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Warframe Revised: Railjack Revisited (Part 1): Hotfix 27.4.3


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Will there ever be Codex Revisited? There are so many bugged/insanely hard to complete entries and so little useful info.

Edited by bl1te
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6 minutes ago, Ouendanation said:

On the devstreams they've talked about making sure that solo players are considered when designing content, so...

You can solo the whole thing now though. It doesn't need to be that much easier. Plus if you make things easy for solo players, it becomes a walk in the park for teams. Imagine how easy it would (will?) be if you could use the upcoming Command Intrinsic Class as a way to have NPCs doing everything for you. Manning the turrets and doing engineering, etc, and all you do is whatever you prefer. 

 

At that point why even play with others at all?

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Occassionally when starting a railjack mission from the orbiter nav, when the game loads my warframe is stuck in the kneeling position insteadbof standing up. You can still jump up and down, but can actually move the player. The only fix I've found is to select another sitting emote from the gear wheel and then cancel it. 

Afterwards I am unable to use any emotes in that mission aswell. It'll letme select it, but the animation never plays. 

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3 hours ago, Tradebanned said:

Thanks for the hotfix.
Will you do something for Vazarin ? since the last change it's almost worthless to play this school.
At least instead of a flat HP please make it a %HP . It will not be overpowered but it will still be usable.

DE Vazarin when?

I stopped playing since the Vazarin nerf. I'm afraid to invest time in any other schools, because they'll probably nerf that one too but the time I max it out 🤦🏻‍♀️

It makes Fortuna somewhat unplayable on a lower-spec machine, because I can't heal the Coildrives or Extractors. Sorties would be even worse if we have to escort a payload and I can't jump into Operator mode to give it a quick heal.

 

It used to be a percentage of the health and provide brief protection from attacks. DE, just give us that back. Do you really want to punish your players?

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Thanks, would have been nice to have on Scarlet Spear as well... my poor pets died often there... good that doesnt happen this way anymore.

Any plans about Navigation Console in Railjacks having a vote function so no random guy suddenly starts a mission without permission? Or any other way of preventing an instant jump to another mission if you dont want it and someone just started it?

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Awesome fixing the Pets deaths thanks DE, could you please have a look at the Railjacks Tactical screen images overlaying the actual Tactical map and usable icons. Frustrating as engineer..  Also as a lot of us have asked .. please allow owner of said Railjack to "Allow/Block" use of Pilot, Navigation and Avionics, quite a few of the "10 year olds" find it amusing to abuse/hijack other players railjack and with no way to stop it .. well you know the rest 🙂 

Edited by -AncientWarrior-
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Inspiration Halls being a spawn room are spawning visitors in random locations all over the dojo as opposed to in the spawn room.

 

Edited by AylaVue
Further testing
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5 hours ago, -TSA-Swaggi said:

Fixed Cruising Speed Avionic not applying its 80% increase for Railjack speed when more than 3000m away from any enemy ships.

Exactly this is not 80% also the Boost Speed cost of dodge and Boost Drain on Railjack is terrible now and its over before you press double shift to boost.

It would be better if they reduce that or much better if they remove that stamina from railjack. We need more speed and more maneuver

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Sadly...
Major Update:  goodness and joy + nerfs = tooth grinding.
First Hotfix: More joy + stealth-nerfs X bugs = RAGE.

Nth. Hotfixes later = something coming close to playable.

This pattern happens so many times I've gone beyond self entitled neredrage to something more like resignation.

That being said the amount of getting kicked in the teeth by the nerfs-to-buffs ratio this past mainline has actually been much much less in the dental damage department.

Thank you whoever is voice of reason over at DE for keeping this last set of mainlines and hotfixes on track to be balanced and full of fixes to actual factual bugs, and not a load of cruel and frankly sadistic nerfs (I'm looking at YOU, whoever started the Kohra-gate fiasco).

Much love to our community admins, and to the coders in the trenches who go to bat to make the game playable.

Keep the faith, stay safe and keep your Skana sharp.
 

 

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8 hours ago, [DE]Megan said:

Changes:

  • Stance Forma is now eligible to be installed on Garuda’s Talons due to the Talons using standard Stance Mods instead of an Exalted Stance.

How about getting rid of exalted melee system, giving all current weapons Garuda's Talons treatment and changing the ultimates to work with any melee equipped? (Excal's ult buffs equipped melee and adds waves, Valkyr's Hysteria makes her invincible and gains lifesteal on equipped melee, etc.)

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9 hours ago, [DE]Megan said:

Your Pet Companions will now teleport alongside you when transitioning between different regions in a Railjack mission (ie Omni Recall, Archwing Slingshot, boarding a Crewship via Archwing, etc). 

  • This addresses feedback that Pet  Companions could take many seconds to catch up, or if it's bleeding out, won't catch up at all, thus dying frequently. This also fixes Pet Companions sometimes dying on an exploding Crewship that you’ve already departed from. 
  • A lingering issue we’re chasing is the Join Warp feature not bringing your Pet Companion with you.

 

THANK YOU. 😍

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Stance Forma is now eligible to be installed on Garuda’s Talons due to the Talons using standard Stance Mods instead of an Exalted Stance.

I know reworking Wukong's Iron staff would be out of question but please can you apply this change to his exalted melee as well?

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2 hours ago, Xaero said:

How about getting rid of exalted melee system, giving all current weapons Garuda's Talons treatment and changing the ultimates to work with any melee equipped? (Excal's ult buffs equipped melee and adds waves, Valkyr's Hysteria makes her invincible and gains lifesteal on equipped melee, etc.)

Balance. People would obviously equip the most OP stuff they have and let's not forget Rivens.

 

How would Ivara work? Would she be forced to have a bow?

Edited by Kialandi
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Just now, Kialandi said:

Balance. People would obviously equip the most OP stuff they have.

What melee weapons are OP?

1 minute ago, Kialandi said:

How would Ivara work? Would she be forced to have a bow?

Is bow a melee weapon?

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