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Warframe Revised: Railjack Revisited (Part 1): Hotfix 27.4.1


[DE]Megan

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For the ATTENTION of all tenno having login issues after this update.

On Warframe Launcher select the cog wheel and change from DX 11 to DX 10 press OK.

Warframe will update

Select cog wheel again and switch back to DX 11 then OK

Warframe should now launch as normal

 

Hope this helps everyone

Pleasant gaming

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1 minute ago, GeminisV300 said:

Please DE, don't achieve a "Failout 76" with Warframe.

its not that bad, at least de generally listens to us and aside from tennogen/prime packs they actually put it out without barriers

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 I'm wracking my brain, trying to find a reason to ever use Vazarin now. Any chance a veteran Tenno with 20k hours played can find an inventive way to use it?? Please let me know!

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Rofl. I really am curious what happened. What Mira posted: Annotation-2020-05-01-224625.png makes it sound like they forgot to change the version number, not the launcher itself (which makes the code confused because I assume only the "version number" parameter is passed into it. The code doesn't know you updated it until you tell it it did.

...Or maybe they forgot to upload the correct launcher version.

Much lulz from me because debugging is horror.

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36 minutes ago, [DE]Megan said:

Warframe Revised: Railjack Revisited (Part 1): Hotfix 27.4.1

We are working on some urgent fixes here and will be reading feedback and playing Railjack for next steps to greatness! Thanks for your patience, all! 

Railjack Fixes:

  • Quadrupled the XP gain from removing Railjack Hazards:
    • Fire Hazard: From 600 to 2400
    • Electricity Hazard: From 600 to 2400
    • Ice Hazard: From 600 to 2400
    • Hull Breach: From 600 to 2400
    • Hull Rupture: From 1000 to 4000
  • Changed confirmation text when Valence Fusing Railjack components to be clearer.
    • It now reads ‘Choose a stat’ instead of ‘Choose which stat to fuse’.
  • Fixed Railjack Fire Hazards not causing correct damage to the Railjack. You should feel Fire Hazards (max 1 at a time) hitting a lot harder to your Railjack now as intended.
  • Fixed Cruising Speed Avionic stacking its effect if you equip/unequip it repeatedly in the Loadout screen.
  • Fixed sometimes crashing when casting the Void Hole Battle Avionic.
  • Fixed a script error when using Valence Fusion in the Railjack Configure panel.
  • Fixed a script error when initiating a Railjack mission right when someone else is Contributing in the Dojo.
  • Fixed a script error when Upgrading Avionics.

Grattler Changes:

  • Removed self-damage when in space. The Grattler will apply the self-stagger mechanic now while in space.

Changes:

  • The Archwing Launcher Blueprint will now be consumed upon Craft as you only need 1 Archwing Launcher in your Gear.
    • We’re looking at adding the Archwing Launcher Blueprint to Cephalon Simaris’ Offerings for those that need it post Archwing Quest (i.e. accidentally sold it), as well as some other related issues we’ve found.
  • Added Oberon’s Ability videos to his Arsenal - we’re all caught up now! 
  • Returned Simulor vortex lifetime to 5 second duration in Conclave.
  • Removed an unreleased UI Theme - check back in Deadlock Protocol!

Fixes:

  • Fixed the Mutalist Cernos and Pox Damage over Time applying self-damage.
  • Fixed the Atlas Rumbled Augment Damage absorption not blocking all Damage to Shields/Health and Pressure Point style Damage Mods not affecting Damage.
  • Fixed Larkspur not showing Lead Indicator when it is in Alt-Fire Mode.
  • Fixed Primary Kitgun Grips being visible for preview at Rude Zuud's shop.
  • These are rescheduled for the Deadlock Protocol Update.
  • Fixed every Chat Linked Relic displaying a Lith S8 Relic.
  • Fixes towards Vallis/Plains NPCs that sometimes end up in navigation-less areas becoming completely stationary when there is no way for them to get to proper land, instead of at least fighting back.
  • Fixed some missing Pause Menu text.
  • Fixed some explosion FX being absent.
  • Fixed some Market items displaying singular Platinum/Credit prices.
  • Fixed a script error that could break the Excavation HUD.
  • Fixed a server script error when changing Arcanes.
  • Fixed a script error when casting Atlas’ Petrify ability.
  • Fixed a script error when dying in Rathuum or The Index.
  • Fixed a script error when selecting a new color in a Color Palette.
  • Fixed a script error when Fishing that resulted in inability to use Dye, Fish not moving, etc.
     

thanks for the fix

 

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Hi.

I just updated the game, the launcher says it´s updated and I can start the game.

When I try to make the login says that there is a more advanced version and that I have to exit and launch it again.

Nothing hapens because the Launcher search for new content and there is no newer content...

Help.

 

Thanks

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35 minutes ago, metvincent said:

AW Melee magnetism constantly teleports you back and forth enemies, most of the time not hitting them (somewhat fixed by using Extend but still) and making your AW hit floors and walls so meleeing is not worth it (aside from Centaur being the only Arch Melee weapon barely worth using but that's neither here nor there of course)

Prisma Veritux is now better than Centaur.

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3 minutes ago, No_Dice said:

For the ATTENTION of all tenno having login issues after this update.

On Warframe Launcher select the cog wheel and change from DX 11 to DX 10 press OK.

Warframe will update

Select cog wheel again and switch back to DX 11 then OK

Warframe should now launch as normal

 

Hope this helps everyone

Pleasant gaming

thanks!

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