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Bullet Jumping and Weapons


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Not sure if anyone has brought this up, but has anyone found it weird how Warframes store their weapons every time they perform a bullet jump? I'm not an animation expert, but from what little I do know about 3D animating it seems rather odd for this to be a thing. Wouldn't it be easier to just "glue" a weapon to the hand while jumping, instead of scripting a holster and unholster animation to the bullet jump animation? Only validation I can think of is if there was some sort of glitch that could only get fixed with the additional animation scripts. I dunno.

Any reason for this? Anyone else find it weird?

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