shut Posted October 12, 2013 Share Posted October 12, 2013 Title. Not sure if this was intended or not, but the Glaive's total distance traveled seems to be resetting entirely every time it hits a surface, so it can fly ridiculously far away as long as it has bounces remaining. I find this quite problematic, since having the Glaive return to my hand can take over twice as long to return to my hand after traveling around and not hitting anything. Is anyone else having this problem? Link to comment Share on other sites More sharing options...
Detheroc Posted October 12, 2013 Share Posted October 12, 2013 Give it less bounces. Link to comment Share on other sites More sharing options...
Shinobi-kun Posted October 12, 2013 Share Posted October 12, 2013 I on the other hand think that the Glaive travels too far off. Try it in open spaces, it'll take a long time to come back, and hit nothing on its way back. It should have minor homing abilities and limited flight path (goes off lane lesser). Link to comment Share on other sites More sharing options...
shut Posted October 13, 2013 Author Share Posted October 13, 2013 I on the other hand think that the Glaive travels too far off. Try it in open spaces, it'll take a long time to come back, and hit nothing on its way back. It should have minor homing abilities and limited flight path (goes off lane lesser). You misunderstand me. I mean that if you throw the Glaive and it flies for, say, 20 metres, it could bounce off the ground and fly forward for another 20 metres, and then bounce off a wall or something and fly forward for another 20 metres, and continue like this until it has no bounces left. It takes WAY too long for the Glaive to return now, and the insane range that it can reach doesn't really help with how unpredictable the bounces already are. Link to comment Share on other sites More sharing options...
Dasmir Posted October 14, 2013 Share Posted October 14, 2013 (edited) Title. Not sure if this was intended or not, but the Glaive's total distance traveled seems to be resetting entirely every time it hits a surface, so it can fly ridiculously far away as long as it has bounces remaining. I find this quite problematic, since having the Glaive return to my hand can take over twice as long to return to my hand after traveling around and not hitting anything. Is anyone else having this problem? Its intended, glaive with bounce mods was really useless but now the glaive can do all the bounces. You misunderstand me. I mean that if you throw the Glaive and it flies for, say, 20 metres, it could bounce off the ground and fly forward for another 20 metres, and then bounce off a wall or something and fly forward for another 20 metres, and continue like this until it has no bounces left. It takes WAY too long for the Glaive to return now, and the insane range that it can reach doesn't really help with how unpredictable the bounces already are. Quick return "cought" even without it the glaives doesnt take that long to comeback unless you really did a throw to do that. Edited October 14, 2013 by Dasmir Link to comment Share on other sites More sharing options...
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