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[DE]Megan

Warframe Revised: Railjack Revisited (Part 1): Hotfix 27.4.1

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Relic sorting is still busted. Order by Name seems to be Order By Randomly Different Order Each Time.

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awesome! thanks for this! Can someone also please look at controllers being unable to blink in archwing on pc?

 

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Update is nice QoL for Archwing missions. Melee is viable for me again and my weapons can actually kill enemies in Railjack.

I did notice that you can no longer boost with a melee weapon equipped though. It's a major issue when in Railjack high level missions since slow flight = death by a billion missiles. This makes it difficult to transition from melee back to range weapon without a protracted animation all while being unable to boost. Please give us back boost with melee or at least allow ranged transition to be instant.

 

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I lost some rare avionics after the upgrade. They were maxed, I still have them for sale at warframe.market.
Now I have to remove them from there.
I lost a lot of time to get them and earn some plats.
Thanks DE ...

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C O M M A N D    I N T R I N S I C    W H E N.

Did you guys forget about it? You haven't even talked about it.

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Seems the launcher isn't working, constantly skipping to 99% and then saying it failed, which the Downloader Issues solved thread says is resolved. Could this be looked at again, as it is not working for a bunch of folk going through Steam or myself.

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Just now, Gravemind93 said:

C O M M A N D    I N T R I N S I C    W H E N.

Did you guys forget about it? You haven't even talked about it.

they literally said in the first few paragraphs that intrinsics were not being touched this patch, its in the ones to come. They talk about it just about every dev stream too so.... yeah

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2 minutes ago, Doomclaaw said:

they literally said in the first few paragraphs that intrinsics were not being touched this patch, its in the ones to come. They talk about it just about every dev stream too so.... yeah

They were talking about existing ones.

Command doesn't exist yet.

So yeah.

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3 hours ago, DynHamid said:

For Vazarin...most people understand (including me) that it was too strong prior to newest changes, but it's simply too weak right now. I can't explain why but you keep having a hard time giving us reasonable scalings for things we love.

Vazarin is dead for objectives now. It needs to heal a percentage, and grant the 50% damage reduction instead of removing the invulnerability altogether.

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Just now, Gravemind93 said:

They were talking about existing ones.

Command doesn't exist yet.

So yeah.

during dev streams they specifically mention command and they never said "intrinsics except command" earlier, so yeah... 

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3 minutes ago, Doomclaaw said:

during dev streams they specifically mention command and they never said "intrinsics except command" earlier, so yeah... 

"Not included in this Revisit: Intrinsics, Missions, and other areas. These are bigger undertakings for later Parts, but expect more revisions to come (to Malfunctions too)! " as per the first update post

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3 hours ago, [DE]Megan said:

Grattler Changes:

  • Removed self-damage when in space. The Grattler will apply the self-stagger mechanic now while in space.

 

I might be wrong, but in my experience Kuva Ayanga also has self damage. Is that intentional? Could you please remove that as well? I killed myself 3 times today after the updates...

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Hey, my Archwing Launcher Blueprint has been removed from my foundry (I have the Archwing launcher segment installed), what do I do? I’m not the only getting this issue by the way...

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3 hours ago, DynHamid said:

Thanks for the quick fix and the RJ overhaul in general, it feels far better than before.

For Vazarin...most people understand (including me) that it was too strong prior to newest changes, but it's simply too weak right now. I can't explain why but you keep having a hard time giving us reasonable scalings for things we love.

Other than that, please consider looking into this:

 

They are having a hard time because they didn't test it before throwing it at us. In addition to that, it seems like healing is now going the path Trinity went through (and continues to go through), which is to say it will be completely pointless to try and heal anything in about a month or so when they have beaten it to death.

However, they'll come back in about 4-6 months, say that they worded things poorly, and tip-toe back to what it originally was.

Also no refunds for those who spent focus in a now defunct focus school. Sorry, Digital Extremes values your time but not that much apparently.

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the chains off harrow quest is broken when i kill rell's manifestation doesnt go away he just lays on the ground when i kill him. please fix this

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I still can not update game and play it. I don't know what is going on but I know it is not on my end. 

 

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Posted (edited)

Could you please work on the Railjack speed boost it feels alot slower than it used to be, lower the cost of speed boost and maneuvers. right now the Railjack feels alot weaker than before In term of maneuvering around the map.

Edited by Shadow.Wanderer
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u broke the teleport to player intrinsic somehow lol it just puts out in the coldness of space :<

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4 hours ago, [DE]Megan said:

Grattler Changes:

  • Removed self-damage when in space. The Grattler will apply the self-stagger mechanic now while in space.

The Kuva Ayanga is doing self damage as well.

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Posted (edited)

changed.

 

 

My vidar reactor is +100 each for cap and nrg.

had a+100 cap, +12 nrg fuse with a +91cap, +93 nrg. 

Edited by -SR-Nellielsg

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Still no fix for Venari ephemera color always being red and left emblem doubles itself inside it's body.

Spoiler

20200502040222_1.jpg?width=1249&height=7

 

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I know y'all prob know this already and if you don't (or it hasn't been mentioned before) Ayanga still has self damage in space, gotta hit some weird angle to proc the effect but that can and has happened at some pretty poor moments and led to me burning a revive when I normally wouldn't have needed it. Thanks so much for all these revisions and I can't wait to see what's next!

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New updates, but old bugs.

Hosting migration, and I don't have the option navigation in RailJack.

ALT+F4 is best choice.

hostmigration.png

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Can you fix the no collision box  lasers in the dojo obstacle course and the shipkiller still active after the railjack mission is completed?

Screenshot_197.png

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