(NSW)Sim11 Posted March 23, 2020 Share Posted March 23, 2020 I'm heartbroken. Mirages 3 basically doesn't work anymore in Eidolon battles. Any1 know any suggestions on how to activate that dmg buff at night? Link to comment Share on other sites More sharing options...
(NSW)Sim11 Posted March 23, 2020 Author Share Posted March 23, 2020 I'm heartbroken. Mirages 3 basically doesn't work anymore in Eidolon battles. Any1 know any suggestions on how to activate that dmg buff at night? Link to comment Share on other sites More sharing options...
Traumtulpe Posted March 23, 2020 Share Posted March 23, 2020 DE should just already give you the option to choose which buff to activate. They even gave this functionality to Grendel and Titania. There is no excuse. 8 Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted March 23, 2020 Share Posted March 23, 2020 She needs a rework. Any frame that has to relying on niche gimmicks that revolve around unintended effects should never exist. 5 Link to comment Share on other sites More sharing options...
(PSN)Gammatron- Posted March 24, 2020 Share Posted March 24, 2020 I absolutely Agree Mirage should just choose the buff wanted for her #3, like Titantia, and Recently Grendel, and Even Vauban can choose Link to comment Share on other sites More sharing options...
Birdframe_Prime Posted March 24, 2020 Share Posted March 24, 2020 Pitch a Rework to her 2! New 2; 'Stage Lights' Create a radius around Mirage for a set duration, can be recast before end of Duration, changing the state of Stage Lights when recasting will refund 50% of the energy used. Lights Down creates a radial darkness that will coat everything in the initial casting range with traps, enemies that touch or interact with those traps will be stunned and temporarily become unaware. Mirage carries the effects of Lights Down with her in a smaller radius and can continue applying the effects in a trail of destruction behind her. Lights Up creates a radial light that will coat everything in the casting range with traps, enemies that touch or interact with those traps will be blinded and damaged based on the trap they touch. Mirage carries the effects of Lights Up with her and can continue applying the effects in a trail of destruction behind her. Synergy; Stage Lights generates the maximum value of Darkness or Light necessary for her 3. Link to comment Share on other sites More sharing options...
five13 Posted March 30, 2020 Share Posted March 30, 2020 I'd rather not lose her 2, the interactions it has with in-game objects are a lot of fun 1 Link to comment Share on other sites More sharing options...
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