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Tennogen for bows


VIHIT
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when DE will add an opportunity to make skins for bows? we have 2 skins in the game, and both-deluxe bundle, I can't look on bramma already, and i don't wanna buy oberon bundle only for bow skin...
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7 hours ago, VIHIT said:

when DE will add an opportunity to make skins for bows?

Probably never.

For reference, DE only allows Tennogen melee models, as far as weapons are concerned. The reason is quite clear: there is no animation needed, and the Tennogen artists can concentrate on just building a model.

Primaries and Secondaries would be much more complicated - someone has to animate the history of the weapon (shooting animation, reload animation, and so on). We don't have the tools, and it's a completely different set of skills as modelling.

Among Primaries, bows are particularly difficult. Bows have to bend and deform, which means the parts move with respect to each other. You can't just "import" the animations from another bow - that's just an invite to clipping town, and everything will look literally broken.

Just to give a measure of that... the DE-made Dryad bow skin is bugged on the Lenz, on the Dayku, and with Ki'Teer arrows. And that's something they made. Just try to imagine what would happen with a skin we make.

 

So... I don't think it's ever going to happen.

Besides, OP, you might as well bite the bullet. Even if DE added bows today, you wouldn't get a Tennogen model until the Bramma has gone out of the meta. And it would probably cost more than Oberon deluxe pack.

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Il y a 6 heures, Dhrekr a dit :

Probably never.

For reference, DE only allows Tennogen melee models, as far as weapons are concerned. The reason is quite clear: there is no animation needed, and the Tennogen artists can concentrate on just building a model.

Primaries and Secondaries would be much more complicated - someone has to animate the history of the weapon (shooting animation, reload animation, and so on). We don't have the tools, and it's a completely different set of skills as modelling.

Among Primaries, bows are particularly difficult. Bows have to bend and deform, which means the parts move with respect to each other. You can't just "import" the animations from another bow - that's just an invite to clipping town, and everything will look literally broken.

Just to give a measure of that... the DE-made Dryad bow skin is bugged on the Lenz, on the Dayku, and with Ki'Teer arrows. And that's something they made. Just try to imagine what would happen with a skin we make.

 

So... I don't think it's ever going to happen.

Besides, OP, you might as well bite the bullet. Even if DE added bows today, you wouldn't get a Tennogen model until the Bramma has gone out of the meta. And it would probably cost more than Oberon deluxe pack.

We really don't know, they said in the past that armor will never hit Tennogen and guess what ? They added chest armor last year. Also, they added whips, which need to be animated.
Right know they focus on stuff that is easy to implement and shouldn't have technical issues, but new talented and experienced artist joining the program, devs gradually increase the complexity of stuff we can make.

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1 hour ago, lukinu_u said:

We really don't know, they said in the past that armor will never hit Tennogen and guess what ? They added chest armor last year. Also, they added whips, which need to be animated.
Right know they focus on stuff that is easy to implement and shouldn't have technical issues, but new talented and experienced artist joining the program, devs gradually increase the complexity of stuff we can make.

Eh. If I were a betting man...

Still, this is no help to OP who has a Bramma now. Is a speculation that "we never know, it's not outside of the realm of possibilities", worth not soending some 250 plats?

A question for the philosophers.

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