Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×
  • 0

I'm stuck on mr9 with ivara prime


(NSW)Bigirl
 Share

Question

Recommended Posts

  • 0

Assuming you go invisible immediately with Ivara, the only issue becomes energy management and how good you are at judging roll distance. Enemies will also notice dead bodies now, so fire off a few sleep arrows at any enemies you think might notice the body.

Unfortunately with the removal of channeling you can't just disintegrate enemies anymore.

Edited by Horonelius
Link to comment
Share on other sites

  • 0

Do quests till you get umbra and the skiajati. Stealth kills make you invisible. I think MR9 is the stealth one and it. Is. A. Pain! Look up YT vids on it but honestly those are just recommendations since each Tenno is different and has their own ways of going about it.

Link to comment
Share on other sites

  • 0
3 hours ago, (NSW)Bigirl said:

can you tell me what should I do please.

Try to be speedy and reckless. The enemy patterns seem to always be the same, so you can find a path by trial and error.

I found the first two sections to be easy, in the last section I would disregard cover and immediately run towards the high ground, on the right side, while dispatching enemies along the way. The remaining enemies should be easy once you have secured the high ground.

Link to comment
Share on other sites

  • 0
6 hours ago, Horonelius said:

Assuming you go invisible immediately with Ivara, the only issue becomes energy management and how good you are at judging roll distance. Enemies will also notice dead bodies now, so fire off a few sleep arrows at any enemies you think might notice the body.

Unfortunately with the removal of channeling you can't just disintegrate enemies anymore.

Abilites are NOT allowed in MR9 test, unfortunately.

Also after update that kiled 90% of stealth content (reducing it to inviz frames) MR9 (and I think 19) test become a nightmare - I used all my zoo of WF in practice and only hevily modded Redeemer (P) and (optional) Banchee seems to work reliable results.

Link to comment
Share on other sites

  • 0
6 hours ago, Horonelius said:

Assuming you go invisible immediately with Ivara, the only issue becomes energy management and how good you are at judging roll distance. Enemies will also notice dead bodies now, so fire off a few sleep arrows at any enemies you think might notice the body.

Unfortunately with the removal of channeling you can't just disintegrate enemies anymore.

Cannot use abilities in MR9 test.

That being said, this test can be done easily with Wisp, if wisp isn't available, then ranged melee all the way (redeemer, glaive, sarpa, etc.)

Did this test back in the day on excalibur, and did it again just to see if it's still doable with beginner stuff (note non-prime redeemer), and while enemies can see you and instantly turn around when they notice something and get alerted, as long as you stay out of their line of sight, you're good.

Stay a while, look around, see where their paths take them, and snipe them from afar.
As long as "You" are not seen, it does not matter if they do get alerted.

Edited by SocialFox
Link to comment
Share on other sites

  • 0
1 hour ago, Gunner6011 said:

Abilites are NOT allowed in MR9 test, unfortunately.

Also after update that kiled 90% of stealth content (reducing it to inviz frames) MR9 (and I think 19) test become a nightmare - I used all my zoo of WF in practice and only hevily modded Redeemer (P) and (optional) Banchee seems to work reliable results.

uuf...you never had or considered wisp?
both tests are rendered easy with her

Link to comment
Share on other sites

  • 0

The latest patches on PC mentioned...

"optimized enemy awareness" 

That one little line.... I hope it means they un-borked all the stealth mechanics they previously BROKE and have never even acknowledged!!!

-Focus farming

-Mastery tests

-Silenced weapons

-Detection ranges in open world maps...  

Link to comment
Share on other sites

  • 0
1 hour ago, (PS4)AbBaNdOn_ said:

That one little line.... I hope it means they un-borked all the stealth mechanics they previously BROKE and have never even acknowledged!!! 

Nope they still see you from 5 miles away. I did the MR9 test the other day to remind myself of what it was and as soon as I popped my head from the cover of section 2 an enemy on the far side of section 3 saw me and started shooting.

These tests used to be so much easier. Before, enemies needed you to be basically sniffing them in order for them to see you and the stealth tests were trivial, but the alternative we got with this 5 mile detection range is much worse.

Edited by EDM774
Link to comment
Share on other sites

  • 0
11 hours ago, MagusRom said:

Do quests till you get umbra and the skiajati. Stealth kills make you invisible. I think MR9 is the stealth one and it. Is. A. Pain! Look up YT vids on it but honestly those are just recommendations since each Tenno is different and has their own ways of going about it.

I have umbra 

  • Like 1
Link to comment
Share on other sites

  • 0
1 hour ago, EDM774 said:

Nope they still see you from 5 miles away. I did the MR9 test the other day to remind myself of what it was and as soon as I popped my head from the cover of section 2 an enemy on the far side of section 3 saw me and started shooting.

These tests used to be so much easier. Before, enemies needed you to be basically sniffing them in order for them to see you and the stealth tests were trivial, but the alternative we got with this 5 mile detection range is much worse.

I loved Tenchu games so this test was for me; laughable. It requires patience and timing but it isn't impossible. When I did it I hadn't even completed Natah so had no Skiajati I did have Hate and Dread. First wait for the three front most to split: one left one right. Aim glide to one and kill. If done just at the corners, you will not be spotted but wait until the guards pass. Return to start platform repeat. With those three, the central area unlocks. I watched shadows to time my pounces but I recommend practicing it until comfortable. The final section is mostly sprint > kill> both side guards then dash up to the last one on final platform once you know he goes anticlockwise around his post. MR9 complete

Link to comment
Share on other sites

  • 0
24 minutes ago, (PS4)Claudija said:

~snip~

I know how the game works my dude. I can do the test without problems with any melee weapon. The only thing that changes is the amount of time needed to complete it. With some weapons you go in and brainlessly execute folks (skiajati) but most weapons that aren't the skiajati or gunblades require learning the path patterns of the mobs and timing your kills with their most vulnerable state on their path.

My previous comment was about the bandaid fix to blind enemies making them too sensitive. There needs to be a balance in the enemy detection algorithm, not too short and not 5 miles long.

Link to comment
Share on other sites

  • 0
20 minutes ago, EDM774 said:

I know how the game works my dude. I can do the test without problems with any melee weapon. The only thing that changes is the amount of time needed to complete it. With some weapons you go in and brainlessly execute folks (skiajati) but most weapons that aren't the skiajati or gunblades require learning the path patterns of the mobs and timing your kills with their most vulnerable state on their path.

My previous comment was about the bandaid fix to blind enemies making them too sensitive. There needs to be a balance in the enemy detection algorithm, not too short and not 5 miles long.

what bothers me is how neither Corpus nor Grineer have any courage. Soon as they sniff you: alarms go off. The most annoying has to be Void Fissures in Spy missions as you can be Ivara/ Loki and you're Duration-Efficiency to the teeth - all going great then pow! soon as that darned Void team arrive the alarms go mental and now you're punished for nothing you did which means no Rot C rewards if you had a perfect run to that point.

Link to comment
Share on other sites

  • 0
13 minutes ago, (PS4)Claudija said:

what bothers me is how neither Corpus nor Grineer have any courage. Soon as they sniff you: alarms go off. The most annoying has to be Void Fissures in Spy missions as you can be Ivara/ Loki and you're Duration-Efficiency to the teeth - all going great then pow! soon as that darned Void team arrive the alarms go mental and now you're punished for nothing you did which means no Rot C rewards if you had a perfect run to that point.

I agree but a little correction to a small misconception you have at the end: Spy mission rotations are based on vaults hacked, not how good you hacked them. 1vault = rot A , 2 = B , 3 = C. Triggering the alarms or not has no effect as long as you don't let the data get destroyed or trigger all 3 and the mission becomes an exterminate.

Edited by EDM774
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...