Adamant80 Posted March 24, 2020 Share Posted March 24, 2020 25 minutes ago, siamesesnow said: So is there anyway to join a railjack crew from the flotilla or do I have to set up a squad in recruiting first? I too wish to know. 1 Link to comment Share on other sites More sharing options...
Opetyr Posted March 24, 2020 Share Posted March 24, 2020 Yeah finally "Early March" Link to comment Share on other sites More sharing options...
ValinorAtani Posted March 24, 2020 Share Posted March 24, 2020 vor 9 Minuten schrieb supernils: Calling Warframe buggy is really a joke. Makes me question the gaming experience of those people. Warframe is actually pretty streamlined. If all you've ever played is Overwatch you might think Warframe is buggy. Just look at the amount of fixes in this patch (and compare it to let's say PUBG). Sorry that I have some expectations for a working product... 7 Link to comment Share on other sites More sharing options...
GrimAtrament Posted March 24, 2020 Share Posted March 24, 2020 why wount it let us join squards what the heck? why are you launching empty railjacks into space? 1 Link to comment Share on other sites More sharing options...
Cyanide2018 Posted March 24, 2020 Share Posted March 24, 2020 Just now, hazerddex said: why wount it let us join squards what the heck? why are you launching empty railjacks into space? I'd like to know that too. Ground assaults don't suffer from that problem. 1 Link to comment Share on other sites More sharing options...
Satsuki_Hyphen Posted March 24, 2020 Share Posted March 24, 2020 (edited) Yaaaaaay ! Thanks DE ! 😆 Edited March 24, 2020 by Satsuki_Hyphen Link to comment Share on other sites More sharing options...
Ozais Posted March 24, 2020 Share Posted March 24, 2020 31 minutes ago, AdagioPravda said: First things first, thx to DE for this update. But I have a question. Where are the primary kitguns we were promised with Scarlet Spear? Was SO looking forward to them and all Zuud has are the same old secondaries. Which are awesome, mind you. I love kitguns. But I'd love me some more. yeah were are they i was looking forward to this update because of the primary kitgun parts Link to comment Share on other sites More sharing options...
YuuKhee Posted March 24, 2020 Share Posted March 24, 2020 Still no fix for Kuva Nukor beam chain issues Link to comment Share on other sites More sharing options...
Cyanide2018 Posted March 24, 2020 Share Posted March 24, 2020 Ground assault. 10 waves, 33 minutes, 825 credits. This is horrible given the arcane prices as they are now. 6 Link to comment Share on other sites More sharing options...
Sapphirya Posted March 24, 2020 Share Posted March 24, 2020 People cited grind as the biggest problem with Warframe at the end of last year's community poll, and yet the brand-new event of 2020 is a bucket of insane grind. To quote Dewey, "I expect nothing and I'm still let down." I guess the new deluxe stuff looks nice though. 7 Link to comment Share on other sites More sharing options...
Acersecomic Posted March 24, 2020 Share Posted March 24, 2020 Oh thank you! THANK YOU! I can finally turn off that stupid low gravity on Zephyr and oilfeet on Nezha ❤️ FINALLY they can be fun to play. Ugh, been asking for this for a long time and those two things have been the main reason for not getting even near Zephyr. Thank you, DE, thank you! Link to comment Share on other sites More sharing options...
Mu_Gera Posted March 24, 2020 Share Posted March 24, 2020 2 hours ago, [DE]Megan said: (Rifle/Pistol - No AoE) Couldn't the main projectile instead of the aoe just worked on energy/health orbs? Or maybe throw a bone at them since the nerf and made it so the aoe works on orbs? Link to comment Share on other sites More sharing options...
Borg1611 Posted March 24, 2020 Share Posted March 24, 2020 21 minutes ago, papry said: Same here not gonna bother to play with these price ! It seems like the only reasonable way to get points might be the bonus system, but I don't understand how it works currently. IE: End of Wave Bonus Tiers: If you defeat the required amount of Murex in a Scarlet Spear Flotilla, you will get bonus VICTORY PAYOUT. Your Victory Payout earns you more Operation points depending on your rank! Rank I (Ground or Space): 2000 Rank II (Ground or Space): 6000 Rank III (Ground or Space): 10,000 That seems like it could be the main way to get points but I have no idea what it's talking about it or how you get the bonus. Link to comment Share on other sites More sharing options...
standardheadache Posted March 24, 2020 Share Posted March 24, 2020 (edited) I know this probably won't get much attention, but there's still some bugs in conclave that affect balance (and result in people farming standing). There's also a few discussions going on regarding recent changes to PvE that have bled over into conclave: No thread has been made about it, but Zakti may also need some extra tweaking in conclave with the changes to status effects as well. Edited March 24, 2020 by standardheadache 3 Link to comment Share on other sites More sharing options...
BlindStalker Posted March 24, 2020 Share Posted March 24, 2020 (edited) 6 hours ago, [DE]Megan said: Made Fall Off changes to the following weapons: Redeemer Fall Off increased from 20-40m to 10-20m. Redeemer Prime Fall Off increased from 20-40m to 10-30m. Lmao, am I reading this correctly? 10m is not more than 20m (and 40m is not more than 30m). So you decreased the range by 10m on the prime variant (and similar on regular)? Who wrote these patch notes? Shouldn't this be written as this? 6 hours ago, [DE]Megan said: Made Fall Off changes to the following weapons: Redeemer Fall Off decreased from 20-40m to 10-20m. Redeemer Prime Fall Off decreased from 20-40m to 10-30m. It's just really confusing to read to me, but I get what you mean. Fall off damage starts kicking at much closer range now. Edited March 24, 2020 by BlindStalker Link to comment Share on other sites More sharing options...
Leon-Darkheart Posted March 24, 2020 Share Posted March 24, 2020 "Zephyr: Anchored Glide Disable Zephyr passive ability. Increase power strength by 15%. Nezha: Controlled Slide Disable Nezha passive ability. Increase power strength by 15%." Ok. As good as the idea sure sounds (since both passives are kind just optional for those frames in some situations), as bad it kinda is what you get for using those. I mean a whole slot and 7 mod points for "just" 15% power strength for losing the whole passive? It gives other power strength mods which do way better if you really "need" just that little bit... Srs to say that that should be more. make it 25% at least and than i see sure its worth using but 15%? Link to comment Share on other sites More sharing options...
Mu_Gera Posted March 24, 2020 Share Posted March 24, 2020 3 hours ago, [DE]Megan said: This change was made to prevent Grendel from prog stopping missions where all Sentients must be exterminated for the mission to succeed. Still, why not just make it so it works like revenants thralls where the affected targets don't count towards the kill requirement? Link to comment Share on other sites More sharing options...
warthas1980 Posted March 24, 2020 Share Posted March 24, 2020 hace 2 horas, Firewolfslayer dijo: seems to only be working solo We can do the event solo? Plz tell me we can Link to comment Share on other sites More sharing options...
Yza_ Posted March 24, 2020 Share Posted March 24, 2020 why are the arcanes so expensive? oh my god Link to comment Share on other sites More sharing options...
ManChiken Posted March 24, 2020 Share Posted March 24, 2020 Link to comment Share on other sites More sharing options...
Pancoar Posted March 24, 2020 Share Posted March 24, 2020 What's with these prices and how few points you get? Come on... 1 Link to comment Share on other sites More sharing options...
notHunky Posted March 24, 2020 Share Posted March 24, 2020 The nerf on Magus Lockdown is way too harsh though. The damage being removed I can agree with, but limiting it to 1 tether per dash with a maximum of 2 active at once is just stupid for a pure CC ability. It should be at the very least 3 tethers per dash with a cap of 6 active tethers at once given how many enemies are active at any given time. 3 Link to comment Share on other sites More sharing options...
AdrienQua Posted March 24, 2020 Share Posted March 24, 2020 Redeemer nerf is a shame .... 2 Link to comment Share on other sites More sharing options...
Emperrier Posted March 24, 2020 Share Posted March 24, 2020 Still no explosive changes Full steam ahead on unwarranted Lockdown double nerf Boy you guys sure hate people having weapons they enjoy 3 Link to comment Share on other sites More sharing options...
VioletDarklight Posted March 24, 2020 Share Posted March 24, 2020 Operation disappointmentAll my clanmates waited for this "Clan" event. But this event is not even close to our expectations.We were hoping at least to be able to match with the clanmates or that the general table would be by region but not even that. My clanmates and others like to compete because it makes the event more entertaining and with a goal. No, it does not mean that because we compete we use exploits, a lot people have a bad idea of the competitive community. You guys should actually fix the bugs before launching or right away. Or test it before launching. We prepare a lot for this for nothing. A shame. All this work in the clan for nothing. And we know, we are not the only with this think. Sorry, but someone had to say it 😕 I love the game but... 😞 9 Link to comment Share on other sites More sharing options...
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