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Ignis Flames No Longer Linger On Environmental Objects [10.3]


notionphil
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Pretty much in the title. You can't set walls, floor etc on fire for a lingering period, as you could pre the ignis color change. I play with the Ignis alot and noticed this change with the last update, no matter which color flame I now use.

 

Have you tried the "Default" scheme?

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A side effect of allowing energy color to be used on the weapon...they could stay, but they'd be the default orange until code support comes along (and this is low priority, and performance-wise may not be worth it in the end, we will see).

 

 

so default will allow them to show? I want a flamethrower, not an energy mist spray :P

 

Have you tried the "Default" scheme?

 

will do!

Edited by notionphil
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