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[DE]Megan

Operation: Scarlet Spear: Hotfix 27.3.2

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Hi, I was playing warframe yesterday hunting eidolon, and etc, and my guns were OK, but today, maybe 7:00PM I was joined in te warframe to play with my friends, but it was impossible, i just passed angry because my EVERY guns are giving VERY LOW DAMAGE.

For example:

my redeemer, was giving 54000 damage, and now are giving max 4000 damage, it isn't about the changes with redeemer, i compared with one friend and we put the same mods, he gaves lots of damage than me.

My arca plasmor was giving 20000 damage and now are giving 800 damage.

My Catchmoon was giving 10000 damage and now are giving 400 damage.

i'm trying to play this game, but with my guns giving SO LOW damage, i can't play anymore, please if you can help me or fix this error, i'll thank you very much.

thanks for the attention.

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So i cant host any squads without already being in mission and i cant form a squad when im running scarlet spear mission, cant even form a squad in the flotilla? Which is super weird

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Posted (edited)

Dear DE, please fix murex raid kill code received from ground squad because i don't how it's divided between squad on the murex raid and I wait almost 7-10min just to received one kill code out of 9 kill code in one wave while other murex squad constantly received kill code in just 6 min to received all 9 kill code and sometimes it took me almost 10 min. Sometimes, it's fun when it's worked properly and please fix it

 puss in boots please GIF

 

Edited by _Whisp3r_
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Has the Phobos Archwing mission been fixed yet?

Tiny enemy's circling transports with no hit markers.

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Posted (edited)

Can we please get a better matchmaking system for the scarlet spear railjack missions? If you have a Railjack you're forced to start your own squad without being able to join others who're already going through with it, a choice to do either would be nice.

Edited by ST4R-DUST
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Arcanes are displayed wrong at every trader, including cetus and and fortuna, traders show they sell maxed ones which is not true, they still sell rank 0 ones.

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Posted (edited)
52 minutes ago, DarkSkysz said:

100 points per murex...each weapon cost 15k. More or less 5minutes each murex. So, 12 hours to get one weapon...with no rest, no mistakes, just a perfect run.

Friend, you do know you can keep going in that same mission and get more creds, right? Instead of dipping after a single murex kill, regrab the uplink satellite and put in front of the next sentinel ship that is waypointed. Your points become additive, as in, after, say, three murex in a row in a mission you won't get* a measly 315, but 700 something. 15 minutes for 315 or 700 something, the choice is clear, keep going in the same mission. Your 12 hours has become 6 or less, just like that. Lol.

Edited by Motodog242
Messed up a word

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Posted (edited)

Yup, another run wasted because we are still getting 0 credits as client. This seems to happen every time the UI bugs in the mission for me. At this point I will be sick of the operation and not have credits for anything because clients keep getting shafted.

 

Edit: Welp, the bugs got worse. First run after the hotfix, UI bugged, no rewards. Second run, UI bugged to the point that no objective markers would appear, no satellite (host could see it), couldn't see where to place ops, trying to use ops in Murex said no Condrix to scan.

Edited by God_is_a_Cat_Girl
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Still no fix for having all event items appear in my Inventory when Iogin so I dont have to do it.

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Thanks for the update as repetitive as plague star, as bugged as fallout 76, and as grindy and frustrating as grand theft auto online.

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Posted (edited)
1 hour ago, jezym said:

DE, I think you forgot to remove a 0 from the reward prices or forgot to add a 0 to the credit rewards.

Maybe you should discuss a little faster because a lot of people (myself included) can't be bothered to play for many many hours just to get the 2 weapons (let alone all the other stuff).

 

Steve: Hey guys here's a survey to help us make the game better.

Players: The grind can be a lot at times.

DE: We hear what you're saying, so here is the new scarlet spear event.

Players: ....................................

*sigh*

I can't help but agree. Got a decent ground squad and managed to hit the 2200~ cap in 48m, but it's still way too much farming awaiting me if I want to max all my arcanes. (let alone Arcane Energize or Grace)

: (

Edited by AEP8FlyBoy
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43 minutes ago, Sllooder said:

Hi, I was playing warframe yesterday hunting eidolon, and etc, and my guns were OK, but today, maybe 7:00PM I was joined in te warframe to play with my friends, but it was impossible, i just passed angry because my EVERY guns are giving VERY LOW DAMAGE.

For example:

my redeemer, was giving 54000 damage, and now are giving max 4000 damage, it isn't about the changes with redeemer, i compared with one friend and we put the same mods, he gaves lots of damage than me.

My arca plasmor was giving 20000 damage and now are giving 800 damage.

My Catchmoon was giving 10000 damage and now are giving 400 damage.

i'm trying to play this game, but with my guns giving SO LOW damage, i can't play anymore, please if you can help me or fix this error, i'll thank you very much.

thanks for the attention.

Might want to check your gear wheel in the Arsenal and make sure you don't have an Extinguished Dragon Key equipped.

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Why can't I join a random squad in railjack mission?

I really don't want to subject people to my crummy ship.

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Okay it's been working, only problem I have is I keep losing the satellite. There's no waypoint marker for it, and it gets lost in 3D space. We have to leave mission at that point 

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Posted (edited)

fix the prices and matchmaking for rj this is such bs with games as doom eternal and the free cod battle royale there is no reason to be playing this garbageno-bs.jpg

Edited by Jeiz3r
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I have but one complaint as of right now.. the new sigils don’t show as your clan sigil on operators and I’m very disappointed because that’s all I wanted it for :sad:

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Any plan to re-balance the grind between Ground Assault and Railjack mission ?

Team in Railjack can gain around 2k point in about 10min run.
Team in Ground Assault will gain 2300point after completing all 17 round ( which is the limit ). Which took us 30min with pretty fast group. Surely can go down to 20min a run with best META applicable. Will hardly go faster due to OpLink time.

This is 2x to 3x better to farm as Railjack team. Problem is that if everyone go to Railjack because of the obvious advantage. Then who will decode on earth for Railjack team ? Im sure some Railjack group experienced a wait for a Ground team to do the job.

Im unpatient to see what other player think too.

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45 minutes ago, Motodog242 said:

Friend, you do know you can keep going in that same mission and get more creds, right? Instead of dipping after a single murex kill, regrab the uplink satellite and put in front of the next sentinel ship that is waypointed. Your points become additive, as in, after, say, three murex in a row in a mission you won't get* a measly 315, but 700 something. 15 minutes for 315 or 700 something, the choice is clear, keep going in the same mission. Your 12 hours has become 6 or less, just like that. Lol.

This presumes that you trust you'll actually be rewarded with points at all. I'd rather bug out after 10 minutes and find out the mission was bugged and clients didn't get points than stay for 2+ hours and realize I didn't get anything. Until I have trust things are actually working, long duration missions are very high-risk.

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1 hour ago, OnceADrog said:

Congratulations you managed to break it even worse.... I'm out!

Maybe tomorrow it won't be broken unbalanced trash...

No codes coming through while other squads are defeating their 8th Murax....

Unable to invite people back because flotilla is full.

Stuck at 99% progress on final code after it starts working when everyone else ragequits.

And of course, if you have completed one Murax, noone else can join anyway because "bjective completed"

Y'all need to playtest and bugfix this stuff BEFORE dropping it on the community!

agreed, its a real shame that some individuals never learn from backlash ( even after almost 3 yrs of criticism for insane no-life grind to get points ). 

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1 hour ago, DarkSkysz said:

100 points per murex...each weapon cost 15k. More or less 5minutes each murex. So, 12 hours to get one weapon...with no rest, no mistakes, just a perfect run.

 

No matter how many times the community ask to stop with the grind you just don't listen, do you?

We are humans trying to enjoy the game, not robots to repeat the same process over and over and over.

Amen on that. Things need to change, but nobody ever listen. Feels like some ppl try to kill their own game, bcs such insane grind just scares off new and veteran players alike

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I have done the Space run 4 times; none of the people in the groups ever got a single credit, even when making sure the Satellite remained alive; this is a complete joke of an event; I would really rather not spend twenty hours getting 1000 credits in ground missions just to get the 2 weapons.

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The costs for things need to be adjusted so that one mission = 1 common arcane.

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My game still has a bug where I can't login for no reason. I'll keep entering the same details until the game decides to let me in

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