(XBOX)Avant Solace Posted April 19, 2020 Share Posted April 19, 2020 Not sure if anyone has brought this up, but has anyone found it weird how Warframes store their weapons every time they perform a bullet jump? I'm not an animation expert, but from what little I do know about 3D animating it seems rather odd for this to be a thing. Wouldn't it be easier to just "glue" a weapon to the hand while jumping, instead of scripting a holster and unholster animation to the bullet jump animation? Only validation I can think of is if there was some sort of glitch that could only get fixed with the additional animation scripts. I dunno. Any reason for this? Anyone else find it weird? Link to comment Share on other sites More sharing options...
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