Gravemind93 622 Posted March 27, 2020 Share Posted March 27, 2020 18 minutes ago, HLixir said: Any plans on adding the "Fits in" picture at the bottom right shown when rolling rivens to riven mod links? Why do you always ask this, this literally already exists 2 Link to post Share on other sites
Glitch404 21 Posted March 27, 2020 Share Posted March 27, 2020 Can we have a setting that remove the " player x sent code to player y" or "player x receiver code from player y". Its just impossible to find people in flotilla to play with after the previous team disband. I just want to recruit people idc who receive the code or who send it.. If i am the host and i send it or receiver it ... ok its ok to know, but if i am not in a team.. i don't care at all.. PLEASE take in cosideration m request. 5 Link to post Share on other sites
NKN1396 13 Posted March 27, 2020 Share Posted March 27, 2020 Thank you very much for your continous effort. Also Happy Birthday, @-CLM-Joker! Link to post Share on other sites
Cyanide2018 172 Posted March 27, 2020 Share Posted March 27, 2020 18 minutes ago, Gabbynaru said: So, no fixes towards no codes being sent to space teams, even though ground teams are constantly getting them? Great, guess the operation is unplayable until next week then. No changes to the 100/100 murex requirement, and no changes to reward prices either. Funny, that. 2 Link to post Share on other sites
malum2000 28 Posted March 27, 2020 Share Posted March 27, 2020 okay but where's the fix regarding inability to literally form squads when you are in a flotilla relay, within the same flotilla members you speak with in the chat? Link to post Share on other sites
Almagnus1 2,199 Posted March 27, 2020 Share Posted March 27, 2020 Any chance you're going to do a credit reduction on the arcanes? As it stands now, I'm better off just buying all the arcanes off of the market than attempting to do this mess of an event. 8 Link to post Share on other sites
Semblant89 44 Posted March 27, 2020 Share Posted March 27, 2020 This Nova Atomica issues still remain on me 😥 https://imgur.com/a/scE14ls Any plans to get fix with that? Same happen with harrow deluxe Link to post Share on other sites
Dex_PS 19 Posted March 27, 2020 Share Posted March 27, 2020 By trying to fix Basmu, you broke Basmu Lifesteal (both visual effect and mechanic) drained reload only works 5-10% of the time, also alt fire consumes ammo faster, also gun becomes unusable if enemies are in front of you because it staggers your warframe with every bullet. I was just using it before the hotfix and now after hotfix it suddenly became a broken weapon. 4 Link to post Share on other sites
anonimus_riga 63 Posted March 27, 2020 Share Posted March 27, 2020 great, emblem with 2 dots and NO BONUS! 2 Link to post Share on other sites
Lightningseed 11 Posted March 27, 2020 Share Posted March 27, 2020 Never fix the reward lost due to the bug. I know its tough time, but still ....disappointed 1 Link to post Share on other sites
Cryssoberyl 472 Posted March 27, 2020 Share Posted March 27, 2020 (edited) No improved rewards/decreased prices? No rework of the ridiculous "100/100 or nothing" battle pay system? Enjoy your weekend. I will as well, by doing other things. See you next week maybe, if you finally, finally stop digging your heels in about this terrible event. Edited March 27, 2020 by Cryssoberyl 3 Link to post Share on other sites
[DE]Megan 92,862 Posted March 27, 2020 Author Share Posted March 27, 2020 4 minutes ago, Dex_PS said: By trying to fix Basmu, you broke Basmu Lifesteal (both visual effect and mechanic) drained reload only works 5-10% of the time, also alt fire consumes ammo faster, also gun becomes unusable if enemies are in front of you because it staggers your warframe with every bullet. I was just using it before the hotfix and now after hotfix it suddenly became a broken weapon. Sending this to the team to check out. 8 Link to post Share on other sites
Nosttromo 52 Posted March 27, 2020 Share Posted March 27, 2020 not playing this until that crap timer is deleted and/or costs are reduced. that is pathetic. it's not because we're at home that we'll be playing this all day 12 Link to post Share on other sites
Wawus 343 Posted March 27, 2020 Share Posted March 27, 2020 Just a note: I realised that very often all my squad mates would stay quiet whole time. Not very unusual until I checked, that DEFAULT CHAT is always set to SS RELAY. Please, can you make an ACTUAL SQUAD CHAT default when entering Murax missions? It's a smal QOL but makes a big difference. 6 Link to post Share on other sites
Jeancly 237 Posted March 27, 2020 Share Posted March 27, 2020 Please remove the 10k Cap for the win condition. Simply because it disincentivize the player to keep on playing over 5k points. And this brings you to the whole flotilla suffering in a a lack of players and as such lower chances to reach 100 murex driven away. 1 Link to post Share on other sites
Xardis 3,219 Posted March 27, 2020 Share Posted March 27, 2020 Still no fix for 1 Link to post Share on other sites
VEAST_ARK 298 Posted March 27, 2020 Share Posted March 27, 2020 Oh look, just before the weekend and mostly cosmetic fixes. Guess I know what I'm not going to play the next days. 2 Link to post Share on other sites
sadbbgurilla 2 Posted March 27, 2020 Share Posted March 27, 2020 Please fix the new clan sigils not show clan emblems on Tenno Link to post Share on other sites
Dex_PS 19 Posted March 27, 2020 Share Posted March 27, 2020 (edited) 5 minutes ago, [DE]Megan said: Sending this to the team to check out. It seems to be an issue that occurs when you deplete alt fire first. Then depleting primary fire no longer triggers the effects (visual and mechanical) of lifesteal. Edit: but the constant stagger of shooting an enemy in front of you is the most troublesome. Edited March 27, 2020 by Dex_PS 1 Link to post Share on other sites
Aryustailm 125 Posted March 27, 2020 Share Posted March 27, 2020 39 minutes ago, [DE]Megan said: Scarlet Spear: Hotfix 27.3.5 Is there any chance of re-implementing the completion bonuses? During the first day completing 100/100 and staying in until the timer expires (that's a bit of an issue in itself mind) gave bonus score/credits, but this is no longer the case. Link to post Share on other sites
[DE]Megan 92,862 Posted March 27, 2020 Author Share Posted March 27, 2020 2 minutes ago, Dex_PS said: It seems to be an issue that occurs when you deplete alt fire first. Then depleting primary fire no longer triggers the effects (visual and mechanical) of lifesteal. That helped a lot! Thanks for that. 4 Link to post Share on other sites
KVenom 157 Posted March 27, 2020 Share Posted March 27, 2020 Any lobby fixes? Cuz still I can't invite people to my dojo for trading. People get into a different instance of my dojo. Honestly, I am tired of all this Parralel Dimension bull. 1 Link to post Share on other sites
SalazarMagnus 12 Posted March 27, 2020 Share Posted March 27, 2020 Waiting for other fixes.There are still a lot of damn annoying bugs and server problems Link to post Share on other sites
Yomaz 2 Posted March 27, 2020 Share Posted March 27, 2020 If the payout stays the same as it is currently with the bonus for 100/100 murex complete can we get to stay in our mission if the timer runs out? I have had several cases that ground and space were working really hard and ran out of time if we got to complete the started missions in the timer we would of finished. I understand a timer is a timer but it would help a lot thanks. 2 Link to post Share on other sites
Casardis 10,769 Posted March 27, 2020 Share Posted March 27, 2020 (edited) Thanks for the hotfix! Still not getting victory payouts though. EDIT: It could possibly be linked to getting the Operations Emblem at the same time as a payout. The three times happening to me, it's the same condition. Edited March 27, 2020 by Casardis 2 Link to post Share on other sites
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