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(PS4)DarkFist91

New to railjack, wondering what the recommended archgun would be?

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As title suggests, fairly new to railjack and wondering what archgun is most effective. I have a cygnas, rivened corvas and grattler if there helps 

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14 minutes ago, (PS4)DarkFist91 said:

Is every other archwing bad besides amesha?

No amesha just survives better. Everything else will get blasted almost right away. 

 

As far as archguns go I suggest the imperator vandal. It's a pretty solid weapon. But if I ran pubs and had people going out to fight fighters on their archwings, I'd probably abort and solo the mission instead.

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WTF.....for me there is only one answer..... FLUCTUS.

-if your mining rocks the fluctus has a wide beam which makes it easy to hit rocks.

-The biggest reason to use fluctus though is for away missions.  Fluctus has infinite punch through.  When you pop radiators you just exit a base and you can turn and shoot right through the entire base to take out the radiators lol.  

Actually..my fluctus doesnt have a gravmag installed but I would be super curious to hear if you could be INSIDE a base and take out the radiators with it.  I know the markers for radiators show up on the inside so its possible to aim at them...  I am pretty sure you can see them pop up outside the windows....   I gotta try this... it could radically improve base raid.  

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pick a Gun that you like the functionality of. Enemies are massively nerfed and Archguns nerfed less - you'll be able to Kill stuff with pretty much everything, especially if you use Radiation+Ice (which you should).

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I dig Velocitus. Lets me kill fighters from beyond their range to fire back, easily snipe the engines off of crewships, as well as the shield generators they have when you hit Veil Proxima, and just generally make mince out of everything.

I only use Itzal and don't really have any trouble with anything in Veil Proxima, and don't generally bother with its cloak or other powers.

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12 hours ago, KitMeHarder said:

Almost all the Archguns are viable now in terms of damage. So you just pick the one with the most utility (i.e. Unlimited range, good at popping Crewship bubbles, convenient at breaking Skold shields).

  • S tier
    • Imperator Vandal - The best one of the 3 I list below.
      • Cyngas
      • Phaedra
      • Dual Decurion - It's accuracy used to be S#&$, but idk if they fixed it.
  • A tier - Great damage, but very little utility.
    • Corvas
    • Velocitus
  • B tier
    • Kuva Ayanga - It's just alright.
      • Grattler
  • Trash
    • Larkspur

*Railjack only

Only thing against Velocitus is that it's rubbish at popping healing bubbles. Otherwise it's better than any of the S-Tier options.

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On 2020-05-16 at 3:17 AM, Aazhyd said:

In regular Archwing, the Kuva Ayanga is by far the best.

In Railjack, Imperator Vandal is the way to go.

 

In regular archwing, nothing beats Larkspur. Its chaining kills rooms in an instant, even the Ayanga can't compete.

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On 2020-05-16 at 6:19 PM, (PS4)AbBaNdOn_ said:

WTF.....for me there is only one answer..... FLUCTUS.

-if your mining rocks the fluctus has a wide beam which makes it easy to hit rocks.

-The biggest reason to use fluctus though is for away missions.  Fluctus has infinite punch through.  When you pop radiators you just exit a base and you can turn and shoot right through the entire base to take out the radiators lol.  

Actually..my fluctus doesnt have a gravmag installed but I would be super curious to hear if you could be INSIDE a base and take out the radiators with it.  I know the markers for radiators show up on the inside so its possible to aim at them...  I am pretty sure you can see them pop up outside the windows....   I gotta try this... it could radically improve base raid.  

Ok so I slapped my last grav mag onto my fluctus and tried this.    First I was wrong or they changed it,  but radiator marks no longer show up while your on the inside of a base.  So in some bases you wouldnt be able to hit them anyways.

However.... on other bases the radiators pop up right outside the windows...... So I summoned my fluctus and let loose some shots and............nothing.....  didnt work.   I would say its a case of two different maps/environments.  The radiaors we see on the inside of any are just decoration.   The fluctus probably does punch through the wall of the base and keep going lol but nothing is out there.  

A cool thing to try with a buddy would be to have a RJ outside a window the guy inside can see it through.   Then fire the fluctus at the RJ and see if the pilot of the RJ sees anything lol.  

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9 hours ago, KitMeHarder said:

After some more testing (albeit testing where it seems like at least the Ayanga was bugged), I'm just gonna say you should really only use the Imperator Vandal or Velocitus.

  • Imperator Vandal
    • Besides all the other good stuff, I will say there's merit in the ability to just being able to drag-n-spray against most fighters below level 35. Where the Velocitus is just over kill.
    • It's also better at debuffing and health-gating crewships.
  • Velocitus
    • I'm surprised how good it is at breaking Skold shields thanks to its new ricochet or whatever mechanic.
    • I will also say if you aren't using Amesha's slow (or DE does something to it) this is the best archgun all things considered. Otherwise you have to always fly backwards with the rapid fire guns to hope to match the kill times.

So these 2 options hit things easier than anything else? Been using the cygnas and while I do hit them it's still annoying 

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In regular Archwing, the Kuva Ayanga is by far the best.

In Railjack, Imperator Vandal is the way to go.

 

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On 2020-05-13 at 6:06 PM, Oreades said:

If I had to choose I'd go with an Imperator vandal, that said I'd try to avoid Archguns in Railjack. They're slightly better now but they are still underplaying them so people will engage with the turrets. 

My velocitus disagree

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Almost all the Archguns are viable now in terms of damage. So you just pick the one with the most utility (i.e. Unlimited range, good at popping Crewship bubbles, convenient at breaking Skold shields).

  • S tier
    • Imperator Vandal - The best one of the 3 I list below.
      • Cyngas
      • Phaedra
      • Dual Decurion - It's accuracy used to be S#&$, but idk if they fixed it.
  • A tier - Great damage, but very little utility.
    • Corvas
    • Velocitus
  • B tier
    • Kuva Ayanga - It's just alright.
      • Grattler
  • Trash
    • Larkspur

*Railjack only

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Imperator Vandal is pretty much the best general purpose.

Deep magazines makes it very forgivable firstly. So you can dakka your way through.
The large mag size also makes popping bubbles painless.

 

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3 hours ago, TheGrimCorsair said:

Kinda weird it goes through terrain.

Hey, DE, anyone? Is that intentional?

one would hope, considering Fluctus has worked like that for a few years now lol

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I'd say go with whatever you're comfortable with and have a good build for.

Case in point, I run cyngas because I got lucky and rolled a perfect riven after 3 tries

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1 hour ago, (PS4)AbBaNdOn_ said:

WTF.....for me there is only one answer..... FLUCTUS.

-if your mining rocks the fluctus has a wide beam which makes it easy to hit rocks.

-The biggest reason to use fluctus though is for away missions.  Fluctus has infinite punch through.  When you pop radiators you just exit a base and you can turn and shoot right through the entire base to take out the radiators lol.  

Actually..my fluctus doesnt have a gravmag installed but I would be super curious to hear if you could be INSIDE a base and take out the radiators with it.  I know the markers for radiators show up on the inside so its possible to aim at them...  I am pretty sure you can see them pop up outside the windows....   I gotta try this... it could radically improve base raid.  

I was wondering if that one worked too tbh lol it seems like it should but only for slowed targets 

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2 hours ago, (PS4)AbBaNdOn_ said:

WTF.....for me there is only one answer..... FLUCTUS.

-if your mining rocks the fluctus has a wide beam which makes it easy to hit rocks.

-The biggest reason to use fluctus though is for away missions.  Fluctus has infinite punch through.  When you pop radiators you just exit a base and you can turn and shoot right through the entire base to take out the radiators lol.  

Actually..my fluctus doesnt have a gravmag installed but I would be super curious to hear if you could be INSIDE a base and take out the radiators with it.  I know the markers for radiators show up on the inside so its possible to aim at them...  I am pretty sure you can see them pop up outside the windows....   I gotta try this... it could radically improve base raid.  

If it does, let me know. I'll make sure to bug report it 'cause that sounds a whole lot like an exploit.

Actually, they really ought to make it so Fluctus' punch through is enemy only. Kinda weird it goes through terrain.

Hey, DE, anyone? Is that intentional?

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If I had to choose I'd go with an Imperator vandal, that said I'd try to avoid Archguns in Railjack. They're slightly better now but they are still underplaying them so people will engage with the turrets. 

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11 hours ago, KitMeHarder said:

Trash

  • Larkspur

 

Larkspur mows through enemies for Archwing missions and has a base Radiation damage. It also does a chained area effect which is nice.

 

For Railjack, I generally run Vandal if/when I need to go outside to pop reactors or things, but otherwise, with the latest patch, it's WAY better to just stick to your RJ guns overall.

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4 minutes ago, Oreades said:

If I had to choose I'd go with an Imperator vandal, that said I'd try to avoid Archguns in Railjack. They're slightly better now but they are still underplaying them so people will engage with the turrets. 

The turrets work better than archguns?

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2 minutes ago, (PS4)DarkFist91 said:

The turrets work better than archguns?

Yep, and Railjack battle avionics kill more than an entire 4 man archwing squad would.

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if your on the "away team" to drop a objective or blow up a crew ship a arch gun can get you out of a spot personally I like either the Dual Decurion or the Phaedra

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Just now, (PS4)DarkFist91 said:

The turrets work better than archguns?

yes and no but for the most part yes. 

There is probably some wiggle room in the early levels where they are borderline passable but they neutered them pretty hard to make sure people played with the Railjack. For example they recently normalized the Archgun damage in Railjack to the level of Ground Assault Archguns which are themselves damage restricted compared to Space Arch Guns. Which is kinda...yea... considering Railjack is..... in space. 

Also look forward to your Archwing getting one/two shot every other second if you're not running an Amesha. 

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5 minutes ago, KimikoLastchance said:

if your on the "away team" to drop a objective or blow up a crew ship a arch gun can get you out of a spot personally I like either the Dual Decurion or the Phaedra

Do you recommend those over my options?

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17 hours ago, TheGrimCorsair said:

Only thing against Velocitus is that it's rubbish at popping healing bubbles. Otherwise it's better than any of the S-Tier options.

After some more testing (albeit testing where it seems like at least the Ayanga was bugged), I'm just gonna say you should really only use the Imperator Vandal or Velocitus.

  • Imperator Vandal
    • Besides all the other good stuff, I will say there's merit in the ability to just being able to drag-n-spray against most fighters below level 35. Where the Velocitus is just over kill.
    • It's also better at debuffing and health-gating crewships.
  • Velocitus
    • I'm surprised how good it is at breaking Skold shields thanks to its new ricochet or whatever mechanic.
    • I will also say if you aren't using Amesha's slow (or DE does something to it) this is the best archgun all things considered. Otherwise you have to always fly backwards with the rapid fire guns to hope to match the kill times.

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2 minutes ago, Oreades said:

yes and no but for the most part yes. 

There is probably some wiggle room in the early levels where they are borderline passable but they neutered them pretty hard to make sure people played with the Railjack. For example they recently normalized the Archgun damage in Railjack to the level of Ground Assault Archguns which are themselves damage restricted compared to Space Arch Guns. Which is kinda...yea... considering Railjack is..... in space. 

Also look forward to your Archwing getting one/two shot every other second if you're not running an Amesha. 

Is every other archwing bad besides amesha?

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