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Abnormally high Damage values on some Conclave weapons


Triplinster
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Hello,

Recently (maybe last hotfix from time of post?) something broken and caused few weapons in Conclave to have abnormally high total base damage.

On closer inspection/documentation, it turns out the New damage is actually equal to PvEminimumFalloff damage, as you can see in the picture below.

Soo yeah, funny little mistake. Mistakes can happen, specially with the remote working conditions I guess.

Hope it gets fixed soon!
Qw5P82z.png

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