Culaio Posted March 12, 2020 Share Posted March 12, 2020 (edited) There was thread created by @Raskol in november of 2019 talking about what element bonus is best for each kuva weapon and whatever its better to have high or low bonus(in some rare cases it was actually better to have low bonus to maximize weapon potential), here is link to the thread: So I was wondering if anyone knows how recent changes to status including removal of IPS weightening affected what are currently best elements for each kuva weapon, including whatever its better to have high or low bonus. Also since that thread was pretty old it didnt include what are best elements for kuva nukor, hind and bramma so I am also interested about best elelemtns for them too. Edited March 12, 2020 by Culaio Link to comment Share on other sites More sharing options...
Diavoros Posted March 12, 2020 Share Posted March 12, 2020 Before was Toxin>Heat>Radiation AFAIK; while Corrosive and Gas are rather dead now, Viral is still a fair reason to get the base Toxin bonus. On the other hand, provided you still slap 2x 60/60 in the weapon to get advantage of more status procs, base heat for Viral+Heat is also a good choice. Link to comment Share on other sites More sharing options...
8faiNt Posted March 12, 2020 Share Posted March 12, 2020 (edited) heat then followed by toxin rest isn't worth it Edited March 12, 2020 by 8faiNt Link to comment Share on other sites More sharing options...
Zeyez Posted March 12, 2020 Share Posted March 12, 2020 i can see magnetic being useful if DE really meant when they did said that they want to remove status immunity from bosses which could be useful against profit taker (weaken its shield against every damage) and tridolon (which could create some space for madurai's substitute by debuffing eidolon's shield with magnetic), by using high RoF status with magnetic (weaken shield) + viral (weaken health) + fire (cut half of the armor) Link to comment Share on other sites More sharing options...
Tiltskillet Posted March 13, 2020 Share Posted March 13, 2020 { IMPACT } , duh. Link to comment Share on other sites More sharing options...
superiouz Posted March 13, 2020 Share Posted March 13, 2020 9 hours ago, Tiltskillet said: { IMPACT } , duh. imagine tridolon or orb knee dancing? Link to comment Share on other sites More sharing options...
tzadquiel Posted March 13, 2020 Share Posted March 13, 2020 depends on the weapon. toxic for rifles (primed cryo rounds exists), toxic for shotties (so you can still use primed charged shell if you still mod for corrosive, I do) cold/electric for melees, so primed fever strike can be used or just radiation all round, so you can have rad/viral with no additional mod slots Link to comment Share on other sites More sharing options...
SneakyErvin Posted March 13, 2020 Share Posted March 13, 2020 Aslong as you will still mod the weapon with atleast 2 other elemental mods heat is the way to go. No reason to pass up on the chance for a free 50% armor debuff. On Nukor I would however say Toxin, since you will be slapping the primed heat mod on it eitherway. So picking toxin will even out your corrosive or viral setup on it in order to give equal procs between heat and corrosive/viral. 1 Link to comment Share on other sites More sharing options...
HugintheCrow Posted March 13, 2020 Share Posted March 13, 2020 14 hours ago, Diavoros said: while Corrosive and Gas are rather dead now >Corrosive >dead 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂 1 Link to comment Share on other sites More sharing options...
Scruffel Posted March 13, 2020 Share Posted March 13, 2020 Honestly, I've been thinking that a Kuva Weapon with Magnetic could be good, since you could also apply Viral + Heat to it, and you'd be able to tackle any enemy type. Magnetic deals with Shields, Viral deals with Health (basically anything) and Heat deals with Armor. Although, you could probably get the same effect with Radiation, since Shields aren't that hard to deal with. 1 Link to comment Share on other sites More sharing options...
Tenno76856 Posted May 23, 2021 Share Posted May 23, 2021 Is the above still valid. Its been more than a year since the post was made. 3 new kuva weapons incoming at some point. Regarding Kuva Nukor i remember reading somewhere getting magnetic as bonus element would make it interesting? Link to comment Share on other sites More sharing options...
Her_Lovely_Tentacles Posted May 23, 2021 Share Posted May 23, 2021 I prefer Magnetic on all my Kuva weapons by now. The impact on TTK (time to kill) against highly armored enemies is negligible compared to other elements, but against heavily shielded enemies, even a single magnetic proc is a blessing and reduces TTK significantly. Link to comment Share on other sites More sharing options...
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