[DE]Rebecca Posted April 2, 2020 Share Posted April 2, 2020 Hi Tenno! Scarlet Spear has been live for just over 1 week now on PC, and we have mentioned some things on Livestreams or on the Forums that we wanted to consolidate into one location and go over what changes are still coming:First: Scarlet Spear will be extended by 1 week due to the early launch issues. April 28 is the new End Date for Scarlet Spear on PC and it will be extended today. Second: Ground Assault and Murex Raid Scoring will be increased - which means Scarlet Credit earning has been increased! Before: Ground Assault missions started at 5 Points per Kill Code, reaching a possible 2295 points by round 17. After: Ground Assault missions started at 8 Points per Kill Code, reaching a possible 4104 points by round 17! Before: Murex Raids started at 10 Points per Kill Code, reaching a possible 1875 by Murex 5. After: Murex Raids now start at 12 Points per Kill Code, reaching a possible 3888 by Murex 5!Scoring Calculation Issues: Earlier today / we released a revised scoring post with the following details: Ground Assault missions started at 8 Points per Kill Code, reaching a possible 4104 points by Round 17! After: Murex Raids now start at 12 Points per Kill Code, reaching a possible 3888 by Murex 5! However, players are receiving a 2820 and 3672 for Space and Ground respectively. While this is still an increase from before, it is not the amount we announced. The correct numbers in the next Hotfix will be: After: Ground Assault missions will reach a possible 4131 points by Round 17! After: Murex Raids missions will reach a possible 3960 by Murex 5! We sincerely apologize for another day of unintended scoring results, and this will be fixed next Hotfix. We know this has been confusing and we regret that we’ve caused so many misunderstandings due to calculation errors. Third: Rare and Legendary Arcanes coming this week! We have added the Rare and Legendary Arcanes to Little Duck’s Trade for 2000 Credits Per Rare and 4000 Credits Per Legendary. This will launch in the next Hotfix with the above Scoring changes. Fourth: More fixes in progress + Sentients + Limbo tweak! The formatting of bug reports here is very helpful for us and we appreciate the continued reports as we work on more fixes: https://forums.warframe.com/topic/1177822-operation-scarlet-spear-bug-reporting-megathread-read-first-post/page/35/#comments Additionally, we wanted to provide notice that we are tweaking the way Limbo’s Stasis works with Sentients to account for the numerous reports we’ve seen on how much the event is trivialized by this power. Limbo’s Stasis duration now has diminishing returns on Sentients and Amalgams when the power is used repeatedly. This choice was made for 2 main reasons: 1) Limbo’s Stasis usage makes the gameplay of the Scarlet Spear far too trivial. 2) Sentients by design have Adaptation - and the diminishing returns on recasting adheres to the adaptive nature of the enemy. This is not intended to change the way Stasis interacts with other enemy factions. Fifth: For our Console Tenno, everything listed above will also be included in the launch of Operation: Scarlet Spear on PS4, XB1, and Switch. This means the following: Operation: Scarlet Spear will run for a total of 5 weeks once live on consoles. The Ground Assault and Murex Raid Scoring changes will be live on launch. Rare and Legendary Arcanes will be available in Little Duck’s store in the Flotillas on launch. Fixes galore! As a follow up to our last status update, the Console team continues to grab fixes and changes from PC to address important issues with Operation: Scarlet Spear before we send it to Cert. You can stay up to date with where the team is at with the Update by visiting our Status threads: PS4: https://forums.warframe.com/topic/1178097-ps4-operation-scarlet-spear-2730-status-in-development/ XB1: https://forums.warframe.com/topic/1178099-xb1-operation-scarlet-spear-2730-status-in-development/ Switch: https://forums.warframe.com/topic/1178098-switch-operation-scarlet-spear-2730-status-in-development/ Thanks everyone - we have a Hotfix in the oven with the changes listed here and are aiming to deploy today at 12:30 ET on PC! Cheers! Link to comment Share on other sites More sharing options...
(PSN)UltroAdsunt Posted April 2, 2020 Share Posted April 2, 2020 Thanks for the hotfix 🤗 Voltage, where you at bro? Link to comment Share on other sites More sharing options...
Raylo555 Posted April 2, 2020 Share Posted April 2, 2020 Limbo mains everywhere are sweating bullets. Link to comment Share on other sites More sharing options...
RandomTrollz Posted April 2, 2020 Share Posted April 2, 2020 So nerf everything eh? Not even limbo stasis is safe. Link to comment Share on other sites More sharing options...
shadoskill Posted April 2, 2020 Share Posted April 2, 2020 Will we get reimbursed more credits like before with the credit increase? Link to comment Share on other sites More sharing options...
Shiva Posted April 2, 2020 Share Posted April 2, 2020 Oh Link to comment Share on other sites More sharing options...
Cyloss Posted April 2, 2020 Share Posted April 2, 2020 84000 Points for a Max arcane?... REALLY??? ...On second thought with the changes to points this seems rather reasonable. still a bit strange that 1 full arcane is over 1,5x the points you need for the highest emblem you can earn in the event Link to comment Share on other sites More sharing options...
-equal- Posted April 2, 2020 Share Posted April 2, 2020 R.i.p. Limbo 😪 Link to comment Share on other sites More sharing options...
Above Posted April 2, 2020 Share Posted April 2, 2020 Nerf Titania Link to comment Share on other sites More sharing options...
BowChikaBowWow Posted April 2, 2020 Share Posted April 2, 2020 Nice Link to comment Share on other sites More sharing options...
PsiWarp Posted April 2, 2020 Share Posted April 2, 2020 1 minute ago, [DE]Rebecca said: Fourth: More fixes in progress + Sentients + Limbo tweak! The formatting of bug reports here is very helpful for us and we appreciate the continued reports as we work on more fixes: https://forums.warframe.com/topic/1177822-operation-scarlet-spear-bug-reporting-megathread-read-first-post/page/35/#comments Additionally, we wanted to provide notice that we are tweaking the way Limbo’s Stasis works with Sentients to account for the numerous reports we’ve seen on how much the event is trivialized by this power. Limbo’s Stasis duration now has diminishing returns on Sentients and Amalgams when the power is used repeatedly. This choice was made for 2 main reasons: 1) Limbo’s Stasis usage makes the gameplay of the Scarlet Spear far too trivial. 2) Sentients by design have Adaptation - and the diminishing returns on recasting adheres to the adaptive nature of the enemy. This is not intended to change the way Stasis interacts with other enemy factions. I hope you still allow their gunfire and projectiles and beams to be frozen by Stasis for the full duration, rather than allow them to completely ignore the ability. The trivialization problem stems from the fact that Stasis freezes enemy activity in the Rift completely, making for boring gameplay (it's target practice). If the enemies can still move and attack, Limbo will be extremely vulnerable even in his own realm. Therefore, allow enemies to move with diminishing returns, but still freeze their ranged attacks to make use of Stasis' in-built object limit. Link to comment Share on other sites More sharing options...
-Manks Posted April 2, 2020 Share Posted April 2, 2020 The change with sentients interacting with stasis seems reasonable due to their adapatation, I am thankful that it won't be impacting how other factions interact with it. Won't have to dust off a chilling globe frost build anytime soon. Link to comment Share on other sites More sharing options...
Kylo. Posted April 2, 2020 Share Posted April 2, 2020 5 minutes ago, [DE]Rebecca said: Second: Ground Assault and Murex Raid Scoring will be increased - which means Scarlet Credit earning has been increased! Before: Ground Assault missions started at 5 Points per Kill Code, reaching a possible 2295 points by round 17. After: Ground Assault missions started at 10 Points per Kill Code, reaching a possible 4104 points by round 17! Before: Murex Raids started at 10 Points per Kill Code, reaching a possible 1875 by Murex 5. After: Murex Raids now start at 15 Points per Kill Code, reaching a possible 3888 by Murex 5! Will our credits we have get doubled again because of the increase? Link to comment Share on other sites More sharing options...
Haelbrecht Posted April 2, 2020 Share Posted April 2, 2020 2 minutes ago, Cyloss said: 84000 Points for a Max arcane?... REALLY??? Rank 5 Energize is 2k plat. It's honestly not that bad given the buff to credits Link to comment Share on other sites More sharing options...
Kselia Posted April 2, 2020 Share Posted April 2, 2020 3 minutes ago, shadoskill said: Will we get reimbursed more credits like before with the credit increase? Oh yes please. Otherwise playing any Scarlet Spear until to Hotfix is live is dumb 😛 Link to comment Share on other sites More sharing options...
(PSN)Mr_Tenno777 Posted April 2, 2020 Share Posted April 2, 2020 A very nice hotfix Link to comment Share on other sites More sharing options...
Sohaya- Posted April 2, 2020 Share Posted April 2, 2020 2 minutes ago, Haelbrecht said: Rank 5 Energize is 2k plat. It's honestly not that bad given the buff to credits 1k* but yeah it's not as bad as I expected Link to comment Share on other sites More sharing options...
destraudo Posted April 2, 2020 Share Posted April 2, 2020 Can you define diminishing returns. this could mean applies on repeat casts on same enemies, applies on repeat casts in a mission to all enemies. it can mean that on repeat casts they are frozen for shorter periods of time than cast duration , it could mean on repeat casts rather than being frozen they maintain more and more movement speed. edit, also is this applied per limbo, or does immunity to one limbos stasis create immunity to all. Many variables unexplained. Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted April 2, 2020 Share Posted April 2, 2020 5 minutes ago, shadoskill said: Will we get reimbursed more credits like before with the credit increase? Hopefully... Link to comment Share on other sites More sharing options...
An8rchy Posted April 2, 2020 Share Posted April 2, 2020 So... -No decrease on the overpriced arcanes (bronze are 1k per arcane....) -RJ is not only buffed, but still the better option -It has been so long after Limbo was useful for something other than defence and md, soooo he gets tactical nerfed on the operation ? Why ? Decrease shop costs, double ground payouts to make it SIMILAR to Rj, Stop balacing items through bonuses Link to comment Share on other sites More sharing options...
Kylo. Posted April 2, 2020 Share Posted April 2, 2020 Just now, RWBY-WhiteRose said: 1k* but yeah it's not as bad as I expected Where do you find 21 Arcane Energises for 1000/21 platinum? Link to comment Share on other sites More sharing options...
DrinkingRock Posted April 2, 2020 Share Posted April 2, 2020 This is all good stuff across the board. And my new clan emblem got approved. It'll be a good week. Link to comment Share on other sites More sharing options...
devildevil21 Posted April 2, 2020 Share Posted April 2, 2020 Diminishing return, if that means lower time the enemies are frozen, then fine by me, I kill every sentient the moment they get in the bubble. The stasis is mostly to keep them from 2-shotting the oplinks. This won't really affect limbo players that much, just bring a paracesis and eat the enemies alive. Link to comment Share on other sites More sharing options...
NightmareT12 Posted April 2, 2020 Share Posted April 2, 2020 11 minutes ago, [DE]Rebecca said: 4000 Credits Per Legendary Eh I know Legendary Arcanes are precisely the most powerful (Energize, Grace, etc) but seriously I feel 4000 is too much. I was expecting 3K at most 😅 The rest seems fine. I also appreciate the way Limbo's Stasis has been tweaked, instead of a very hard nerf or something. Will have to see how this plays out now. EDIT: Giving more thought on economy changes for rewards, maybe 4k ain't that much really. Seems pretty generous considering for reaching once wave 17 you can get up to 12k points more or less. Link to comment Share on other sites More sharing options...
Dafudge Posted April 2, 2020 Share Posted April 2, 2020 Thanks for the update, I understand why limbo's 2 has been tweaked. (Even though he's my baby) Link to comment Share on other sites More sharing options...
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