is where mod level adjustment comes in.

And yes, the Umbral variants have their own non-umbral versions, but having more than one of the set equipped boosts them, and adds extra stats.

I personally think replaying the quest should give a second copy of umbral mods, or hopefully there will be another umbral frame/quest in the near future. There are only a handfull of login reward mods and really buildcraft is working out the best use of what you have or can get and making it work.

A wholesale way to change the ranking on any mod would affect there value in the market. At the moment vault runs are a easy way for new'ish players to farm something they can sell for 20 30 60 plat, it gives free to play players a chance. If those mods were considerabley devalued then not only would that mean less chances to farm plat but also more people would just buy them rather than farm them which devalues the whole top right corner of the starchart. Devaluing content is not something i want to see, giving players less to do? Really? Because 1 or 2 of a few peoples builds need a rank 9 prime fury? 

I do understand how annoying it is when something just dont fit, but i personally work around it and make it work. Tbh ajustable mods wouldnt really affect me either way, i have multiples of every mod that can be farmed and i dont need to farm plat. But i do think its a step in the wrong direction for the game as a whole. However if owning one of a mod unlocked a way to get more copys of it, like you can get chroma parts from the santuary shop, i think that would be good.

Posted
On 2020-03-11 at 3:46 AM, Lion said:

 

Not so much in the case of Umbra mods. Even then, using an Umbra forma almost feels too wasteful, even for a frame you'd consider maining (which in and of itself defeats the purpose of the game - experiencing new Warframes.)

I agree they need to remove Umbral mods. Then we are all happy 🙂Happy Fun GIF

Posted
On 2020-03-11 at 3:46 AM, Lion said:

 

Not so much in the case of Umbra mods. Even then, using an Umbra forma almost feels too wasteful, even for a frame you'd consider maining (which in and of itself defeats the purpose of the game - experiencing new Warframes.)

I agree they need to remove Umbral mods. Then we are all happy 🙂Happy Fun GIF

Posted
On 2020-03-11 at 4:46 AM, Lion said:

Even then, using an Umbra forma almost feels too wasteful, even for a frame you'd consider maining (which in and of itself defeats the purpose of the game - experiencing new Warframes.)

Especially when they can't release Nightwaves seasons in a timely manner, we should be mid-way to our next Uforma right now, instead we're waiting on the next season to be released (which is why I think they should give a free one when the next season starts, since everyone would've had it by then). 

On 2020-03-11 at 4:47 AM, Nehra96 said:

Should DE use valuable time and energy over such a small issue?

DE wasted time and resources on a non-issue, Stance Formas. I think they have ample time to add something like mod downgrades, considering they did so recently with arcane downgrades.

On 2020-03-12 at 4:32 AM, taiiat said:

as every time you switch Warframes you might need to go to your Mods Terminal and change the Rank of a Mod(s).
doesn't sound very elegant/convenient to me.

Why not just allow it to save at different intervals?

So you have an R10 primed mod for example, you have it at R10 for your trinity, R8 for your Valkyr and R6 for your Rhino. You'd have the ability to select what 'rank' it would be for that build, without changing it's value (meaning it's still R10 but only draining/giving power of a R 8/6 for your valkyr/rhino from previous examples).

While I don't know the endeavour this would be for coding, I think it would be a much simpler approach then having 10 of the same mod each with a different rank. Or even a drop down menu. I just envisioned clicking one of the rank 'circles' that show it's overall rank, then it levels or delevels based on what you selected. 

  • Like 1
Posted
53 minutes ago, Tinklzs said:

So you have an R10 primed mod for example, you have it at R10 for your trinity, R8 for your Valkyr and R6 for your Rhino. You'd have the ability to select what 'rank' it would be for that build, without changing it's value (meaning it's still R10 but only draining/giving power of a R 8/6 for your valkyr/rhino from previous examples).

While I don't know the endeavour this would be for coding, I think it would be a much simpler approach then having 10 of the same mod each with a different rank. Or even a drop down menu. I just envisioned clicking one of the rank 'circles' that show it's overall rank, then it levels or delevels based on what you selected. 

Account saving wise that's more complicated than just having multiple Copies of a Mod - Mods are saved in your Account with an ID and a Rank, two Bits, another Bit for the number of those.

if you want to have a custom Rank for every Mod on every Warframe, that's more storage space than just having 4, 5, 6, 8 copies of a Mod. as long as you didn't have more than a few Warframes it could work, but well, we have more than just a few, don't we.

Posted

The underclocking should be a new variable saved to each individual build (because that's where it's used and the only place it needs to change, the only place the differing mod strength will matter), not changing the Mod data itself. No refunds of Endo are needed for selecting a lower power, as various power levels up to the max rank you have available can be used in various builds at each of those levels.

 

Guest
This topic is now closed to further replies.
×
×
  • Create New...