[DE]Megan Posted March 25, 2020 Share Posted March 25, 2020 Scarlet Spear: Hotfix 27.3.2 8+ Hours into Operation: Scarlet Spear has provided some great feedback and bug reporting thanks to you! We have been piling a list together of the Top Feedback Items that the team will be addressing in the coming days: Scarlet Spear Changes & Fixes Lowered the Condrix Health scaling for 2-4 player squads. Further Ground mission changes in terms of scaling are being discussed - stay tuned! The Murex Wave timer displayed in the Scarlet Spear Instance selector will now just display at the top, instead of redundantly beside each Instance. Improved UI/HUD messages for squads whose OpLinks require Reinforcements from players in the Flotilla. Reduced the distance at which you will see Emblems above players heads in the Flotilla. Fixed a crash for heavily loaded Scarlet Spear Flotillas. Fixed a Client crash that occurred when a Host migrated and said Client was punted back to their Orbiter. Fixed a crash that could occur when loading into a Railjack/Murex Raid mission. Fixed not receiving earned rewards in a Murex Raid if you returned to the Flotilla manually (less than 5 Murex). Fixed score discrepancies in the UI when a Host migration occurred in the Ground mission. Fixed cases of enemies not spawning after multiple mission runs with the Oplink. Fixed OpLink spawning more FX each time it gets spawned, and duplicate FX being created for each Client. This fix should also slightly improve performance! Fixed Oplink state appearing as a filepath in the Flotilla squad labels above the Murex/Earth holograms. Fixed a ghost of Flotilla players appearing in your Railjack upon starting a Murex Raid. Fixed a script error that resulted in an inability to deploy an Oplink if one was previously destroyed in the mission. Fixed a script error if the Railjack dies in a Murex Raid. Fixed a script error in the Scarlet Spear Ground mission due to destroyed OpLink. Fixes: Fixed a crash related to Sentinels. Potential fix for Vulkan drivers crashing the Steam overlay after it's injected into the Launcher. Fixed the Wreckage capacity limit pulse FX in the Railjack Configuration UI pulsing even when you aren’t reaching the limit. Fixed incorrect reference lines in Nova’s Leverian. Fixed a script error that occurred due to enemies attempting to flee while players are transitioning a level. Fixed a script error that resulted in forcing squadmates to log out. Link to comment Share on other sites More sharing options...
Voltage Posted March 25, 2020 Share Posted March 25, 2020 Thank you for the hotfix. Scarlet Spear unfortunately launched as an unpolished mess where the Railjack portion barely functions, and the ground squad is extremely tedious after a few hours worth of runs. I want to grind my way to having the new weapons and new Arcanes, but it's just not great as it feels as half baked as Empyrean as a whole. I understand you guys are seriously pinched from working at home and such, but please stop releasing an unpolished and unfinished update. Liches were the first red flag in the last few months, and it seems it's just continuing again. The matchmaking for this Operation is questionable. Squad Link is essentially a lie as well. Two completely separate missions linked by a yellow relay chat isn't exactly what I would consider to be squad linking. Players cannot even make custom flotillas comprised of clan members or custom 8 player squad links. You claimed this was a community event, but it hinges on flotilla activity. Nothing is worse in Warframe than being unable to go at your own pace. Slowing down in space because the random pub 4 squad on the ground is taking a while to produce codes is infuriating after the first few times. Rewards really need to be addressed. 8 players across the squad link should share the same points income one way or another. There should not be a situation where someone has an incentive to invest in a specific side of this event and not the other as this will create imbalance in the matchmaking structure. EDIT: Future hotfixes made this event much better. I think just a few more changes are needed to have a good product that is enjoyable to replay more than a few times. 😃 Link to comment Share on other sites More sharing options...
Zera Posted March 25, 2020 Share Posted March 25, 2020 Thanks! i hope u could make it more apparent on how high our score for the rewards are, its very.... confusing atm. Link to comment Share on other sites More sharing options...
-Milmo- Posted March 25, 2020 Share Posted March 25, 2020 Cool. Please fix mirage's clones not being able to throw glaives. Link to comment Share on other sites More sharing options...
Moko Posted March 25, 2020 Share Posted March 25, 2020 The grind is unbearable, this is just a Mobile Defense with extra steps... Link to comment Share on other sites More sharing options...
RoachyToasty Posted March 25, 2020 Share Posted March 25, 2020 they nerfed easy targets Link to comment Share on other sites More sharing options...
Revanx Posted March 25, 2020 Share Posted March 25, 2020 thanks as always. cheers to yall who are still fixing everything this late 🤣 Link to comment Share on other sites More sharing options...
Arcsyrine Posted March 25, 2020 Share Posted March 25, 2020 10:30pm wow! Thank you! Link to comment Share on other sites More sharing options...
Hello Posted March 25, 2020 Share Posted March 25, 2020 Thank you! Link to comment Share on other sites More sharing options...
Sir_Carl Posted March 25, 2020 Share Posted March 25, 2020 Any news regarding the Command Intrinsic? Link to comment Share on other sites More sharing options...
I.V.A.R.A Posted March 25, 2020 Share Posted March 25, 2020 Please reduce the grind, takes the fun out of the experience. Would be more enjoyable if we could buy something every run opposed to every 3 days. Link to comment Share on other sites More sharing options...
Chakravikari Posted March 25, 2020 Share Posted March 25, 2020 ok but can you make the event actually FUN to play? Link to comment Share on other sites More sharing options...
Dioxety Posted March 25, 2020 Share Posted March 25, 2020 Bring on the bug fixes. (We really needed them) Link to comment Share on other sites More sharing options...
Zedzee_true Posted March 25, 2020 Share Posted March 25, 2020 Mirage Prime PRIME PARTS still broken with the TENNOGEN GRAXX skin Link to comment Share on other sites More sharing options...
Duality52 Posted March 25, 2020 Share Posted March 25, 2020 Can the Fighter scaling get fixed first? Having them scale the same as the ground enemies will make them nigh unkillable. It gets even worse with Ramsleds and Splintryxs, where you might as well let them board you. It gets even far worse with Crewships, who can shred the Satelite in little under a single volley of its flak cannons. Link to comment Share on other sites More sharing options...
Heaven_Smile Posted March 25, 2020 Share Posted March 25, 2020 No fix for not receiving codes in Murex mission? Link to comment Share on other sites More sharing options...
Schritzophrenic Posted March 25, 2020 Share Posted March 25, 2020 Thanks for the hotfix guys. I think though, rewards should be lowered in price from 15k to 10k, and 20k to also 10k. Ive been grinding like mad and getting top tank a lot, and im still not there. Link to comment Share on other sites More sharing options...
DariusMcSwag Posted March 25, 2020 Share Posted March 25, 2020 Please consider removing the 100 Murex cap and timer. Making players wait in line to play your new update is not fun and makes people want to play the update less. Also please make the Flotilla have an option for private/clan only play. Right now the OpLink doesnt feel like an interconnected world. One way to address this is to have an 8 player lobby (like old raids) to form both the Space Team and the Ground Team. The top four in the lobby could be the Space Team, and the bottom four could be the Ground Team. Heres a pic for reference. This could also solve the issue of Railjack Matchmaking. Please continue to refine this Operation, and dont be afraid to go back to the drawing board on some ideas. Link to comment Share on other sites More sharing options...
TheEternalJester Posted March 25, 2020 Share Posted March 25, 2020 No changes to Murex timings. Please remove them, you're just dragging this out for further than necessary. Link to comment Share on other sites More sharing options...
Zoero Posted March 25, 2020 Share Posted March 25, 2020 still no fix on lil duck prices. the grind takes the fun right out the whole experience Link to comment Share on other sites More sharing options...
b4timert Posted March 25, 2020 Share Posted March 25, 2020 how do you get the score so i can get enough for the ranks. because killing 10 ships was only enough to get to rank 1 Link to comment Share on other sites More sharing options...
SirSnarplordIV Posted March 25, 2020 Share Posted March 25, 2020 Please let randoms join the squad in Space Team. Link to comment Share on other sites More sharing options...
Badger Posted March 25, 2020 Share Posted March 25, 2020 You forgot the part where you're supposed to make the event fun. Link to comment Share on other sites More sharing options...
Soulless_Spartan Posted March 25, 2020 Share Posted March 25, 2020 1 minute ago, Heaven_Smile said: No fix for not receiving codes in Murex mission? Just now, DariusMcSwag said: Please consider removing the 100 Murex cap and timer. Making players wait in like to play your new update is not fun and makes people want to play the update less. Just now, TheEternalJester said: No changes to Murex timings. Please remove them, you're just dragging this out for further than necessary. I hope these happen soon enough... Link to comment Share on other sites More sharing options...
God_is_a_Cat_Girl Posted March 25, 2020 Share Posted March 25, 2020 5 minutes ago, [DE]Megan said: Fixed not receiving earned rewards in a Murex Raid if you returned to the Flotilla manually (less than 5 Murex). What about when we complete the whole thing and still don't get rewards? Link to comment Share on other sites More sharing options...
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