ZeroX4 Posted May 5, 2020 Share Posted May 5, 2020 can someone explain to my why map on tactical menu is moving depending on my position on rj so either i cant click highest or lowest teleport location? i just ask for some logic here since i fail to find any i could not care less if i could move it with LMB like maps on PoE or OV but i cant so idk is it a bug? or what? 6 Link to comment Share on other sites More sharing options...
Sunai_Moonswing Posted May 5, 2020 Share Posted May 5, 2020 It's an oversight, all maps move around the player. This is the first time we've ever been able to teleport around it. So.. It's a problem. Hopefully it'll be fixed? 1 Link to comment Share on other sites More sharing options...
ZeroX4 Posted May 5, 2020 Author Share Posted May 5, 2020 2 hours ago, Sunai_Moonswing said: It's an oversight, all maps move around the player. This is the first time we've ever been able to teleport around it. So.. It's a problem. Hopefully it'll be fixed? oversight? for me its more like example how they test stuff before releasing 1 Link to comment Share on other sites More sharing options...
-Krism- Posted May 5, 2020 Share Posted May 5, 2020 You (the arrow) is always in the centre, that's how the overlay map always worked I have to agree that it's not always easy to teleport when the points are hidden behind the HUD tho, like in the first image 2 Link to comment Share on other sites More sharing options...
gamer4ever27 Posted May 5, 2020 Share Posted May 5, 2020 There is a simple work around to this until it's fixed, move your cursor to the nearest Tele point then use the up or down movement key and your cursor will move to the desired point, then just click the point. Link to comment Share on other sites More sharing options...
Wereduck_of_Arrakis Posted May 5, 2020 Share Posted May 5, 2020 3 hours ago, ZeroX4 said: oversight? for me its more like example how they test stuff before releasing This +1. When railjack was first released it was an oversight. Since 2 weeks after then it's been one more example of WF's refusal to fix woeful interface design. Link to comment Share on other sites More sharing options...
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