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Mod Capacity Exceeded When Not Equipped


Konrek
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I tried upgrading my Quick Rest mod from level 2 to 3, but it said that it would exceed the mod cap of my Volt. I checked and I still had 5 capacity left. I decided to just remove it from him completely and try the upgrade again, but it still said it would exceed capacity for Volt.

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Tried unequipping all my mods from Volt and reattaching them and leaving them off completely. All of the mods that were once attached are now affected by this bug. I even tried to boost capacity with my aura.

Edited by Konrek
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