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Scarlet Spear: TennoGen 27.3.10


[DE]Megan

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Nice fixes but will there be any changes towards relay hopping ? like giving any insentive for ppl to actually stay in same relay till the end ? Like some bonus rewards if you are in the top or something ? Now we all just hop from one relay to another..its pretty booooring 😞

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1 hour ago, HLixir said:

Any plans on adding the "Fits in" picture at the bottom right shown when rolling rivens to riven mod links?

Why would you even need a Simple template for Fits in.. doesn't that Icon implies which weapon the Riven already fits in..i mean who is so Dumb to know such general knowledge

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vor 20 Minuten schrieb [DE]Megan:

(Murex Wave from 4:10 to 7:10 ET) yielded no Victory Payout for eligible Tenno.

yeah sure but what about the other times it happend ? like Saturday where i did the event and im 100% sure our relay got the 100 kills and then resseted

afterwards

 

 

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8 minutes ago, [DE]Megan said:

because their Satellite was not properly in place

Not sure if I understand what you mean.. because we tow the satellite to the marker and it will automatically snap to it once we are near the marker. So how is it that anyone has placed it wrongly?

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Fixed Operator Magus Arcanes not functioning in consecutive Murex Raids.

Very good news if it is fixed. Lessen much frustration but brought out the real skill of a player lol

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Fast Traveling to Little Duck in Fortuna as your Warframe will no longer initiate the unskippable dialog with her. Instead, you’ll Fast Travel to right beside her but won’t initiate the conversation, giving you time to Transfer to your Operator to talk to her.

So why we can talk to her in our warframe in Scarlet Spear relay? lol

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19 minutes ago, [DE]Megan said:

The Murex Raid Satellite now must be towed to its correct location before you can deploy the Oplink. 

  • Upon digging into the logs we’ve been receiving for the “No Kill Codes” issue, we found that a number of these reports were not receiving Kill Codes because their Satellite was not properly in place, thus making the squad ineligible to receive Kill Codes. Most squads followed this flow already so it shouldn’t feel too different - just a precaution for those who don’t park their Satellite in its designated zone! 

 

Seriously?

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21 minutes ago, [DE]Megan said:

Replaced the Atlas Prime Helmet Blueprint with the Atlas Prime Systems blueprint in the Lith N4 Relic that was recently indeed to the mix. 

  • The Atlas Prime Helmet Blueprint was accidentally put into the Uncommon slot, when it is indeed a Rare piece. 

 

I suppose was mean "Neuroptics" and not Helmet lol.

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Huge props for you really working hard in these crazy times!

But guys, is it not about time to just cut your losses on that whole "squad link" thing which is not really a thing yet (looking forward to it tho)? It's clearly not working and even if it is, it's not exactly the best mechanic that one squad can't progress if there is no ground team sending kill codes for what ever reason.

We all know we aren't really linked in any meaningful way, and there's not really any way to coordinate that makes sense in the current state, So just make it so the Murex Squad always recieves codes - even if there's actually no Condrix Squad at all. Trust me, NOBODY would know the difference. Well other than never being frustrated with that specific mechanic ofc. 🙂

Stay safe guys and happy easter!

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22 minutes ago, [DE]Megan said:
  • Small optimizations towards lighting/shadows on low-end machines when Deferred Rendering in enabled.

hope you fix the insanely dark lighting issue in dojo rooms soon too wich came with the Scarlet Spear update

thx for the other fixes so long ❤️

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