xXDeadsinxX Posted May 1, 2020 Share Posted May 1, 2020 2 minutes ago, Ramflare said: Right, it still affects players the same doesn't it? In scarlet spear it didn't work at all. So reduced effectiveness is a lot better. I think sometimes you just have to admit that something is way too OP, protective dash's full effect trivialises any mission that requires defense. It made the few things it did affect boring. If it trivializes content then why isn’t everything in this game that trivializes content nerfed then if that were to be the case? There is more than one broken thing in this game and Vazarin wasn’t any different. If it was truly nerfed because it trivializes certain content, then that would be on DE designing the content and/or balancing the game a certain way. Nothing more, nothing less. 2 Link to comment Share on other sites More sharing options...
__jag__ Posted May 1, 2020 Share Posted May 1, 2020 1 hour ago, [DE]Megan said: Fixed inability to load into the Dojo via Railjack Navigation. From the Orbiter, when I use RJ navigation to go to the Dojo, could that drop me off at the Dry Dock (if one is built) instead of the main hall? 2 Link to comment Share on other sites More sharing options...
Kitana_storm Posted May 1, 2020 Share Posted May 1, 2020 il y a 52 minutes, psycho_gone_wild a dit : Update isnt working showing failed everytime trying to update! Impossible de faire la MAJ ? merci Link to comment Share on other sites More sharing options...
GAPZEN Posted May 1, 2020 Share Posted May 1, 2020 Lol, looking at the number of changes/fixes you guys should permanently work from home !!! 🙂 Link to comment Share on other sites More sharing options...
Tsoe Posted May 1, 2020 Share Posted May 1, 2020 1 hour ago, --Q--Candy said: Thanks for the RJ update. Maybe a bit late, but Im looking forward to it! could benefit for an actual tweak , not only animation wise Link to comment Share on other sites More sharing options...
George_PPS Posted May 1, 2020 Share Posted May 1, 2020 DE please spend most if not all your time on these seemingly small but extremely fixed and improvements, not nerfs! Finally something good updates after disastrous 3 previous updates. And now I will start Railjack FINALLY. I built the ship and haven't even used it previously! 1 Link to comment Share on other sites More sharing options...
1manApocalypse Posted May 1, 2020 Share Posted May 1, 2020 4 minutes ago, Tamop said: I am just happy I did looted the Harrow System before Vazarin changes - good luck saving the Artificial Idiots with your fancy Void powers now, noobs newbies. And I am not happy about this "we just slow your Railjack down to half" thing. Be slow at speed-based movements parkour game sucks. Even more with the whole "Void-drives from the High-Tech Orokin Era" backstory. It wasn't exactly difficult to do with other methods, such as trins 4 for example. Link to comment Share on other sites More sharing options...
Tiltskillet Posted May 1, 2020 Share Posted May 1, 2020 1 hour ago, [DE]Megan said: Helminth Cysts can now be removed in the Helminth Infirmary after one day as opposed to waiting a whole week. Best. Update. Ever. 😎 1 Link to comment Share on other sites More sharing options...
ReshyShira Posted May 1, 2020 Share Posted May 1, 2020 (edited) 3 minutes ago, xXDeadsinxX said: If it trivializes content then why isn’t everything in this game that trivializes content nerfed then if that were to be the case? There is more than one broken thing in this game and Vazarin wasn’t any different. If it was truly nerfed because it trivializes certain content, then that would be on DE designing the content and/or balancing the game a certain way. Nothing more, nothing less. Honestly, all this really does is force the player to bring along Limbo/Frost/Gara for long defense missions. It does nothing but limit your choices, by making Zenurik the only focus tree that matters, and removing your ability to do long defense without one of the three defense warframes. Edited May 1, 2020 by ReshyShira 5 Link to comment Share on other sites More sharing options...
Jaysus41 Posted May 1, 2020 Share Posted May 1, 2020 I was reading the RJ changes and I was getting a little excited, finally some good changes. Then I read the healing changes... Did anyone at DE even read the thread? Percentages, not flat numbers. Percentages! Per-Cent-Ah-Ges!! 8 Link to comment Share on other sites More sharing options...
Nyarllathoteph Posted May 1, 2020 Share Posted May 1, 2020 WTF DE? I was reading through the whole changelog and I didn't find a single point I would not like. WTF? I didn't even dream of it being possible anymore. NOICE. 1 Link to comment Share on other sites More sharing options...
TavisNamara Posted May 1, 2020 Share Posted May 1, 2020 (edited) As more than half the comments in the objective healing rework stated... You've just killed Vazarin. It's done. It's over. There's no longer a significant, meta reason to use it. Nerfing it would've been fine, guys, but from 60% + invuln to 500 over 5 seconds (In other words, 100 per second) with no invuln on objectives removes more than half the usefulness of it. The ONLY reason I'll be keeping Vazarin on now is because I can't be bothered to grind out enough affinity in the other ones to make a meaningful impact. Zenurik wins, game over, everybody can go home. Oh, and as EVERYONE in the healing thread stated: Percentages! 5%! 10%! 2%! Any percent, as long as it's a percent, not flat healing that heals less in a minute than ONE enemy does in ONE shot at high levels! Edited May 1, 2020 by TavisNamara 8 Link to comment Share on other sites More sharing options...
Max7238 Posted May 1, 2020 Share Posted May 1, 2020 And just like that, I'm now even more of a joke for being a Vazarin player. Cool. 4 Link to comment Share on other sites More sharing options...
ReshyShira Posted May 1, 2020 Share Posted May 1, 2020 1 minute ago, Max7238 said: And just like that, I'm now even more of a joke for being a Vazarin player. Cool. Booted up the game just to change my focus tree to Zenurik. I suspect it will stay that way for the foreseeable future. 4 Link to comment Share on other sites More sharing options...
Giga-Chad-Atlas Posted May 1, 2020 Share Posted May 1, 2020 il y a une heure, [DE]Megan a dit : No invulnerability Heal for 500 over 5 seconds, can’t stack Again , we said NO to this. Oh and all my avionics are gone, not in my inventory or else i double checked, hours of farm into oblivion. Bye railjack , never again. 5 Link to comment Share on other sites More sharing options...
srgtcolon Posted May 1, 2020 Share Posted May 1, 2020 1 hour ago, [DE]Megan said: Fixed Exodia Contagion projectiles ignoring Limbo’s Rift status of enemies/the player, letting it hit enemies across the Rift. This allowed for Limbo to attack from a position of invulnerability, where normally damage cannot cross the Rift unless it’s a Warframe ability of some kind. We intentionally did not fix this until after the Scarlet Spear event, but it is a bug. RIP Limbo, RIP Exodia Contagion. 2 Link to comment Share on other sites More sharing options...
HellLOW Posted May 1, 2020 Share Posted May 1, 2020 hi what about refunding us for the avionics we bought for platin? let alone those traded between players, the zetki pack from the store should be refunded tho. 2 Link to comment Share on other sites More sharing options...
Kitana_storm Posted May 1, 2020 Share Posted May 1, 2020 Update failed! Some elements of the update could not be downloaded from our servers. The update will resume in a few moments ... Link to comment Share on other sites More sharing options...
SalazarMagnus Posted May 1, 2020 Share Posted May 1, 2020 Wow nerfs come faster than new contents as usual and thanks for making vazarin trash. 10 Link to comment Share on other sites More sharing options...
Nazzami Posted May 1, 2020 Share Posted May 1, 2020 Update constantly crashing getting error message: "Update Failed! Some content updates could not be downloaded from our servers. then it repeats this loop over. 1 Link to comment Share on other sites More sharing options...
Xelar_Warp Posted May 1, 2020 Share Posted May 1, 2020 (edited) 1 hour ago, [DE]Megan said: Warframe Revised: Railjack Revisited (Part 1): Update 27.4 Avionics Changes: When it comes to Avionics changes, there’s an overarching goal: Simplify Avionic management. Each Integrated Avionic Type will now only exist with a single Manufacturer rather than three Manufacturer flavors. What this means is that there won’t be 3x variants of the same Avionic. The ‘retired’ Integrated Avionics will be removed from players inventory via a script on login. OKk-k-k, seems like, i can't read properly. BUT! DE, Why you didn't give us table of WHICH avionic mode is in WHAT single TYPE? EXP: All Bulkhead (Lavan, Vidar, Zetki) is now = Vidar Bulkhead! Such table with comparison from past to new automaticly solves all misreadings. Now, I get that there is only one avionic such as Bulkhead, no more "strong" one and "weak" one. But other players still shocked by mistake they get from info in your patchnote. PLEASE BE MORE CORRECT IN SUCH QUESTIONS. AND MY DEAR COMRADES, TENNO, WE DIDNT LOST AVIONICS. It simply mutated to a NEW "universal" variant. Edited May 1, 2020 by Xelar_Warp Reunderstanding of the patch 1 Link to comment Share on other sites More sharing options...
LordEcks Posted May 1, 2020 Share Posted May 1, 2020 Great changes! Many thanks for your hard work! One request! Can we change Atlas' 4 to summon the [Knux] as his exalted weapon? Link to comment Share on other sites More sharing options...
xXDeadsinxX Posted May 1, 2020 Share Posted May 1, 2020 1 minute ago, ReshyShira said: Honestly, all this really does is force the player to bring along Limbo/Frost/Gara for long defense missions. It does nothing but limit your choices, by making Zenurik the only focus tree that matters, and removing your ability to do long defense without one of the three defense warframes. Pretty much yeah. Which is why I stated that they lost in touch with the community again. If there’s countless feedback on a topic, then you need to genuinely take a step back and start reading the feedback that is given to you and see if the feedback is reasonable enough. 4 Link to comment Share on other sites More sharing options...
lordcominus Posted May 1, 2020 Share Posted May 1, 2020 yea that fine and all but dosnt fix the real issue and that is to much rng and no reward worth getting Link to comment Share on other sites More sharing options...
nslay Posted May 1, 2020 Share Posted May 1, 2020 (edited) 1 hour ago, [DE]Megan said: Removed the whirly spin move of one of the Sentient fighters. He was having just a little bit too much fun and the other Sentients were just not having any of his funny business. No! The Conculyst was deadly with that move! It could actually kill players! Or did you mean the Battalyst with its Danse Macabre move? Both were deadly with their spinning moves. Without that spinning move, they are relatively harmless 😞 EDIT: Oh, you're probably talking about a Railjack sentient fighter that I haven't seen yet. Edited May 1, 2020 by nslay 2 Link to comment Share on other sites More sharing options...
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