I apologize for how long and potentially complicated this is, I want to also say that I'm not a mathematician or game developer, so this is very on the fly, but I've done my best to show my findings and ensure that people understand what I'm talking about in the first place and furthermore how I came to these conclusions. I started writing this and investigating the workings of melee and how damage works when trying to figure out how to min/max some melee builds for finishers and heavy atta